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Badlands of The Post-Apocalypto Meta Thread

Third Cantrip: Misaka's Electromaster

Fourth Cantrip: Praeicio Naturam: An ability that allows Nero to reject many aspects that are thought of as "natural". This, for instance, allows him to no longer need to eat, sleep, drink, breath, have organs or blood to survive, etc as these are needs that are natural. As such, a similar "natural" thing is the limits that are believed to be on the human body. He can similarly reject other "natural" things such as friction, the effects of gravity, aging, the necessity of light to see, and his mass to allow him to walk on water. The effects of these rejections are limited to himself, and objects he's carrying.

{Self Sustenance (Types 1,2 and 3), Types 1 and 2 immortality, self gravity manip (can remove gravity from himself to float), density manip (can remove his mass to do things like walk on water), perfect vision in darkness or other such places)

Ultimate: Nerfed World Rejecter A power that resides in Nero's right hand, that can banish its target into the unused portions of the world as long as it certain conditions are met, from living beings to inanimate objects and even attacks. The biggest condition is that one has to be in possession of conflicting desires. For example, wanting to live, yet wanting to win a fight were you might die upon defeat, fearing your weapon yet delighting in how different it is from those around you, whispering that you want to live happily with your girlfriend yet not wanting to have all your female groupies leave, or clinging to the world while wishing for its destruction. It works on anyone who has a wavering heart or several conflicting goals like that. It also works on anything created by that kind of people. This includes attacks, weapons, and other objects, even if the creators are not the ones using those weapons or attacks. When used by it allows Nero to "banish" anyone to their "ideal" type of world. Because of this, it can be seen as a mercy, a blessing even. This also means that those banished are unlikely to return, even if able to, because it is unlikely for them to be willing to leave their ideal world.
 
Third Cantrip: Demon King of the Frozen Hell

Direct upgrade of the Power of Ice, allows the user to control Hell Ice, which because of it's permafrost proprieties cannot be melted by any amount of heat or flame, while also vastly increesing the user's control over the element [Allowing for things like Touhou Level danmaku or precise manually triggered traps] and the resistance to it [Now resisting even AZ]

It also turns the user in to a demon king, giving him enhanced characteristics [2x stats], self-healing proprieties (Low-Mid Regen) and vastly hightening it's senses

Fourth Cantrip: Great Sage [Minus the reaction speed boost being lowered to 3x]

Ultimate: TBA
 
Cantrip 3: One with the bullet

Gary has now become so in tune with his bullets that they are now indistinguishable, well, kinda at least. Any bullet Gary uses can be transformed into Gary for a brief period of time before it turns into a bullet again, during this time Gary can choose if the Gary summoned will maintain the bullets prior velocity, momentum and angle- same applies for if the bullet becomes stationary upon being retransformed or if it possesses the velocity it did prior. Once a bullet has been used in this way it can not be used as such again, unless Gary concentrates intently causing it to become a longer lasting clone, however in the meanwhile this ability can not be used for any other bullet.


Cantrip 4: Temporary Territory

Gary can invoke the law of the west any area his bullets are, summoning a single (and this is limited to one) territory of the size of a sphere with up to a radius of 30 metres. While anyone enters or is occupied within this territory they will be ejected violently and incredible speeds


Ultimate: Vanity truly is a cowboy's greatest weapon

Gary can BFR people to a space outside of time and space. In this void they have resistance to its effects and acausality or immeasurable speed because reasons, but they can't do anything in there and they can only stay there for like, 5 minutes maximum. This is achieved via Gary's hat, which can now enlarge itself and act as a portal to such realms, however it can not be over 1 foot away from Gary at any time. Upon anyone entering the area Gary can choose where they end up limited to the range cap from his perspective, or if he is in that realm than from where he previously was. (Now ignore the implications of the immeasurable speed thing, it's basically just resistance and obviously can't be used to travel in time)
 
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