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I don't think he should scale to the serious punch either.

I was talking about the surface destruction before, just in case anybody tries to link me to these shenanigans.
 
Idek what the discussion is about cause I'm barely paying attention but no way Boros can remotely scale to the Serious Punch if that's being debated. I don't even understand the reasoning for that.
 
About nearly a year ago, I made a thread (It turned to be a mess now due to the form move) asking whether or not Garou did harm Darkshine by bypassing his durability and skin, therefore attacking his internal organs, causing him to bleed. But they said it just meant that Garou grew strong enough to harm Darkshine and that's how blunt force attacks work.
Well it's not blunt force and that's not how that works, Garou is equal to Darkshine at that point and Darkshine can't harm himself- yet Garou does. Why is that? Why would one attack with X force not do damage when another attack with X force does? It comes down to the specifics of the technique and how the energy is distributed.
 
Well it's not blunt force and that's not how that works, Garou is equal to Darkshine at that point and Darkshine can't harm himself- yet Garou does. Why is that? Why would one attack with X force not do damage when another attack with X force does? It comes down to the specifics of the technique and how the energy is distributed.
That's what they said to me and I was apparently convinced of that and for some other reason that I don't quite remember now. But basically, they said something that Garou simply became strong enough to harm Darkshine, and it is true that Darkshine's durability is significantly above his own AP to the point he claims he isn't even able to hurt himself. However; after Garou matched a punch from Darkshine and got his shirt tore off, Darkshine's strength wasn't indicated to be on the level of Garou's anymore. Garou's strength, on the other hand, was stated by Darkshine himself to have continuously increased during their fight. So their stats at the end of the fight in my opinion are like this:

Darkshine's durability (1) > Garou's strength (2) ~ Garou's durability (3) > Darkshine's strength.

(1) is because Darkshine withstood all of Garou's attacks with only minor injuries.
(2) is because Garou could match Darkshine's strength previously and continuously grew even stronger as their fight went on, strong enough to harm him but could not cause any serious injuries.
(3) is because Garou could withstand Darkshine's powerful attacks with little to no issues.
 
Could this be used?
072.jpg
078.jpg
 
Also, can we fix Boros' page? The link for his Rel+, shows the moon kick which was previously accepted at 75% SoL, even though we changed it to 90% SoL.
 
You're gonna have to ask Qawsedf for that to change his blog. Also I really need to fix like 90 percent of the links and scans for Saitama's and Boros' pages as I linked them to dead site. That was my fault
 
That's what they said to me and I was apparently convinced of that and for some other reason that I don't quite remember now. But basically, they said something that Garou simply became strong enough to harm Darkshine, and it is true that Darkshine's durability is significantly above his own AP to the point he claims he isn't even able to hurt himself. However; after Garou matched a punch from Darkshine and got his shirt tore off, Darkshine's strength wasn't indicated to be on the level of Garou's anymore. Garou's strength, on the other hand, was stated by Darkshine himself to have continuously increased during their fight. So their stats at the end of the fight in my opinion are like this:

Darkshine's durability (1) > Garou's strength (2) ~ Garou's durability (3) > Darkshine's strength.

(1) is because Darkshine withstood all of Garou's attacks with only minor injuries.
(2) is because Garou could match Darkshine's strength previously and continuously grew even stronger as their fight went on, strong enough to harm him but could not cause any serious injuries.
(3) is because Garou could withstand Darkshine's powerful attacks with little to no issues.
Ah, I think I get what the disconnect is about. Chapter 129 got a slight redraw- in the original fight, Darkshine never hits Garou. This is probably the version of the fight that this scaling comes from. With the information at the time, this scaling is accurate. However, in the redrawn version of the fight Darkshine lands his "double superalloy Bazooka" on Garou- breaking his shoulders up. While Garou does immediately recover because type 2 immortality + combat-speed regen, Darkshine is still doing more damage to Garou than Garou is to him, which can mean several things.

We know that Darkshine's AP scales considerably above Garou. Either, Garou's AP is considerably superior to his durability (not true since Garou is fighting with his fists and we literally saw the shockwaves from Darkshine's attack ripple through his body), or Darkshine and Garou are comparable and Garou's technique allows him to "punch" and deal damage above his weight class. I support the latter scaling- it's a bit of a condundrum otherwise.
 
Also, I should ask while my internet is working. Has anyone calculated Black Sperm Tsunami yet? That should be done for the next CRT, because Homeless Emperor would scale above it.

Whether it has or hasn't been calced, I want to point out something. If Black Sperm isn't "as weak as a puppy" per single cell in the manga, and each single clone is like 9-B or whatever it takes to topple a bit of building like with Sperm Tsunami, and he keeps the 11 trillion quantity- his KE will be as busted as Homeless implied it is when he said that Black Sperm could wipe all out of civilization by himself while Homeless sits back and watches. Keep your eyes open for statements about BS's full numbers and individual power when/if they come in the manga.

Here's another rough estimate that actual calcers will probably hate because it makes a bunch of assumptions. If so, good- it will be food for thought for future calcs.
1. the average volume of a person is 62000 cm3, let's say a single BS is 1/5th that.
volume of a bs-clone 62000/5*10^6 = 0.0124 m3
2. total volume and then mass, density of man-flesh is 985 kg/m3
0.0124* 11449001712554 * 985 = 1.398*10^14 kg
3. KE, speed of a tsunami in open water used, 200 m/s.
0.5*(1.398*10^14)*200^2 =2.79676*10^18 joules, or 668 megatons, 7-A+ if we get the same cell-count numbers in the manga and the individual BS clones are as strong as Sperm Tsunami implies.
 
