• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

[Danganronpa (Hope's Peak Saga)] 7-A Time

Status
Not open for further replies.

FantaRin_The_First

Username Only
Messages
4,447
Reaction score
2,780
Got a 7-A calc for Danganronpa. Wish to upgrade 'em cuz of it, and it was talked about to upgrade certain characters to 7-A in the last Dangan CRT. Nuff said. So i'mma doing this now since I have the free time.

List of Characters who will be affected if this upgrade passes. Tell me if I missed anyone.


Agree: () | [Mods] (@Psychomaster35)
Disagree: (@Sparkive) | [Mods] (@Just_a_Random_Butler)
Neutral: () | [Mods] ()
 
Last edited:
I disagree, this is an outlier (and a big one at that).
All the feats that could justify consistency are done by characters capable of One-Shot Monokumas:

The next 6 biggest feats in the AP-verse are done by Big Bang Monokuma or Giant Monokuma (ignoring Killer Killer, although it wouldn't help if I mentioned it), both more powerful giant versions of Monokumas, and Big Bang literally One-Shot hundreds of Monokumas on screen (the cloud feats, the punching feats, and the ones of simply being able to move, although it shouldn't scale to the higher cloud feat in AP, there's nothing to prove that's valid).
Next is Nekomaru's feat, who is comparable to Pekoyama, who is comparable to Mukuro, who One-Shots Monokumas.
No one scales to the Giant Worm.
If we go by durability feat, the only feat above 9-A is Big Bang's. Monokuma

You're trying to turn the Monokumas Units (9-A Units) into 7-A, so... yeah, I disagree
 
Last edited:
I disagree, this is an outlier (and a big one at that).
All the feats that could justify consistency are done by characters capable of One-Shot Monokumas:

The next 6 biggest feats in the AP-verse are done by Big Bang Monokuma or Giant Monokuma (ignoring Killer Killer, although it wouldn't help if I mentioned it), both more powerful giant versions of Monokumas, and Big Bang literally One-Shot hundreds of Monokumas on screen (the cloud feat, the punching feat, and the one of simply being able to move, although it shouldn't scale to the cloud feat in AP, there's nothing to prove that's valid).
Next is Nekomaru's feat, who is comparable to Pekoyama, who is comparable to Mukuro, who One-Shots Monokumas.
No one scales to the Giant Worm.
If we go by durability feat, the only feat above 9-A is Big Bang's. Monokuma

You're trying to turn the Monokumas Units (9-A Units) into 7-A, so... yeah, I disagree
Thank you for your participation, I've added you to the disagree section.
 
Thanks for showing up, Butler. Also, thank you for doing the parts of your CRT that I didn't, I had no idea how to approach 'em.
I mean it's understandable, the parts you didn't touch were the very niche parts of the verse that few people have read, so it's fine.

IG, if nobody has any objections, we could prematurely close this thread. I'm only doing this CRT out of obligation than anything else, tbh.
Are you sure? We can keep the thread open for a bit longer, other people might have different opinions regarding this. And what do you mean by obligation???
 
If this helps, I found this offsite calculation from a VS blog that gets the feat to Mountain just to build some consistency.
1. The arenas are different from each other, they should scale the distances with the robot arena in question.
2. These are the missiles in question... Seriously they are relativistic? , when Komaru is faster than them (remember that the only relativistic thing about the characters is their reaction, although I have some problems with that) plus there is a scene that basically tells us that the speed at which he runs is that of an average human
3. If the hacking gun is light speed, there is no way in lore that it takes any time to cross part of a 28 meter arena (in 10 frames out of 30), the time measurements based on the hacking gun should not be valid.

299,792,458 (Speed of light according to Google) / 0.33 seconds (10 frames of 30)= 908,461.993,939 meters. For it to take as long as it did, there should be 908,461.993,939 meters between them... In a 28-meter arena.
 
Last edited:
1. The arenas are different from each other, they should scale the distances with the robot arena in question.
2. These are the missiles in question... Seriously they are relativistic? , when Komaru is faster than them (remember that the only relativistic thing about the characters is their reaction, although I have some problems with that) plus there is a scene that basically tells us that the speed at which he runs is that of an average human
3. If the hacking gun is light speed, there is no way in lore that it takes any time to cross part of a 28 meter arena (in 10 frames out of 30), the time measurements based on the hacking gun should not be valid.

