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This suggestion does not make sense with the discussion at hand.Then we simply can just create him a new key for this amp
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This suggestion does not make sense with the discussion at hand.Then we simply can just create him a new key for this amp
Deciding a replacement. You done your part hence now you can sit there on the corner and chillax e.t.c.Why's this still open? Isn't 2 thread mods and 2 admins agreement enough?
I don't think demonic power is an amp in the way you're considering it. We don't rate Dante differently across all his styles, which are all different applications of the same power. As the scan says above, Fury's speed combines his physical body and demonic power. I'm not arguing that Fury is infinite in all states of existence. Obviously, he can stand still and prepare his attacks, which isn't infinite. Fury walking, standing still, and preparing to lunge into his next attacks are his only non-speedy movements. I would imagine characters are allowed to do that.Your points would be valid if this was a case where they were argued to be moving at infinite speed all the time, with no amps involved, but that's not what's happening here.
I don't think an instance of a character being dumb and letting an opponent power up means that we should dismiss all antifeats as them "trolling".
But hey, I don't think I'm gonna convince you on that, so I'll go back to a harder reason for them not scaling; that it's a movement ability Dante doesn't scale to rather than their ordinary state.
Dante literally trolls everybody and maintains his lackadaisical demeanor. You would have to not know his character at all to argue this. Letting Urizen eat the fruit is clear PIS. Trolling Urizen before getting one shot twice is another example. But I said trolling regarding lesser demons and boss demons in general, not Urizen's PIS case.No, this is completely different from those cases. This is a character using a supposedly infinite speed amp, yet not getting blitzed without it.
Both the English and Japanese suggest otherwise. There's no mention of or allusion to Fury needing to build up to his max speed anywhere.No, that's not what that means.
The teleportation part, but we seem to agree on speed now.What needs to be settled from that? Is there a particular part of the official translation you're suspicious of?
Where is it stated that Fury's ability needs to be wound up and that there are restrictions on it moving freely? Even if I were to agree that Fury does dash around to build up speed before his final attack, reacting to Dante's response immediately after building up its speed would mean it has reaction/perception speeds equivalent to its top combat speed. And it still lost. I haven't seen direct indicators of where it would appear, though, in a 1 on 1 fight, it's obvious what Fury's intentions are.Killing someone who can temporarily move at very high speeds doesn't mean that you scale to those very high speeds. Especially if those movement abilities have drawbacks (not letting them maneuver arbitrarily, having a windup, having an indicator of where they'll appear).
Moving fast and not having the reactions to match would mean Fury would be reckless and uncontrolled, which is directly refuted since it throws feint dashes at Dante. These movements exemplify control and precision.
I don't know his character at all. If you think DMC knowledge would be an important part of resolving this thread, I can go to neutral and unfollow this thread.Dante literally trolls everybody and maintains his lackadaisical demeanor. You would have to not know his character at all to argue this. Letting Urizen eat the fruit is clear PIS. Trolling Urizen before getting one shot twice is another example. But I said trolling regarding lesser demons and boss demons in general, not Urizen's PIS case.
In answering "why doesn't Dante just blitz Fury then?" his character is 100% the reason why.I don't know his character at all. If you think DMC knowledge would be an important part of resolving this thread, I can go to neutral and unfollow this thread.
Based on what?In answering "why doesn't Dante just blitz Fury then?" his character is 100% the reason why.
Then the evidence you've provided for that (a case of PIS, a case of shittalk before a fight, and a description of a form establishing it as stronger) is insufficient.In answering "why doesn't Dante just blitz Fury then?" his character is 100% the reason why.
If you want to derail this thread into the specifics of how a current profile operate you can, but I think that'd just bloat this thread way past the point that any new staff member would want to bother evaluating it.I don't think demonic power is an amp in the way you're considering it. We don't rate Dante differently across all his styles, which are all different applications of the same power.
Which specific scan are you talking about? There have been many posted in this thread, and I don't remember any that are obviously like that.As the scan says above, Fury's speed combines his physical body and demonic power.
If you use 100 energy to dash at 2,000x speed, that doesn't mean that the 5 energy/second you ambiently use makes you 2,000x faster. That's a basic aspect of how universal energy systems work.Demonic power is inherently present in demons, which enhances their physical abilities. It can be concentrated for a super-enhanced movement, but it's never not there.
I was just talking about "using the ability" and "not using the ability", as there are distinct visuals for one and the other indicating when it's being used.Fury also doesn't have multiple states, as you seem to suggest. It has one form.
He didn't intercept it, he intercepted Fury's attack after the dash ended, which took additional winding up.And Dante intercepted it while his back was turned.
It's a bit hard to tell due to how quick it is, but I don't see them scaling to Fury's dash in there.And if we take the end-game cutscene in the demon world as evidence, Dante and Vergil were effortlessly one-tapping waves of demons after just finishing fighting multiple rounds against each other, and Fury is among those demons.
I'm lost now, where did this argument come from? What claim of mine are you responding to?Both the English and Japanese suggest otherwise. There's no mention of or allusion to Fury needing to build up to his max speed anywhere.
It's not stated, but I see it in the gameplay visuals. It takes time to occur, and the final blows of attacks are only done outside of it.Where is it stated that Fury's ability needs to be wound up and that there are restrictions on it moving freely?
I find this hard to understand. I don't think that Fury needs to dash to get faster to launch an attack. And I don't know what I could've said to make you think I believe that.Even if I were to agree that Fury does dash around to build up speed before his final attack
What scene are you talking about?reacting to Dante's response immediately after building up its speed would mean it has reaction/perception speeds equivalent to its top combat speed.
Watch the gameplay visuals I linked above or the cutscene. There's a black mist before Fury forms out of it.I haven't seen direct indicators of where it would appear
No. Reactions involve processing information about new obstacles that appear at that speed, and changing course in turn. Throwing feints does not require that.Moving fast and not having the reactions to match would mean Fury would be reckless and uncontrolled, which is directly refuted since it throws feint dashes at Dante.
Speaking of which, he fight off Vergil (His corrupted form) on two or three separate occasions in DMC 1
Btw, after we got introduced to Fury, Dante straightup fought Fury in a scripted gameplay during story modetakes time to occur, and the final blows of attacks are only done outside of it.
I mostly proving the point that he still fights despite him “trolling” around to supplement the point that his character/personality shouldn’t been used when it comes to actual fights and speed feats.What is the point of you posting this? Please explain how this relates to the thread or I'll delete it.
When it comes to lower level demons, which often includes most bosses, their performance relative to Dante or even Nero has no bearing on comparison of abilities unless we explicitly see the character struggling. Their gameplay performance has even less bearing.I don't know his character at all. If you think DMC knowledge would be an important part of resolving this thread, I can go to neutral and unfollow this thread.
Outliers aren't determined by the number of feats, but by the presence of relevant anti-feats. Otherwise almost every verse would be wall level for all the incidental & casual wall-busts that occur.If you guys really don't want immeasurable just chuck it as an outlier, seeing how the verse has more MHS-FTL feats than Immeasurable.
Where? The cutscene only has him turning his head after Fury dashes through the area, or interrupting Fury after the dash ends and they're winding up an attack.That's why he can clearly react to the Fury while it's dashing.
It didn't... It's just the method is not validated enough which we personally admit but never cared enough about to update it till recently.I'm curious how much else here are fake and wronged scans and scaling on DMC profiles
And did this MFTL+ calc got debunked?
The "fake" is from PoC game developed by a Chinese game dev, the scans posted on this thread is from official manga and game which you can find everywhere on internet unlike the obscure PoC 1.0 which is limited to China onlyI'm curious how much else here are fake and wronged scans and scaling on DMC profiles
And did this MFTL+ calc got debunked?
It's not because, as I said, you're arbitrarily suggesting that a character must blitz another character if they have the means. They don't have to do that. Show me anything that states otherwise because, at the very minimum, Character B would need to be comparable to not constantly get blitzed by Character A.Then the evidence you've provided for that (a case of PIS, a case of shittalk before a fight, and a description of a form establishing it as stronger) is insufficient.
Such a CRT would be pointless to exist. Dante's styles are ways of letting the player use his large moveset. They're figurative.If you want to derail this thread into the specifics of how a current profile operate you can, but I think that'd just bloat this thread way past the point that any new staff member would want to bother evaluating it.
The Japanese scan I posted earlier that DMUA also linked the translation to.Which specific scan are you talking about? There have been many posted in this thread, and I don't remember any that are obviously like that.
That would be the case if your analogy were directly comparable. The scan says its speed is a combination of physicals + DE. The logical conclusion that follows using Occam's Razor is that since Fury can spam this technique endlessly in a fight, it doesn't cost much energy. For reference, movement in any of the main cast minus V costs 0 energy, even if the move description says it uses demonic power (or any other lesser demon I can remember, to be honest.) In contrast, they have plenty of moves that take energy from their devil trigger (demonic energy) gauge.If you use 100 energy to dash at 2,000x speed, that doesn't mean that the 5 energy/second you ambiently use makes you 2,000x faster. That's a basic aspect of how universal energy systems work.
