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Tsunayoshi Sawada vs Scorpion: The Redux

Unless he flies a kilometer away before he teleports, I don't see that happening.
 
Yeah. Tsuna likely won't fly that far away unless he deduces it to be a necessary strategy. I'm also unsure if Scorpion is one of those characters who spams teleportation like it's pseudo-flight. I know he does so on the ground iirc. But in the air, I'm not sure.
 
He doesn't really need to spam teleport in the air, he only needs one to destroy all the distance Tsuna gained.
 
Oh, to knock him out the air? It depends on how Tsuna responds. Hyper Intuition will allow him to respond better, and his peak performance will let him amplify his speed in quick bursts. So it won't be as simple as "I teleport and I hit you" in this particular case.

But I don't think Tsuna will be flying a great distance away anytime soon. Maybe some random quick bursts to get around Scorpion or something, as per his flight and fight fightning style.
 
No. He doesn't need to hit Tsuna out of the air, teleporting alone does that.

Also, using a speed amp at range gives Scorpion more time to react.
 
Teleporting alone makes Tsuna unable to fly? How so?

Also, how so? The speed amp doesn't take any time to really boot up. He just bursts off. It's pretty brief.
 
Instaneously covering the hundreds of meter that Tsuna covered in a much longer time with flight mitigates using it to stay out of range.

?

You use a projectile at range it's easy to react to regardless of speed.

Emphasis on at range
 
Ah, that's what you're saying. I mean, say Tsuna flies ten meters, and scorpion teleports 100 meters in the air, unless he has some means of staying in the air, Tsuna can just fly away from him and keep going upwards. So Scorpion would have to stop him from flying, as Scorpion himself cannot remain in the air after a teleport, since he cannot fly.

Ah, I missed the at range part. That's different. I thought we were within the context of a CQC fight. My mistake.

Agreed on the projectile, though I wouldn't say easy given it's AoE even at close range. But it's certainly easier.
 
Flying further away after the character already instantly teleported to you is a really silly strategy. Especially since Scorpion can just do it again.

An AoE from 1KM away like you're saying he would Range Spam at is plenty of distance.
 
So is Scorpion teleporting to Tsuna while he's flying, or is he teleporting to some other location in the air?

Tsuna doesn't really range spam, to be fair. But I understand what you're saying. The increased distance does give him time to dodge or teleport.
 
I guess, but neither actually stops his flight unless Scorpion physically does something to interrupt Tsuna's flight. Teleporting away from Tsuna is not stopping him from flying unless Scorpion does some kind of ranged attack, which he could presumable just do from the ground.

Because Tsuna always flies in basically every fight. Tsuna not range spamming doesn't mean he won't fly. He'll fly in with kicks, knees, use it to manuever around his opponent, attack from blind spots, etc. And, if he thinks it'll help, he may fly up and release an X-Burner. The peak performance of his gloves makes his air movement less predictable.
 
Again. He doesn't need to physically stop the fight, him teleporting can and will mitigate the range given to Tsuna by flight.

Then Scorpion can use plenty of ranged options to fight him or get a better angle of attack with teleport.
 
I mean, Scorpion can't fly himself. So occupying seveal meters worth of space in an open area doesn't really do much. Tsuna can literally just fly around him if he's in the way, or alter his course of flight if he's not. Him teleporting doesn't stop his flight, and Scorpion not having his own flight means he can't constantly maintain that aerial presence, assuming he uses his teleportation to teleport into the air (I'm not sure how in character it is for him to do that). Mitigating range is one thing, but Tsuna can still fly out of it if Scorpion isn't physicall stopping him from doing so.

True. I was only partially explaining how Tsuna fights.
 
That's false. I'm sorry but no.

Occupying several meters of the battlefield allows Scorpion enough room to range Spam or enough room to ranfevsoam in his own right, only its much easier because both can range Spam but one has significantly better ability.

Tsuna continuously doing the exact same flying strategy means Scorpion eventually teleports a sword into his back.

This is assuming that Tsuna will keep doing the same thing after it's clearly not working.
 
I wouldn't say Scorpion has significantly better ability here. Tsuna has a lot of experience with flight. Perhaps Scorpion has more range versatility, but Tsuna has better aerial movement, and a more potent ranged attack in the form of petrification, should he decide to use it. His petrification may also work on Scorpion's attacks.

As for occupying several meters, that's assuming that Scopion teleports and does an attack, which wasn't stated earlier. Teleporting all around the battlefield does nothing unless Scorpion is actually attacking or physically getting in Tsuna's way.

Unless you mean literally teleporting a sword into Tsuna's back, I'm fairly certain Tsuna could see it coming with his Hyper Intuition, and appropriately counter. Possibly with his cloak.

True, Tsuna won't continuously do the same thing.
 
Agility I meant.

I don't see why Tsuna has better movement when flying is literally teleportation but slower.

How do you petrify fire? It's not a solid object.