299,792,458 (Speed of light according to Google) / 0.33 seconds (10 frames of 30)= 908,461.993,939 meters. For it to take as long as it did, there should be 908,461.993,939 meters between them... In a 28-meter arena.
Ah yes, the missiles in question just so happen to be a gameplay of Sonic Runners...

From my understanding, they were measuring the in-game speed of the Hacking Gun's shots and then they compared it to the speed of the missiles since the Hacking Gun's shots can move in tandem with them which in turn led to the missiles being slower than the Hacking Gun's speed of light shots that led to them getting the KE of the missiles.

If Komaru is faster than them, then it just means she scales to it. It's simple as that. Plus, if a character has consistently done feats that go beyond their stated limits to contradict them, then we just use the consistent feats over the statement(s). It's pretty much like how we treat Superman being MFTL+ through consistent feats despite how he had a statement saying that he can't go faster than light.

Anyways, if anyone is able to calculate this or at least show me the scenes they happened in for me to calculate them, that would be appreciated (The offsite calculation never provided any footage).
 
Last edited:
Ah yes, the missiles in question just so happen to be a gameplay of Sonic Runners...
I hate the VS Battles wiki on mobile
Here
If Komaru is faster than them, then it just means she scales to it. It's simple as that. Plus, if a character has consistently done feats that go beyond their stated limits to contradict them, then we just use the consistent feats over the statement(s). It's pretty much like how we treat Superman being MFTL+ through consistent feats despite how he had a statement saying that he can't go faster than light.
1.
Superman is a terrible example, a comic book character with over 50 years of history and who has been written by many writers, vs. a single game that I think can be finished in 20 hours, including secrets. It's obvious where you have to ignore a lot of things, and which one you can doubt if there are mentions against it.
2.
Riding a motorcycle is too fast for Fukawa.
Genocide finds it weird that Komaru is moving at 35 mph.
Komaru literally says she can run 100 meters in 18 seconds. (5.56 m/s)
Komaru remains completely motionless while this explosion occurs (and hits Fukawa).

You want more problems? The best movement speed feat in the series is from Mukuro Ikusaba, and it's only HHS (The Sakura feat is from The Togamai Novels, so I will don't count that, And even then, it seems too generous to take the instantaneous speed literally.) You know... It's already silly that characters can react faster than the Danganronpa speedster moves, even though they literally can't keep up with them movements.

And 35 mph is a plot point, so no, the average human doesn't move at relativistic speeds.

Maybe the gameplay isn't even trying to recreate the real speed of the shots, if Komaru can dodge them by running, then we shouldn't even assume that the shots are being faithfully represented (leave the relativistic speeds for the cutscenes)

Note: Reviewing the calculation of Monokuma Guard protecting himself from a hacking gun shot... why 65 cm? The Monokumas in Despair Girl are about half a human tall, while Monokuma from the main games was treated like a plush toy. I did a quick simulation (it took me like an hour, because I'm slow) with 1 meter size, and the feat becomes like 4 times slower

Anyways, if anyone is able to calculate this or at least show me the scenes they happened in for me to calculate them, that would be appreciated (The offsite calculation never provided any footage).
Yeah, that would be the best
 
Are you sure? We can keep the thread open for a bit longer, other people might have different opinions regarding this. And what do you mean by obligation???
We can keep this thread open a little longer, then... Also, idk. I just found out the word obligation exist and wanted to use it in a sentence, tbh.
 
In all fairness, danganronpa has a good amount of inconsistencies. For example, we scale thh monokuma to Sakura, even though battle trance Mukuro, who was stated to be a hand to hand equal to Sakura, could face dozens at once. Even Sakura herself later in danganronpa if was facing several monokuma units at once

@Just_a_Random_Butler @Sparkive
 
Really late but I wanted to add a short opinion. I do agree that the missile scaling seems unuseable and Komaru definitely shouldn’t scale to the travel speed. Sakura and Mukuro are carrying speed with their instant travel/seeing bullets in slow mo but it’s nothing compared to a regular human moving faster than relativistic bullets.

Although I will say like Queen said, inconsistency is a specialty in Danganronpa. I would say that Town+ and Large Town is a pretty big inconsistency to the consistent city Block to lower scale with a single MCB+ feat. Same with the speed, outside of Sakura’s special technique we jump from High Hypersonic to Relativistic+. Ignoring that Danganronpa should be tier 8 for the sake of power scaling, I don’t think consistencies should be much of an issue.

