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XxZetsuxX Qawsedf234 XxZetsuxX wrote on Qawsedf234's profile.
Could you evaluate this thread please?
Classroom Of The Elite - Speed and AP upgrade
Thanks to @Zefra3011 for volunteering to calculate this: https://vsbattles.fandom.com/wiki/User_blog:Zefra3011/Classroom_Of_The_Elite:_FTS_stuff This will upgrade the verse by a lot and will upgrade many characters, both in Attack Potency and Durability, and speed. This will be a relatively...
vsbattles.com
Classroom Of The Elite - Speed and AP upgrade
Thanks to @Zefra3011 for volunteering to calculate this: https://vsbattles.fandom.com/wiki/User_blog:Zefra3011/Classroom_Of_The_Elite:_FTS_stuff This will upgrade the verse by a lot and will upgrade many characters, both in Attack Potency and Durability, and speed. This will be a relatively...
vsbattles.com
It gives a similar impression that this hammer and finishers simply achieve a level of damage beyond what normal attacks can inflict. Even in the hammer gif above, you can see the O button spinning above the skeleton, he's ready for a finisher and nearly dead, but even more hits from the hammer do not fully finish it yet.
I agree it's slightly muddy, but that seems more likely to be a result of game mechanics than an unmentioned negation. The guide describes why the hammer works in place of a finisher and decides to address the fact that it can smash them into pieces. The book speaks to a similar framework even if it's represented differently. I don't think the theory of negation is solid enough to warrant indexing, the damage threshold has its own bumps but it seems much more natural given the information we do have. Significantly so.