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So there are a lot of stuff to revise in Azur Lane?
Short Answer: Yes
Long Answer: Of course
Really Long Answer:
While I still think I'm not 100% knowledgeable in the verse, from all the things that I already saw and understood in my playthrough around it, I can't help myself but disagree a bit with how Azur Lane is treated in the wiki. Not only in the terms of raw power and destructive potential (which apparently is the main thing to analyze here), but also regarding canonicity, some extra information, and what bring us here: powers and abilities.
So yeah, this is going to be one of not-so-soon threads that are focused on trying to try to fix those little issues with AL. Anyway, let's begin.
What concerns us right now is what needs to be added for all the Shipgirls in general, in which we can find some pretty neat stuff that I'm actually surprised no one yet mentioned.
Anywayyy, directly stating Akashi's researchs:
This is a pretty blatant statement, that comes from someone who is dedicated to the study of Wisdom Cubes and Ships/Sirens in general. Ships aren't physical beings, but instead, a collective manifestation of human thoughts, desires, ideals, etc. This is even directly related with the design and personality that each ship gain, as these are directly affected by how does someone sees the ship itself (for example Eagle Union ones are most technological and libertarians because those are the things that the United States personifies, Royal Navy ones are more royalist and loyal because that's how England and its kingdoms are, Iron Blood's ships are mostly imposing and warlike because of how Nazi Germany was, Sakura Empire having that mysticism because of Japan, etc etc etc).
We also have that even if the ship doesn't exist, it can still be created thanks to peoples' beliefs:
There are some occasions in which they are pretty direct tho:
So why is this important?
Well. Knowing all this context and information, it should be clear that ships should not be treated as physical entities, but instead, more abstract ones. Yeah, all Shipgirls needs to have listed Type 1 Abstract Existence and Non-Corporeality in their profiles, as their true essence is the one of a manifestation of ideals and human will.
+
Avatar Creation, as thanks to the Wisdom Cubes, they can create a human form, which works as their physical vessel, and a kind of collective body.
Not only that, but also, as it seems that these Wisdom Cubes allows them manifest even if they don't exist at all + things like being able to return even after being sunk, I think they can also have Type 8 Immortality. This also could explain why you can still roll for Hood even if she already "died".
Lastly on this point, maybe they can have Non-Physical Interaction, as they can interact between each other constantly. But anyway, now let's move with the other interesting stuff.
Well this part will be more quick than the previous section (or so I hope).
Spatial Manipulation
In Mirror Involution, we can see how Helena META is capable of breaking the fabric of the Mirror Sea:
So this could scale to the other META Ships.
Mirror Seas Metaphysical Neo-Platonic Stuff (Jajaj)
So now following with the most interesting stuff, we have to return to the Mirror Involution event.
So there's not only Helena META being capable of breaking space, but also we have that Souryuu META is the one defending the Mirror Sea:
And she isn't only defending the Mirror Sea, but also, she was controlling it constantly to have a superiority over the main fleet:
More stuff about that:
So META Ships can control the Mirror Sea, as it's constantly showed. This isn't only a great Reality Warping/Pocket Reality Manipulation feat. To know the extend of this ability, we have to know what exactly a Mirror Sea is.
(And yeah this is supposed to support some more higher tiers via abilities, but I don't want to mess with physical stats and destructive potential yet, so let's focus only on the haxxy stuff)
The Mirror Seas as we knoware pocket realities with their own space-time that manifest through some important points in the world. But that's just the tip of the iceberg. The truth is, that Mirror Seas are of a more abstract and conceptual existence (like Shipgirls and Sirens), which find their origin in a concept that goes beyond physical limits.
This is explained in the Hololive event, in which Purifier explains the following:
This goes more direct in the Chinese and Japanese versions, in which her explanation is detailed more:
Chinese:
Japanese:
So everyone being capable of manipulating and controlling Mirror Seas should also be capable of controlling its concept, giving the Conceptual Manipulation.
Oh yeah, we also have the Reenactment Phenomenon, which is basically recreation of events in the world and stuff like that. I think that should be Causality Manipulation, although I don't have scans about that right now, F.
And that's all? Not really, because we also see how META Ships can hack others and warp their control over the Mirror Sea. Returning once more to Mirror Involution (Damn such a good event):
And that's all for META Ships.
