- 19,333
- 12,054
This is something I've planned to do from a lot of time, but I couldn't do until now.
Verse is this, the main blog is this, and you can check by yourself everything there.
NEP for White Face should also changed from Aspect Type 2 to Type 4 because of this as well.
Verse is this, the main blog is this, and you can check by yourself everything there.
The Player should be straight up 1-A
The reason behind it is this:The thing is that it's textbook R>F transcendence, considering the following things:The game clearly notices the existence of the player multiple times, and not just the protagonist, but the actual person playing the game. White Face is clearly talking to you throughout the game, evidently trying to appease you, and begs you for mercy whenever you try to delete its heart.txt file. Another thing worthy to note, is that the player themselves has canonically much more control over the entire game than even white face, with the Readmeplease.txt file blatantly stating that white face would be unable to stop you if you change important files in the game, showing how superior the player is in the grand scheme of things.
As we have shown above, the game clearly knows its a game, which also solidifies the existence of a literal player. The player themselves clearly sees IMSCARED as nothing more than a piece of fiction and canonically exists independently from it, Due to R/F Transcendence I think its safe to say that this would give Low 1-C
This is met by the fact that the game world is viewed as literal data from the Player, as the entities within it are claimed to be made of bytes, indicating that the Player is "bigger", especially given that maps and characters are made of files that the Player can manipulate within their desktop/folder.Particularly in the latter cases, the portrayal of the real world can also play a relevant role in the evaluation. Specifically: While a generic superiority in power to lower-world beings on the part of the inhabitants of the higher world serves as supporting evidence at best, cases where the superiority in question is treated as "size-like" (Not in the sense of being literally correlated with space, but in the sense of the real world being depicted as somehow "vaster" and more immense than the fiction) in some way are also great material to build a case for a genuine transcendence.
Considering the evidence in the blog points at a potrayal of superiority over the Game World that dwarfs characters who alrady fully control it like White Face, given the Player being genuinely shown as "bigger" than said Game World, and the fact that we lack any real anti-feat, the Player should be fully 1-A instead of Low 1-C.For the R>F transcendence to be indexed, the portrayal of the transcendence must be taken into account. If the transcendence is treated as sufficiently portrayed and is important to the story (i.e. being the literal author of the world with complete control over it), then it's valid. If it is not sufficiently portrayed as transcendence compared to the fictional world, then we would not index it as such and would simply tier it as if no R>F transcendence was involved.
Concept Type 2 removal
A downgrade to balance this, though. Conceptual Manipulation is given by this:However, as already argued for both DDLC and Madness Combat, all of this can be achieved by just Information Manipulation Type 2, as the latter is given to characters who can manipulate their reality akin to code and files in a program, with the latter being always associated with something (otherwise it wouldn't be a file to begin with after all), and nothing in the blog points at concepts being involved, making it redundant and baseless.This is granted due to White Face manipulating the files. As explained above, files are not physical things and do not have any actual physical presence in the world. However, they can affect the physical world, as files are linked to a physical object. Modifying the file will modify the object linked to the file, and deleting the file will destroy the object linked to it. Considering this, files acts like Concepts do, specifically, Type 2 concepts.
[...]
Both White Face and The Player Entity get this, considering they have been shown to manipulate and create game files frequently throughout the game.
NEP for White Face should also changed from Aspect Type 2 to Type 4 because of this as well.
Last edited: