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Summary
As the title implies, this thread is an attempt at giving the cast of Super Mario Bros. a 3-B key for their profiles. For this CRT, I'll be using evidence, talking points, implications, and assumptions of multipliers I compiled to explain why I believe the cast of the Mario Bros deserves a 3-B key. Without further ado, let's delve into the CRT.Using the Power Stars as multipliers
What we already know
As we already know from Super Mario Galaxy 2, Power Stars are stated by Rosalina to be comparable to Lumas, which are capable of becoming entire galaxies; for pocket dimensions containing a galaxy, this much energy would be needed. Otherwise, the baseline for Galaxy level would be 10.53 ZettaFoe. Now, let's talk multipliersMario Party 2
10x the stats?
In Mario Party 2, Mario is unable to throw a metal-transformed Bowser with the weight of 10 Bowsers, unless he's given a Power Star; with a Power Star, this would give Mario a 10x increase in strength.Super Mario 64
In this game, the stars provide power to Peach's castle, which is proven:- By King Bomb-omb stating Power Stars hold the power of the castle in their glow
- From instances where Toad says the Castle is recovering its energy due to Mario collecting power stars and says that life is returning to the castle thanks to the power of the stars
- And later confirmed at the end of the game where Peach tells Mario the stars' power is restored to the castle.
Super Mario Galaxy 2
There are about 242 stars in total for this game that Mario can collect, so if we took this number and multiplied it by 10.53 ZettaFoe, we'd get 2.5482600014678267 YottaFoe, which is still only Galaxy level. But if we threw the 10x multiplier into it, we'd get 25.48260001467826 YottaFoe, which is Multi-Galaxy level.Super Mario Odyssey
In this game, the Power Stars are replaced with Power Moons, but they're stated to be the equivalent of Power Stars, and there are 999 of these in total throughout the game. Assuming Mario has all 999 Power Moons, if we multiplied the baseline result for Galaxy level, we'd get 10.519470006059333 YottaFoe, bringing us to Multi-Galaxy level. And, of course, if we threw in the 10x multiplier from Mario Party 2, we'd get 105.19470006059332 YottaFoe, which is also Multi-Galaxy level.The Grand Stars
The Grand Stars as we already know are superior to the Power Stars, and the Multi-Moons which are stated to be the equivalent of the Grand Stars are superior to the Power Moons. This should imply that no matter how many Power Stars Mario had, he'd still be below the likes of a user of a Grand Star.Conclusion
As long as we have enough talking points here to pass muster, I believe Mario and the cast have a chance of being "At least 3-C, possibly/likely 3-B".Primarily, though, the real point of this thread is to give the Power Stars a higher tier, and I feel like we can do that by applying the 10x multiplier from Mario Party 2 to the number of Power Stars Mario collects in games like Super Mario 64 and Super Mario Galaxy 1 & 2, if it's at all possible. However, if it can't be applied, we might be able to use this calculation and multiply it by the number of stars Mario and the gang can collect in the games listed above to get a Multi-Galaxy level, provided we have enough approval from the Calculation Group and administrators of this wiki. And if in fact none of this works, my last-ditch attempt at this buff is using the number of Power Moons in Super Mario Odyssey and multiplying it by either of the two levels from the calculation and/or Attack Potency pages.
Now, this is my first (or second) time using the idea of multipliers, so I'm still fairly new to that whole concept. But with that aside, let's see who agrees and disagrees with this proposal.