You said Fury was using an infinite speed amp yet not getting blitzed (which I partially addressed in point 1.) The only distinct, concrete visual is that its eyes glow, with or without the blade arm option. It even precedes its afterimage/ghost/whatever ability if you want to mention that. Its eyes were still glowing when it dodged Dante's finger mid-air, meaning if that's what you want to attribute its speed to, it was still using it at that moment. The black mist is mostly a trailing indicator, as shown when Fury's trails rapidly approached Dante while it had not yet revealed itself.I was just talking about "using the ability" and "not using the ability", as there are distinct visuals for one and the other indicating when it's being used.
The momentum doesn't end when the dash does. Run -> lunge -> momentum carried through. This also assumes that Fury was running around to build speed (which, again, isn't shown or stated) rather than trying to disorient his prey, which fits nicely with all the fakes it throws out. This time, I am assuming you mean Fury was winding up by running because his physical form wasn't shown once prior to jumping at Dante.He didn't intercept it, he intercepted Fury's attack after the dash ended, which took additional winding up.
It's an implicit feat. Every demon was getting one shot effortlessly. The only contention here is the belief that Fury would not get clapped just as easily as the horde before it or the other few demons attacking Vergil simultaneously.It's a bit hard to tell due to how quick it is, but I don't see them scaling to Fury's dash in there.
I said, "The file states this is a generational evolution ability, which means this ability is their baseline." You said that's not what that means.I'm lost now, where did this argument come from? What claim of mine are you responding to?
See the above. Also, Fury left an afterimage before his eyes started glowing.It's not stated, but I see it in the gameplay visuals. It takes time to occur, and the final blows of attacks are only done outside of it.
You said, "Even if the movement ability has drawbacks," so here, I assume you mean when it's standing still, preparing to attack. Even so, after doing its glowy eye wind-up thing once, Fury can spam successive dashes and even immediately recover from being knocked mid-air with its speed, which disagrees with needing to charge up to attack.I find this hard to understand. I don't think that Fury needs to dash to get faster to launch an attack. And I don't know what I could've said to make you think I believe that.
When Dante puts his finger in its face and Fury bounces back immediately.What scene are you talking about?
But Fury can clearly maneuver during his movements, which are non-linear. It's how it knew when to materialize and attack Dante at the perfect moment.No. Reactions involve processing information about new obstacles that appear at that speed, and changing course in turn. Throwing feints does not require that.
Dante reacts to Fury without looking at it, which makes this topic (visual indicators) irrelevant.Watch the gameplay visuals I linked above or the cutscene. There's a black mist before Fury forms out of it.
What I'm saying, this scan (And scaling steaming from it) still was wrong due to mistranslationThe "fake" is from PoC game developed by a Chinese game dev, the scans posted on this thread is from official manga and game which you can find everywhere on internet unlike the obscure PoC 1.0 which is limited to China only
Post in thread 'Devils Do Cry: Peak of Conspiracy'What I'm saying, this scan (And scaling steaming from it) still was wrong due to mistranslation
But what about MFTL+ feat?Post in thread 'Devils Do Cry: Peak of Conspiracy'
https://vsbattles.com/threads/devils-do-cry-peak-of-conspiracy.160099/post-6130118
Here is the thread that goes over the scans related to POC and thus shouldn’t have any bearing in this thread when it was discussed last year for this.
Conclusion is the scans used from POC 1.0 was deemed fake.
idk how the idea that an infinitely faster character should blitz the slower one in a fight is arbitrary. We don't have that written down since we don't detail every unique situation like that.It's not because, as I said, you're arbitrarily suggesting that a character must blitz another character if they have the means. They don't have to do that. Show me anything that states otherwise because, at the very minimum, Character B would need to be comparable to not constantly get blitzed by Character A.
Sure, not much, but seemingly more than their passive existence.That would be the case if your analogy were directly comparable. The scan says its speed is a combination of physicals + DE. The logical conclusion that follows using Occam's Razor is that since Fury can spam this technique endlessly in a fight, it doesn't cost much energy.
I don't know how you can think that's the only distinct/concrete visual.You said Fury was using an infinite speed amp yet not getting blitzed (which I partially addressed in point 1.) The only distinct, concrete visual is that its eyes glow, with or without the blade arm option. It even precedes its afterimage/ghost/whatever ability if you want to mention that.
Its eyes are always glowing to some extent, but they didn't flare up in that moment.Its eyes were still glowing when it dodged Dante's finger mid-air, meaning if that's what you want to attribute its speed to, it was still using it at that moment.
I disagree, it looks to be moving slower than it was while charging.The momentum doesn't end when the dash does. Run -> lunge -> momentum carried through.
No it doesn't? I have no clue what you're talking about.This also assumes that Fury was running around to build speed (which, again, isn't shown or stated) rather than trying to disorient his prey, which fits nicely with all the fakes it throws out.
No, I mean that Fury is swinging its arm. Winding up that attack.This time, I am assuming you mean Fury was winding up by running because his physical form wasn't shown once prior to jumping at Dante.
I don't know what you're talking about. Dante turned and identified after the movement ability wasn't being used any more; being able to track Fury then and not earlier isn't a contradiction, since the movement ability presumably adds a lot more than the distance would.This further assumes that Dante wasn't playing possum the entire time and only identified Fury as a threat when it was 2 feet away, which wouldn't make sense if you're suggesting Dante couldn't track it while he was running around a giant arena, considering angular velocity is much lower at range than close up, and Fury was behind him.
After Fury was out of the movement ability, which would presumably make it slower.Then, if you watch the video in slow motion, Dante objectively moves his arm faster than Fury's overall speed, and Fury doesn't even react until Dante's arm is fully outstretched.
Durability =/= speed.It's an implicit feat. Every demon was getting one shot effortlessly. The only contention here is the belief that Fury would not get clapped just as easily as the horde before it or the other few demons attacking Vergil simultaneously.
I said, "The file states this is a generational evolution ability, which means this ability is their baseline." You said that's not what that means.
I don't know what you're talking about.I essentially said neither translation suggests otherwise, which takes precedence over game mechanics. Fury's introduction scene showcased him being practically invisible and moving around the stage constantly until it went to attack Dante, which is 16 seconds of cinematic time. And it was not shown "winding up" beforehand
It seems pretty similar to me tbh. Dashing around in dark streaks, before appearing in a solid form to attack.Granted, it appeared from off-screen, but its actions already clash with the game mechanics. Those 1-second pop-ups that it does in gameplay are nowhere near the cutscene actions.
I don't see the importance of this.Also, Fury left an afterimage before his eyes started glowing.
How?You said, "Even if the movement ability has drawbacks," so here, I assume you mean when it's standing still, preparing to attack. Even so, after doing its glowy eye wind-up thing once, Fury can spam successive dashes and even immediately recover from being knocked mid-air with its speed, which disagrees with needing to charge up to attack.
Moving in curves doesn't require you to react during the movement.But Fury can clearly maneuver during his movements, which are non-linear. It's how it knew when to materialize and attack Dante at the perfect moment.
Your original point in this chain was "Dante beat Fury in a fight, so he scales", so it is kinda relevant.Dante reacts to Fury without looking at it, which makes this topic (visual indicators) irrelevant.
That came from the mainline game DMC 1 and should been fineBut what about MFTL+ feat?
Because Dante being more powerful means he can just as easily directly match Fury's speed or be slightly above it and achieve the same effect, which is what is observed.idk how the idea that an infinitely faster character should blitz the slower one in a fight is arbitrary. We don't have that written down since we don't detail every unique situation like that.
Because that is the only common denominator when Fury is about to disappear and start its attack phase. The mist is secondary to that. Any sound effects are secondary to that. Its eyes also glow when it's not using his arm blades. The arm blades are also optional.I don't know how you can think that's the only distinct/concrete visual.
Plus I think attributing that to just the speed seems weird, considering how it happens in the cutscene when it pulls its blade arm out. I'd guess it's more of a general demonic energy use thing.
They were already flared up. You can see its eyes glowing during the whole cutscene attack moment, but then after it settles from jumping back, you can see its arm blades are gone, and its eyes have gone dim until it gets ready to start again.Its eyes are always glowing to some extent, but they didn't flare up in that moment.
You disagree with momentum? And it attacked Dante straight out of its run (I won't even call it a dash or a charge because that implies it can't be sustained for a long time, which it clearly can), so idk how it looks like it's slower beyond the fact that the scene is in slow-mo. Also, while it's in its red streak mode, Fury splashes a puddle right before it lunges at Dante, meaning it was already physically present, just not visible.I disagree, it looks to be moving slower than it was while charging.
These are both replies to the same topic. But I see what you're saying. Fury's arm is attached to his body, which is the main driver of its speed, so if I'm correct in that your point is Fury's arm still had to deliver a horizontal slicing motion, it would still be no slower than its entire body is moving.No it doesn't? I have no clue what you're talking about.
No, I mean that Fury is swinging its arm. Winding up that attack.
Assuming all Dante could see was the mist streaks (which you said is an indicator of where it's at), and he was standing still because he was incapable of intercepting Fury at any point prior to its attack, then that is absolutely a contradiction. Like I said, with angular velocity, things appear slower the further they are away from you. How does it make any sense that Dante couldn't track him from several feet away, yet he can completely intercept Fury at full speed without looking when he appears within striking range?I don't know what you're talking about. Dante turned and identified after the movement ability wasn't being used any more; being able to track Fury then and not earlier isn't a contradiction, since the movement ability presumably adds a lot more than the distance would.
It's literally just running.After Fury was out of the movement ability, which would presumably make it slower.
The point wasn't about AP or durability. It's that Fury is fodder just like everyone else. Unless you believe it has speed anywhere near two people who are far beyond the powers of the Qlipoth fruit. Before Dante went in a coma, he was dodging attacks from pre-fruit Urizen and was forced to use Devil Trigger. Fury got trolled by contrast.Durability =/= speed.
I kinda don't get this. When I say Fury's ability, I'm not saying ability in the sense that Fury developed kaioken. I'm saying its biological speed with its inherent demonic power, much like every demon has, is its ability/skillset/etc.I see now. So to clarify.
- "They evolved this ability, so it's their baseline speed."
- "No, that's not what that means."
- "There's no mention of Fury needing to build up to their max speed."
- "Where did that come from?"
You can evolve an ability which grants you extra movement speed, without that movement speed being something you have without using that ability, and without you needing to run around for 5 minutes before you reach your maximum speed.
This argument chain stems from you saying Fury has drawbacks, such as needing to wind up. You stated that it's not stated, but you inferred that much from gameplay. You've also now made it clear that when you say winding up, you mean the arm blade.I don't know what you're talking about.
Similar, but not the same. Fury's gameplay abilities are far different in duration and application than what it displayed in the cutscenes, which is what I'm saying.It seems pretty similar to me tbh. Dashing around in dark streaks, before appearing in a solid form to attack.
An instance where it used powers outside of the indicators you noticed.I don't see the importance of this.
One of the things you said is that Fury needs to wind up before an attack. The video I linked is direct evidence of the opposite. This argument eventually boils down to two things. One is the fact that there's evidence of Fury leaving physical evidence that it's moving while not being visible. Two, knowing the former, Fury's visibility should have no impact on its speed.How?
Being able to use a movement ability multiple times, and being able to use that ability after being hit, don't contradict the idea of them not being able to attack during that movement ability.
If I put you in a car that only drives at the speed of light and tell you to drive, the next thing you see is eternal darkness.Moving in curves doesn't require you to react during the movement.
Materializing where a person who isn't moving is standing doesn't require you to react during the movement.
No. You said that Dante couldn't scale to Fury, especially when its movement has drawbacks, such as mist that shows you where it is. I said Dante reacted to Fury while it was behind him, which makes the mist irrelevant.Your original point in this chain was "Dante beat Fury in a fight, so he scales", so it is kinda relevant.
Strength =/= speed.Because Dante being more powerful means he can just as easily directly match Fury's speed or be slightly above it and achieve the same effect, which is what is observed.
That's why I said the eye glow seems like a general demonic energy use thing. It occurs without the dashing.Because that is the only common denominator when Fury is about to disappear and start its attack phase. The mist is secondary to that. Any sound effects are secondary to that. Its eyes also glow when it's not using his arm blades. The arm blades are also optional.
The brightness seems pretty similar between these two moments, I think the connection you're drawing is spurious.They were already flared up. You can see its eyes glowing during the whole cutscene attack moment, but then after it settles from jumping back, you can see its arm blades are gone, and its eyes have gone dim until it gets ready to start again.
For a space-time warping technique which occasionally has them appearing in two places at once? Yeah, I think momentum's a weird thing to ascribe.You disagree with momentum?
This isn't generally true; characters with movement-related techniques can't necessarily attack at the same speed as those techniques, that's gotta be established.These are both replies to the same topic. But I see what you're saying. Fury's arm is attached to his body, which is the main driver of its speed, so if I'm correct in that your point is Fury's arm still had to deliver a horizontal slicing motion, it would still be no slower than its entire body is moving.
