Can I just take the old distance and divide by the new timeframe? Visually, the distance traveled is identical, perhaps a little more. The hole in the ground against the general background has become a couple of times larger, and the range of the traveled path has become smaller, but the number of lines has become MUCH more, so this should compensate for everything and equalize the distances traveled. I realized that I just counted only 3000 pixels, and in the last calculation there were only 81 thousand of them.
+((3051385.5384 / 2) / 0.0002) / 299792458 = 25.4458164054 SoL. FTL+. If someone personally and in detail calculates the length of all the lines and the result is much more or less than the old distance traveled, I will make a video of myself eating a sock covered with ketchup.