Isn't he waiting for BS to be weakened, then kill him?
When he says "weakened" he means split to the max. Homeless seems to be under the assumption that BS will kill all the heroes, then destroy humanity, then Homeless will be able to finish off the massive but uncoordinated and relatively non-durable BS clones.
 
Ah, I think I get what the disconnect is about. Chapter 129 got a slight redraw- in the original fight, Darkshine never hits Garou. This is probably the version of the fight that this scaling comes from. With the information at the time, this scaling is accurate. However, in the redrawn version of the fight Darkshine lands his "double superalloy Bazooka" on Garou- breaking his shoulders up. While Garou does immediately recover because type 2 immortality + combat-speed regen, Darkshine is still doing more damage to Garou than Garou is to him, which can mean several things.

We know that Darkshine's AP scales considerably above Garou. Either, Garou's AP is considerably superior to his durability (not true since Garou is fighting with his fists and we literally saw the shockwaves from Darkshine's attack ripple through his body), or Darkshine and Garou are comparable and Garou's technique allows him to "punch" and deal damage above his weight class. I support the latter scaling- it's a bit of a condundrum otherwise.
I completely agree with Garou making Darkshine coughing up blood has something to do with his techniques and not only his raw strength. Yeah, there's a high chance that Darkshine's strength is equal to Garou at that point and Garou's techniques were the factors to damage him, not raw strength, therefore it is believed that he must have hurt him using a technique that somewhat negates his durability and his skin. Darkshine also speficially mentions Garou's techniques have further sharpened right after being hurt by him, so it shouldn't be a stretch to say that Garou's technique was what allowed him to bypass Darkshine's skin and damage his insides.

The reason I believe Garou's strength at the end of the fight is superior to Darkshine's is because he could hurt him with a regular kick, something Darkshine claimed he isn't even able to do to himself. But that is kind of inconsequential since it can be argued that Garou grew even stronger after he withstood Darkshine's Superalloy Double Bazooka given that is how his ability works (the more damage he takes, the stronger he becomes) and that it doesn't disprove the fact that Garou could actually harm Darkshine with his technique and not only his raw strength before.

So yeah, I'm inclined to agree that it isn't Garou's only raw strength that made him bleed but it must have something to do with his technique. Don't worry about that.
 
In one chapter we have Bomb questioning if Garou was in the base when Tatsumaki used it as a spear to destroy Orochi.
Bang tells him that Garou will not die that easily.

In the most recent chapter he comes back to that thought and realizes he was in fact in the base.
Would this be grounds for post Spiral Garou scaling to the High 7-A spear calc?
 
He probably wouldn't have enough surface area to withstand the entire thing, even if he did get hit directly.
 
I've noticed one-punchman is somewhat unlucky with calcs.
While other verses are bordering on the next tier in pretty much every tier they're in, OPM can get like 6 calcs of a certain tier with none of them being even halfway into that tier.
 
I completely agree with Garou making Darkshine coughing up blood has something to do with his techniques and not only his raw strength. Yeah, there's a high chance that Darkshine's strength is equal to Garou at that point and Garou's techniques were the factors to damage him, not raw strength, therefore it is believed that he must have hurt him using a technique that somewhat negates his durability and his skin. Darkshine also speficially mentions Garou's techniques have further sharpened right after being hurt by him, so it shouldn't be a stretch to say that Garou's technique was what allowed him to bypass Darkshine's skin and damage his insides.

The reason I believe Garou's strength at the end of the fight is superior to Darkshine's is because he could hurt him with a regular kick, something Darkshine claimed he isn't even able to do to himself. But that is kind of inconsequential since it can be argued that Garou grew even stronger after he withstood Darkshine's Superalloy Double Bazooka given that is how his ability works (the more damage he takes, the stronger he becomes) and that it doesn't disprove the fact that Garou could actually harm Darkshine with his technique and not only his raw strength before.

So yeah, I'm inclined to agree that it isn't Garou's only raw strength that made him bleed but it must have something to do with his technique. Don't worry about that.
I guess this entire conversation gets a little esoteric when we realize that Garou is the kind of guy who gets stronger every other panel, so even if we scale his AP scales to a character in one part of the chapter, statements suggest he's likely stronger later on in that same fight. I guess it comes down to whether he has limited dura neg. We say that Bomb has durability negation with his technique, so I don't think extending it to Garou should be controversial, especially given what we've seen of both styles against EC/Darkshine.
This does not include the number of his clones. Because the manga has not yet specified the number of his clones, so this is the method CURRENTLY.
Hmm, the math looks good, but 3 meters is not a very common height for a building story. 3.2 and 4.3 meters are common heights as far as I know. Unless you have a particular reason for using 3 meters per story, I would recommend using either of those heights which are common to high rise buildings. Especially if you used the 4.3 meter height, that would likely change the results noticeably.
 
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Okay, doing some rough math I can confirm that using a 4.3 meter height per story would more than double the results, it would almost certainly be low-end 7-B. That is personally what I would have used and is the standard I am more familiar with, but 3.2 meters is another common height you could use. It depends if you think the building and the wave are taller or shorter really.
 
Okay, doing some rough math I can confirm that using a 4.3 meter height per story would more than double the results, it would almost certainly be low-end 7-B. That is personally what I would have used and is the standard I am more familiar with, but 3.2 meters is another common height you could use. It depends if you think the building and the wave are taller or shorter really.
Can you post it, so we can get calc members to see which one is more usable?
 
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