Also I know Mukuro fought Peko, but wasn’t Mukuro causal? I remember Mukuro beating down Peko so bad after their short conflict that Peko thought that her class would’ve been folded by her alone which includes Nekomaru, Akane, Gundham etc. I don’t think Monokuma units have to be 9-A, it would just realistically upscale Big Bang Monokuma and the top tier Class 78 characters to 7-A, no one else has to scale but if they did then W Class 77 upgrade too? I also had a recalc for BBM off site being 7-A (I could remake blog in here if it’s good), and recalced the very feat used in this thread to High 7-A to 6-C.

Last thing, @StrymULTRA wya?????
 
In all fairness, danganronpa has a good amount of inconsistencies. For example, we scale thh monokuma to Sakura, even though battle trance Mukuro, who was stated to be a hand to hand equal to Sakura, could face dozens at once. Even Sakura herself later in danganronpa if was facing several monokuma units at once

@Just_a_Random_Butler @Sparkive
Monokuma Units can't be too far off from normal humans in the verse though. It's like heavily implied that Monokuma units are comparable but just slightly above humans because they're mechanical. There's a CG that shows what happens after Big Bang Monokuma was defeated, Haiji Towa suffered a mental breakdown, having seen it as his last hope. However, the adults in Towa City remained furious and continued their fight against the Monokuma units. The extras shop CGs also included things like foreshadowing that Monaca was being set up as the next Junko, and that the Monokuma children would eventually turn on the Warriors of Hope, which explains why they are in hiding during Episode 7 of the Future Arc.

I think this situation is a bit different. Monokuma scales because Genocider Sho is portrayed as comparable to Mukuro, and Monokuma has clashed with either Sakura or Mukuro on several occasions, suggesting they are somewhat close in terms of capabilities. However, the scenes where Mukuro fights against a large number of Monokumas can also be credited to skill. In fact, Mukuro was aware that Junko could accurately predict her movements and that she would need to pre-program all 100 Monokumas in advance just to match her. This understanding also likely played a role in helping Mukuro evade the attacks directed at her. On the other hand, the Big Bang Monokuma scene shows it completely overwhelming the Monokuma Units, like not even a resistance, they just got obliterated.

(Also, in the novel, where is the scene where Sakura fought several Monokumas at once? I'd like to add that justification on the profile)

I still agree with @Sparkive

Note: Reviewing the calculation of Monokuma Guard protecting himself from a hacking gun shot... why 65 cm? The Monokumas in Despair Girl are about half a human tall, while Monokuma from the main games was treated like a plush toy. I did a quick simulation (it took me like an hour, because I'm slow) with 1 meter size, and the feat becomes like 4 times slower
That is weird.

They are definitely not 65 cm. Although, the height that they are shown to have are still wildly different in-game, in-game CGs, and animated cutscenes, a lot of the times they are even depicted as being as tall as a human. What height will be used exactly?
 
I have another question about that calc. It seems to be calcing the difference between how much the light ball moves at a zoomed out version of the cutscene to how much Monokuma moves when the light ball is much closer. Wouldn't you be calcing how fast the Monokuma moved in tandem to where the light ball starts when he moves and where it is when he stops moving? It seems the distance of the light ball to the Monokuma when the Monokuma itself moves is inflated cause of that. I also got the Monokuma's size but I'll post in a full recalc.
 
To be honest, I have my issues with Danganronpa's scaling too, though I can't deny tier 7, the scaling itself has issues, but they'll be addressed in their own CTRs at some point (knowing me, it'll take a few years).
By the way, sorry to bother, but what happened to your Danganronpa CTR? , mine for Despair Girls is on hold until that one is finished.
 
By the way, sorry to bother, but what happened to your Danganronpa CTR? , mine for Despair Girls is on hold until that one is finished.
I'm not too confident that it will be up in time, so you should probably make yours.
 
Why taking such size for the cloud here though...?
Well well well, look who showed up? It was a bit difficult to find the actual type of cloud Towa City has as them ***** are red, but the 7-A calc that were proposed (That didn't have any pointed issues itself, moreso that it was just an outlier) concluded them to be cumulonimbus clouds, and seeing how the clouds in game are basically the same, I just recalced it using those measurements. I could recalc using Nimbostratus.
 