All Shipgirls:
META Shipgirls:
Welp, that's all.
One last image of New Jersey because she epic.
Short Answer: Yes
Long Answer: Of course
Really Long Answer:
While I still think I'm not 100% knowledgeable in the verse, from all the things that I already saw and understood in my playthrough around it, I can't help myself but disagree a bit with how Azur Lane is treated in the wiki. Not only in the terms of raw power and destructive potential (which apparently is the main thing to analyze here), but also regarding canonicity, some extra information, and what bring us here: powers and abilities.
So yeah, this is going to be one of not-so-soon threads that are focused on trying to try to fix those little issues with AL. Anyway, let's begin.
Shipgirls' Existence
So starting with the basics, this is what the generic profile looks like right now:And honestly, it's pretty hollow.Accelerated Development (Shipgirls can increases their stastistics by upgrading their rigging, levelling up), Weapon Creation (Shipgirl's Wisdom Cube allow them to manifest their rigging which contain weapons corresponding to their ship version), Weapon Mastery (As a shipgirl, she have mastery over her weapons), Information Analysis (Shipgirls have radar and other device that allows them to gain information about other ships), Limited Telepathy (Shipgirls have communication device allowing one to communicate with other shipgirls), Enhanced Senses (With radar shipgirls could "sense" other ships and shipgirls locations outside of their visual range), Immortality (Type 1; Shipgirls don't physically age)
What concerns us right now is what needs to be added for all the Shipgirls in general, in which we can find some pretty neat stuff that I'm actually surprised no one yet mentioned.
Anywayyy, directly stating Akashi's researchs:
I'll explain, nya~! Decades ago, with the appearance of the Sirens and the "Wisdom Cube," ships gained the ability to manifest in human form, nya!
Although the technology that has come with the Wisdom Cubes has allowed us to hold our ground against the Sirens, that alone will not allow us to make any breakthroughs, nya...
For ships to be able to manifest as humans... the Wisdom Cube allows the collections of various feelings, emotions, and images from an unspecified number of people to take on a physical form... in other words, a "collective body," nya.
This is a pretty blatant statement, that comes from someone who is dedicated to the study of Wisdom Cubes and Ships/Sirens in general. Ships aren't physical beings, but instead, a collective manifestation of human thoughts, desires, ideals, etc. This is even directly related with the design and personality that each ship gain, as these are directly affected by how does someone sees the ship itself (for example Eagle Union ones are most technological and libertarians because those are the things that the United States personifies, Royal Navy ones are more royalist and loyal because that's how England and its kingdoms are, Iron Blood's ships are mostly imposing and warlike because of how Nazi Germany was, Sakura Empire having that mysticism because of Japan, etc etc etc).
We also have that even if the ship doesn't exist, it can still be created thanks to peoples' beliefs:
In theory, even if there was a ship that never existed, as long as peoples' beliefs in their form and function were strong enough, we would be able to manifest them as well, nya!
There are some occasions in which they are pretty direct tho:
The manifestation of humanity's dreams and hopes, the Wisdom Cube... But there are special ones among them.
(I am a weapon... the embodiment of humanity's thoughts, the wishes for which they fight.)
So why is this important?
Well. Knowing all this context and information, it should be clear that ships should not be treated as physical entities, but instead, more abstract ones. Yeah, all Shipgirls needs to have listed Type 1 Abstract Existence and Non-Corporeality in their profiles, as their true essence is the one of a manifestation of ideals and human will.
+
Avatar Creation, as thanks to the Wisdom Cubes, they can create a human form, which works as their physical vessel, and a kind of collective body.
Not only that, but also, as it seems that these Wisdom Cubes allows them manifest even if they don't exist at all + things like being able to return even after being sunk, I think they can also have Type 8 Immortality. This also could explain why you can still roll for Hood even if she already "died".
Lastly on this point, maybe they can have Non-Physical Interaction, as they can interact between each other constantly. But anyway, now let's move with the other interesting stuff.
META Girls Being More META(Physical)
I also needed to talk about META Ships, even if there's only one profile about them, so let's see.Well this part will be more quick than the previous section (or so I hope).
Spatial Manipulation
In Mirror Involution, we can see how Helena META is capable of breaking the fabric of the Mirror Sea:
So this could scale to the other META Ships.