If Fury was moving at the same speed during that swing which was intercepted, I would agree. But I contest that, so I don't.Assuming all Dante could see was the mist streaks (which you said is an indicator of where it's at), and he was standing still because he was incapable of intercepting Fury at any point prior to its attack, then that is absolutely a contradiction. Like I said, with angular velocity, things appear slower the further they are away from you. How does it make any sense that Dante couldn't track him from several feet away, yet he can completely intercept Fury at full speed without looking when he appears within striking range?
It's literally just running.
If you're not saying that it's infinite because of quotes like that, and are instead saying that it's just running, where are you getting infinite speed from?uses raw demonic power to do little space-time jumps. It'll warp right next to you
As I keep saying, it's a movement ability that isn't active all the time, and stronger characters can be slower than weaker ones.The point wasn't about AP or durability. It's that Fury is fodder just like everyone else. Unless you believe it has speed anywhere near two people who are far beyond the powers of the Qlipoth fruit. Before Dante went in a coma, he was dodging attacks from pre-fruit Urizen and was forced to use Devil Trigger. Fury got trolled by contrast.
Then you're making a stronger claim than the series itself is, I guess?I kinda don't get this. When I say Fury's ability, I'm not saying ability in the sense that Fury developed kaioken. I'm saying its biological speed with its inherent demonic power, much like every demon has, is its ability/skillset/etc.
The same pattern of attacking after warping close is continued in the cutscene.This argument chain stems from you saying Fury has drawbacks, such as needing to wind up. You stated that it's not stated, but you inferred that much from gameplay. You've also now made it clear that when you say winding up, you mean the arm blade.
The arm blade has no bearing on its speed. The gameplay also shouldn't take precedence over the cutscenes and translations, where none of these flaws that you're pointing out are shown or stated to exist. You also said someone who can temporarily move at these speeds would not produce scaling opportunities. Which I also disagreed with, because Fury clearly spams this in combat.
Hopefully, I cleared this up.
You really think so? I, personally, don't see a meaningful difference in either of those.Similar, but not the same. Fury's gameplay abilities are far different in duration and application than what it displayed in the cutscenes, which is what I'm saying.
I find it weird for you to argue from the eyes glowing after they start disappearing, while also arguing (earlier in this post) that the eyes glowing is a great indicator of when it's being used.An instance where it used powers outside of the indicators you noticed.
Your video isn't direct evidence of the opposite. After Fury re-appears it spends 8 frames making an attack, swinging from its side.One of the things you said is that Fury needs to wind up before an attack. The video I linked is direct evidence of the opposite.
Funny for you to bring up this example given this section of our speed page.If I put you in a car that only drives at the speed of light and tell you to drive, the next thing you see is eternal darkness.
Dante could scale to Fury, it's not impossible, he would just need a good feat. But simply defeating Fury in a fight isn't enough, because its movement has drawbacks.No. You said that Dante couldn't scale to Fury, especially when its movement has drawbacks, such as mist that shows you where it is. I said Dante reacted to Fury while it was behind him, which makes the mist irrelevant.
Eh, it could been just how they make the visuals when they transitioned from cutscenes to gameplay. Although if we speaking of only gameplay, visual consistency can been called in question especially when one can make a argument about some mistakes made when designing the gameplay.I'll admit that the visual/audio things associated with the ability aren't consistent, they're a fair bit over the place, but they're generally present.
And the demons can convert demonic power(UES) into momentum.
DMC PoC says "cover distances instantly". In my opinion, it's more like pseudo-teleportation because of its speed. At least this should be infinite speed but im not sure about immeasurable speed.
Welp, that just solidified the FTL rating even more if anything as that is not even a infinite speed feat anyway.
I think few people know DMC on the wiki so let me explain.
From Demon Physiology (Devil May Cry)
And the demons can convert demonic power(UES) into momentum.
DMC PoC says "cover distances instantly". In my opinion, it's more like pseudo-teleportation because of its speed. At least this should be infinite speed but im not sure about immeasurable speed.
Ignore him. He misunderstood the stuff.the japanese there uses the same 瞬間移動 (teleportation) that was already discussed lol
but why is JP being used here if the game is originally chinese, wouldn't you want that for raws?
"Because Dante being more powerful means he can just as easily directly match Fury's speed or be slightly above it and achieve the same effect, which is what is observed."Strength =/= speed.
There are some moments in the game where Fury does not have glowy eyes before it goes zoom mode. In this case, there's no consistency for indicators to be a solid argument, which you say further down. I personally didn't think there were any indicators before this argument, and even if there were any, Dante didn't use them as combat aids.That's why I said the eye glow seems like a general demonic energy use thing. It occurs without the dashing.
This and this are clearly different. Glow versus no glow. However, if we're finding that indicators are inconsistent, then it doesn't matter.The brightness seems pretty similar between these two moments, I think the connection you're drawing is spurious.
Not really, considering it's initiated and completed with their muscles. To confirm, do you believe that Fury initiates movement, warps, then reappears, or just disappears, then reappears? Because I feel like you've described what it can do in 10 different ways.For a space-time warping technique which occasionally has them appearing in two places at once? Yeah, I think momentum's a weird thing to ascribe.
I'm saying that if I'm running 70mph, my arms automatically move at the same speed. If I throw a punch while running, my arm temporarily exceeds my running speed.This isn't generally true; characters with movement-related techniques can't necessarily attack at the same speed as those techniques, that's gotta be established.
It literally was running full speed and reappeared already in attack stance, but ok. We can agree to disagree. And I still don't understand how he was harder to track from far away yet could respond with no sense of urgency with Fury behind him. Dante has fought Vergil most of his life, who has both insane speed and teleportation, so I don't believe that at all.If Fury was moving at the same speed during that swing which was intercepted, I would agree. But I contest that, so I don't. I posit that, despite being further away, Fury was harder to track due to using a movement-aiding ability.
"The speed, which is difficult (not impossible) to visually detect, seems to be the result of not only muscular strength but also magical spatial interference."If you're not saying that it's infinite because of quotes like that, and are instead saying that it's just running, where are you getting infinite speed from?
And as I keep saying, Fury attacked Dante directly out of the ability.As I keep saying, it's a movement ability that isn't active all the time, and stronger characters can be slower than weaker ones.
This is basically what the translation says. You said you can evolve an ability that gives you extra speed without affecting your regular movement. Still, the translation says, "...speed...seems to be the result of not only muscular strength..." which means its final speed is not independent of its regular movement. Both are required.Then you're making a stronger claim than the series itself is, I guess?
My response below covers the first line. As for the second part, the fact that Fury can attack out of these movements seems like its attack speed to me. The fact that it can do this repeatedly in close proximity strengthens my belief.The same pattern of attacking after warping close is continued in the cutscene.
Spamming something in combat doesn't mean that a person who beats them scales. This sorta stuff is why we are extremely careful with scaling for off-screen feats; fights can play out in a variety of odd ways, and beating someone doesn't mean that you're superior to them in every category.
You don't see a difference between continuous movement in the cutscene showing no need to stop or wind up, as you say, versus the burst-like pattern in gameplay? Convince me you're not being intentionally dishonest.You really think so? I, personally, don't see a meaningful difference in either of those.
Yes, in the one example of it phasing .01 seconds before it speeds away in the video you provided. It didn't run anywhere at that moment, though.I find it weird for you to argue from the eyes glowing after they start disappearing, while also arguing (earlier in this post) that the eyes glowing is a great indicator of when it's being used.
I'll admit that the visual/audio things associated with the ability aren't consistent, they're a fair bit over the place, but they're generally present.
I don't know which part you watched. When Fury is across from Dante, it prepares to strike, then as soon as it resets itself, it strikes again with no need to prepare.Your video isn't direct evidence of the opposite. After Fury re-appears it spends 8 frames making an attack, swinging from its side.
"The character either must have demonstrated the ability to react to sudden obstacles while traveling at this speed"Funny for you to bring up this example given this section of our speed page.
Dante could scale to Fury, it's not impossible, he would just need a good feat. But simply defeating Fury in a fight isn't enough, because its movement has drawbacks.
I think few people know DMC on the wiki so let me explain.
From Demon Physiology (Devil May Cry)
And the demons can convert demonic power(UES) into momentum.
DMC PoC says "cover distances instantly". In my opinion, it's more like pseudo-teleportation because of its speed. At least this should be infinite speed but im not sure about immeasurable speed.
(Also you know, DE stuff)This means that Dante can harm Fury regardless, so he can 1:1 match its speed or be any quantity above it and make its arsenal meaningless, which is simply being faster than its prey.
He can just as easily be slower than Fury's fastest movement ability, if there's ways to act around it."Because Dante being more powerful means he can just as easily directly match Fury's speed or be slightly above it and achieve the same effect, which is what is observed."
This means that Dante can harm Fury regardless, so he can 1:1 match its speed or be any quantity above it and make its arsenal meaningless, which is simply being faster than its prey.
What says it's initiated and completed with their muscles? The description says it uses demonic power for those space-time jumps.Not really, considering it's initiated and completed with their muscles. To confirm, do you believe that Fury initiates movement, warps, then reappears, or just disappears, then reappears? Because I feel like you've described what it can do in 10 different ways.
I'm saying that if I'm running 70mph, my arms automatically move at the same speed. If I throw a punch while running, my arm temporarily exceeds my running speed.
And as I keep saying, Fury attacked Dante directly out of the ability.
Also, Fury, if that cutscene was 5 seconds longer:
Sure, unless you're using a movement ability that wears off.As for the second part, the fact that Fury can attack out of these movements seems like its attack speed to me. The fact that it can do this repeatedly in close proximity strengthens my belief.
Does the trolling idea no longer apply?It literally was running full speed and reappeared already in attack stance, but ok. We can agree to disagree. And I still don't understand how he was harder to track from far away yet could respond with no sense of urgency with Fury behind him. Dante has fought Vergil most of his life, who has both insane speed and teleportation, so I don't believe that at all.
Because there are also statements and visuals to that effect; the space-time warps, the manifestations out of nothing, and the appearing in multiple places at once. I honestly can't think of a great solution to combine these; maybe space-time is warped to shorten the distance without reducing it to nothing, or it's partially inside reality and partially outside of it?"The speed, which is difficult (not impossible) to visually detect, seems to be the result of not only muscular strength but also magical spatial interference."
You make it seem it's opening up portals each time it runs. The fact that it says "difficult to visually detect" proves it maintains a physical presence. Also, the puddle splashing, as I've stated.
Which means that the innate muscular strength alone is lower, and so their baseline speed is not the same. I'm not saying they move at normal human speeds outside of the warps, they're probably pretty ******* fast, just not the same speed as their ability allows.This is basically what the translation says. You said you can evolve an ability that gives you extra speed without affecting your regular movement. Still, the translation says, "...speed...seems to be the result of not only muscular strength..." which means its final speed is not independent of its regular movement. Both are required.
We don't get much of a chance to see it since Fury runs completely off-screen. For all we know, it ran out of sight, its ability deactivated, then it ran back in to attack Dante, which is pretty dang similar to the gameplay stuff. It didn't use the burst of feints it sometimes uses in gameplay, but as I say, that only happens sometimes.You don't see a difference between continuous movement in the cutscene showing no need to stop or wind up, as you say, versus the burst-like pattern in gameplay? Convince me you're not being intentionally dishonest.
I don't understand the point being made here.Yes, in the one example of it phasing .01 seconds before it speeds away in the video you provided. It didn't run anywhere at that moment, though.
I don't know which part you watched. When Fury is across from Dante, it prepares to strike, then as soon as it resets itself, it strikes again with no need to prepare.
That's not a sudden obstacle, Dante remained still. And yeah, Fury was clearly outside of its ability when it changed trajectory. I've already explained why I don't think momentum's a great thing to apply there."The character either must have demonstrated the ability to react to sudden obstacles while traveling at this speed"
Like charging at Dante while going full speed, then immediately reversing its trajectory when it reacts to his hand. If you're going to claim that Fury was at a different speed when he became visible, even though he attacked out of said movement with no visible loss of speed, the burden of proof is on you.
Yeah do you just mean from the KE? Since, if so, that's a very uninteresting point.Also, per the specific scenario I created, if you get in a light-speed car and touch the gas, you are dead instantly. You won't even perceive anything past touching the pedal.
In general, perhaps. But this is an ability Fury got from refinement over multiple generations. There are presumably characters with more DE which we don't assume have the same ability.(Also you know, DE stuff)
More Powerful = More DE = More Speed, Strength and Resistance
Yet we see Dante and Vergil do the same with Air Trick in all of their games, even as far back as DMC 3... And a thing to mention is that in some games like DMC 4 for Vergil and Dante (in lots of guides) it's defined as a quick movement (yes it's the DMC Wiki but it gives us the description and I don't have DMC 4 on-hand so my bad there), but in other descriptions, it's defined as teleportation so take that as you will.In general, perhaps. But this is an ability Fury got from refinement over multiple generations. There are presumably characters with more DE which we don't assume have the same ability.
There seems to be two descriptions, one where it's named as teleportation and another one where it's named as movement, but yeah Trickster being a style that allows you to physically move easier says a lot about what they truly mean. Again, I give the scans and my judgement, and people decide what to do from there.Air trick isn't teleportation, what? It's explicitly just a high speed movement.....the fact it's like that mostly cuz of Trickster's style should say it all since that style is specialized in high speed and evasive movements.