Well well well, look who showed up? It was a bit difficult to find the actual type of cloud Towa City has as them ***** are red, but the 7-A calc that were proposed (That didn't have any pointed issues itself, moreso that it was just an outlier) concluded them to be cumulonimbus clouds, and seeing how the clouds in game are basically the same, I just recalced it using those measurements. I could recalc using Nimbostratus.
Tbf trying to hide the outlier by purposely using a smaller cloud is bad.

But yeah they definitely do look like Nimbostratus if you look at the VBW's cloud page, I mean it's literally that come on.
 
Okay awesome, Strym told me off site that I was able to add this to the revision, but I added a bunch of calcs that I had did for the verse. These are the following:

Space lift off evaporates Jin's body: 0.068 Tons of TNT
Nagisa takes a massive explosion: 0.0925 Tons of TNT
Monokuma drops a nuke on Teruteru: 0.24 Tons of TNT
Big Bang Monokuma famous feat redo: 260.17 Kilotons of TNT
Guard Monokuma deflects EM waves redo: 11%c

All of these were checked out and accepted by Psycho, so they should be fine to use on profiles if found valid and consistent for scaling. All 3 9-A calcs are upgrades for the verse whether if you use the Nagisa calc giving them higher into 9-A, or using the Teruteru calc which gives them 9-A+ instead. The first calc could possibly be given to V3, as despite them being different continuities in some ways, the space lift off in V3 was basically a copy of the original except it was much higher in scale.

Forgot to add why I believed this would be applied to V3. Not only had Kaito not had his body evaporated unlike Jin, but he only seemingly died to his own virus, which was used to make fun of Monokuma by Shuichi and co. Would his body had died to the execution had not his sickness was healed earlier. Maybe? But I don't think there's anything supporting that this would be the case, in fact the situation might imply the opposite, and that Mid-End game Kaito tiers would be higher into 9-A

The BBM is the most interesting one as it upgrades the top tiers to Low 7-B+, and until some changes happen you could possibly give at least Kamakura the 1.19x upscale to 7-B as he's far superior to Sakura who is far superior to Genocider Syo who would scale to Low 7-B+. This possibly makes Mountain somewhat more consistent too, but I'll let you guys ponder on that.
 
Last edited:
I can't speak for scaling or consistency of feats since I'm not familiar with Danganronpa, but I had a question about part of this calculation:
For this part here:

"(5,381.11/2) / 0.28 = 9,609.13 m/s

KE: 1/12 * m * v^2 = 1/12 * 2,916,277,473.96 * 9,609.13^2 = 2.2439632e+16 Joules or 5.36 Megatons of TNT (Low 7-B+)"


Where is this 5,000+ meter distance to get the speed of the clouds coming from? You got the width of the dispersed section at ~1,185 meters earlier, so where'd you get this nearly 5x higher distance?
 
Where is this 5,000+ meter distance to get the speed of the clouds coming from? You got the width of the dispersed section at ~1,185 meters earlier, so where'd you get this nearly 5x higher distance?
You’re right, no one questioned the speed portion so I completely forgot about it myself. I fixed up the calc and it got 260 Kilotons, which isn’t a tier upgrade but it’s 2x above the previous calc that we used to have.
 
Shouldn't this be discussed in another thread? What the person who started this thread was proposing has nothing to do with this (as far as I know, the general Danganonpa thread does exist, it's just that they rarely use it).
By the way...

I'm not too confident that it will be up in time, so you should probably make yours.
done
 
Shouldn't this be discussed in another thread? What the person who started this thread was proposing has nothing to do with this (as far as I know, the general Danganonpa thread does exist, it's just that they rarely use it).
I was told that I can use it as an extension to the tier 7 thread and just push for more stats, but if it's a trouble I can make my own thread with the updated stats
 
I was told that I can use it as an extension to the tier 7 thread and just push for more stats, but if it's a trouble I can make my own thread with the updated stats
I would say yes, because:
A. It's not just Tier 7, but also Tier 9.
B. When changes are made to the profiles, it will be easier to just link a thread with the reasons for changing the profiles.

but that's just my opinion
 
I'll close the thread. The OP is in the middle of taking a break from the wiki. If they want to continue, they can ask to reopen or make a new thread.
 
Status
Not open for further replies.
Back
Top