Mirror Seas Metaphysical Neo-Platonic Stuff (Jajaj)
So now following with the most interesting stuff, we have to return to the Mirror Involution event.
So there's not only Helena META being capable of breaking space, but also we have that Souryuu META is the one defending the Mirror Sea:
We may be drawing close to the ship that is defending this Mirror Sea...
Yes. One that has lost sight of her very existence, unlike me...
One who used to fight for hope, but was overwhelmed by the grief etched into her hull by history...
And she isn't only defending the Mirror Sea, but also, she was controlling it constantly to have a superiority over the main fleet:
Hold on, it should still be disabled... This can only mean...
This must be "her" doing... If that is the case, can you see her now?
Oh, I'm starting to see something over there! Wait, it's just a single ship?!
Yes... This is the true form of the Wisdom Cube... once it has been touched by the infinite potential of the "META" phenomenon.
More stuff about that:
Is that Souryuu? Wait, there's something different about her... Is she also one of the "META?"
What a terrifying aura... I can feel a deathly chill even from this distance.
She is the one who now controls this Mirror Sea.
So META Ships can control the Mirror Sea, as it's constantly showed. This isn't only a great Reality Warping/Pocket Reality Manipulation feat. To know the extend of this ability, we have to know what exactly a Mirror Sea is.
(
The Mirror Seas as we knoware pocket realities with their own space-time that manifest through some important points in the world. But that's just the tip of the iceberg. The truth is, that Mirror Seas are of a more abstract and conceptual existence (like Shipgirls and Sirens), which find their origin in a concept that goes beyond physical limits.
This is explained in the Hololive event, in which Purifier explains the following:
So yeah, everyone's been talking about "solving the mystery of the Mirror Sea" and stuff. If you wanna do that, just get to the foundation of it.
Its "foundation"?
You heard me. I don't mean foundation as in the bottom of this ocean sector or whatever, but the foundation behind the very concept of the Mirror Sea. Don't ask why, I just know.
This goes more direct in the Chinese and Japanese versions, in which her explanation is detailed more:
Chinese:
Here, although I am not very sure, the core control device of the sea area is usually located in the most important position in the concept of the entire sea area, rather than the center of the sea area in the physical sense.
Japanese:
Well, everyone said a lot, but if you want to solve the mystery of the mirrored sea area, why not go to the "most important place" in that mirrored sea area?
"The most important place"?
that's right. It's not the center of the sea area, but the center of the "concept" of "mirror surface sea area". I think so somehow
So everyone being capable of manipulating and controlling Mirror Seas should also be capable of controlling its concept, giving the Conceptual Manipulation.
Oh yeah, we also have the Reenactment Phenomenon, which is basically recreation of events in the world and stuff like that. I think that should be Causality Manipulation, although I don't have scans about that right now, F.
And that's all? Not really, because we also see how META Ships can hack others and warp their control over the Mirror Sea. Returning once more to Mirror Involution (
Holy smokes... There's hardly a scratch on her even after taking a direct hit! I'm getting a real bad feeling about this...
The difference between your specifications is too vast... Even an attack like that couldn't penetrate her armor.
Oh, right! You've been able to hack into this Mirror Sea, right? Can you use it to even the playing field for us?
I see... Even though she's not part of the Reenactment, as the "controller" of the Mirror Sea, it might just work...
(This has to work... Otherwise...)
Mirror hacking protocol... Yes, it's working!
I'll be borrowing the power of the Mirror Sea!
Commander, order an all-out assault!
Please, lead us to victory!!
And that's all for META Ships.
TL;DR, AKA Stop The Wank Plz
So to summarize, here are all the things that should be added to the profiles:All Shipgirls:
- Type 1 Abstract Existence and Incorporeality
- Type 8 Immortality
- Avatar Creation
- Non-Physical Interaction
META Shipgirls:
- Spatial Manipulation (Potentially Space-Time Manipulation)
- Reality Warping
- Pocket Reality Manipulation
- Conceptual Manipulation
- Causality Manipulation (Reenactment and all that crazy stuff)
- Hacking, Information Manipulation, and Law Manipulation (Since they can hack each other to gain access to the power of the Mirror Sea)
Welp, that's all.
One last image of New Jersey because she epic.
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