<Is that in character

That's his entire character, literally him being quick on his feet in the reason he's known as one of the best assasins in his verse.

Unless his profile is in need of a revision Hyper Intiuition isn't listed as Ehnhanced senses or Precog. So I'm not sure how he's going to "perceive" it

Tsuna isn't going to do the same thing forever after he sees it's not working, eventually he comes down.
 
Ah, gotcha.

Partially due to his peak performance. Partially due to his experience with flying, and partially because he can continuously stay in the air, and doesn't run the risk of falling if he doesn't continously teleport.

I'm asking because I'm not sure. There are characters who don't teleport into the air, I wasn't sure if Scorpion is one of them.

If Hyper Intuition isn't listed as Enhanced Senses/Precog then I agree, that should be revised. But I'm fairly certain it is listed as such, as revisions happened quite some time ago.

Agreed. I'm not arguing Tsuna will just fly up and snipe with an X-Burner, or just simply fly away. More so giving things he can do, as well as saying that flying away to fly back in isn't exactly uncommon either. Flying and abusing bursts of speed is kind of his thing when in CQC.

Get some good sleep.

Oh right, as for the petrification. It should presumably work on flames under verse equailization, since it can petrify box weapons covered in dying will flames, and works similarly to his sealing, which freezes dying will flames, as well as the person.
 
Apparently it's listed as only limited Precog.

Not sure how that's going to defend from a sword randomly appearing behind him
 
Yeah. At times it acts like a danger sense, so he may very well know of it behind him once it appears. Him having brief bursts of speed helps. I may take a look at the blog again.

Additionally, if Natsu is on his shoulder at the time, the little guy could just roar at it.

Lastly, go get that good sleep. I'll be here. I'm always here, except when I'm not.
 
Scorpion's teleportation is his main way of travelling between realms, which is planetary in size or if a statement from WoG is confirmed, a realm is solar system or higher in size but either way his teleportation has a very long range. It's also instantaneous when activated plus he only needs to think to do it, so it's going to be hard to catch him. He can even teleport anyone he's touching to a place of his choosing.

He can actually fly just like Raiden except without the levitating in the air part, his flight involves him charging at the opponent then flying straight at them like Superman. Here's some two examples, some of them may be a bit NSFW because even YouTube thinks these stuff should be censored.
 
If I may ask, if Scorpion teleports so much in verse, then how does he end up dying? Since many are martial artists in MK, I would assume that they predict his moves to hit him, no? Unless they have some kind of hax that Scorpion can't just teleport around.
 
He's died exactly once in the series. And he ressurected and killed the person who did so later.

So
 
Most of the people he has lost to are really experienced such as Raiden, Liu Kang, Shujinko, Taven and many others so teleportation isn't going to be an issue when one has millions of years of experience or having known the fighting skills of many warriors.

Hanzo also died once to the hands of Havik because he needed to kill Scorpion so he could get his powers without having the risk of dying every time he uses hell powers plus he needed that to save Takeda.
 
He's died a few times actually (Bi Han killed him twice and I think Havik did it in the new tineline)
 
Don't forget Sub-Zero, Sonya and Cage beat him too but Cage pretty much learned his lesson from the last time they met since he's a much more serious version of himself and Sonya is already a decorated soldier when he beat him. And Sub-Zero was amped by Blood Magik which gave hiim a huge strength and ability advantage over him, plus the dude has insane reflexes.
 
Oh and Bi-Han beat him in a small jail cell while he had his wraith powers so teleportation is pretty much less useful and the first time he killed him, he didn't have any teleportation at all since he was a normal ninja.
 
Lol, he's died a bunch.

So, he's only been killed once before he got his teleportation? Because it seems like he's far from infalliable. Especially given that Tsuna defeated someone who defeated every parallel version of himself. Granted, Tsuna was stronger, but he didn't have super significant changes to his general fighting style.
 
Anyway, since Scorpion has both flight, Skill and Teleport on his side and only one maybe two of the things Tsuna has can put him down

I think I can comfortably vote Scorpion FRA
 
Yeah, resurrection really helps. Tsuna can petrify/seal him, but both can be avoided by teleportation.

If Tsuna plays it smart, which he can, he could freeze Scorpion if he goes for melee, but Scorpion has plenty of range.

So, while far from an easy fight, Scorpion would likely take it since Tsuna's haxes can be teleported out of, or away from.

So Scorpion, because of teleportation and versatile ranged attacks.

I'm also assuming Tsuna cannot absorb Scorpion's ranged attacks and force him into a melee.
 
I still think Tsuna takes this.

From what I see on his profile, Scorpion can't even bypass durability....like....at all..So the only way he would be able to put Tsuna down is via a straight up fight. Projectiles not being a good option against Tsuna because of HI, and in close range Tsuna freezes (And if he freezes his hands, Scorpion can't grab him or really fight effectively.)

Scorpion's only other option being BFR to the neatherrealm, which...has he ever BFR'd someone and left them there?

And if he has, how have they gotten out?
 
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