- 2,016
- 454
The Player is a rather important character in the world of undertale, and because of this I feel I should point out the few times the existence of a literal player has been pointed out in the game
I would also like to point out that the game mechanics double as in-verse mechanics as well. Such as gerson knowing you cant kill him cause you haven’t entered a fight with him, asgore destroying the mercy button, Chara and Omega Flowey affecting the game window, SAVEs and LOADS, etc.
All-in All, the player exists independently from undertale and sees it only as a piece of fiction, and due to Undertale being canonically acknowledged as a videogame naturally implies that the existence of the player as a very much literal thing. Due to R/F Transcendence, the level of transcendence the player has over the game world is enough to warrant the equivalent of dimensional transcendence, and thus should bring the player to Low 1-C
- Flowey reveals that you, the player, still have the ability to reset and destroy everything.
- The player is recognized by sans, being considering an anomaly in the spacetime continuum
- Flowey outright states that undertale is a game, and right after states that if you win the game, you would stop playing with him.
- At the end of the genocide route, chara seems to be directly speaking to you, the player.
I would also like to point out that the game mechanics double as in-verse mechanics as well. Such as gerson knowing you cant kill him cause you haven’t entered a fight with him, asgore destroying the mercy button, Chara and Omega Flowey affecting the game window, SAVEs and LOADS, etc.
All-in All, the player exists independently from undertale and sees it only as a piece of fiction, and due to Undertale being canonically acknowledged as a videogame naturally implies that the existence of the player as a very much literal thing. Due to R/F Transcendence, the level of transcendence the player has over the game world is enough to warrant the equivalent of dimensional transcendence, and thus should bring the player to Low 1-C
Last edited: