Name: Lydia Hemmingway
Age: 18
Gender: Female
Appearance:
Background: Born in an alternate reality. Suffers from mild amnesia after her vision. Can only seem to remember her personality and name. Her soft-spoken and obedient nature suggests that she was some sort of servant in her past life. Yet, the raw power she possesses betrays that expectation. Who is this mysterious maiden turned calamity, and will she forego the process of learning her own history in favor of forging a new one?
Power:
Elemental Glyphs: By making a small gesture, whether it be by her hands, feet, hips, or head, she is able to manifest golden glowing sigils in front of her, used to project an attack related to a certain element and act as a
remote control for aspects of those very elements around her. Her options include
Fire (Electricity), Earth (Sand. Plants, and Magma), Water (Ice and Blood), Air and Mind (Illusion and Sense). These abilities are directly tied to her emotions and mental state, growing noticeably more powerful and flexible whenever she herself feels tied to a certain element. For example, when in a particularly impulsive mood, projecting fire and electricity come easier to her. And in a state of absolute calmness, her ability to project illusions and manipulate the thoughts of her opponent grows extremely more proficient. This, however, does not make the remaining elements weaker. These glyphs can also be used to appear
on an object to move them telekinetically. In addition to being used offensively, they can also be used to act as defensive forcefields that can reflect and absorb energy-based attacks. This newfound power sources from the same that empowers all calamities -- however it is guided by her imagination. How and when it can be used is as flexible as her own thoughts. Though her struggle to think outside of the box -- something that can be expanded and worked upon over time -- hinders this quite a bit.
Skills:
Acrobatic Experience: Physically, Lydia is quite flexible and nimble. Able to perform capoeira-styled fighting techniques and evade with grace and skill. Feats like backflips, backwards-bending, and other showcases of flexibility come quite naturally to her. Though she remains an amnesiac, her muscle memory never quite went away.
Sudden Choice: Lydia is able to act instinctively upon split-second reactions. In less than moments, she is able to both properly formulate a plan of action and go into motion without a second thought. It is extremely hard to take her completely off-guard.
Enhanced Memory: Despite her memory issues relating to her new life, she has a surprisingly good memory in regards to her recent experiences, being able to pick out specific details about people, objects, information, and attacks. Even the most minor characteristics do not escape her eye.