• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Top 10 Strongest Non-Smurfs for every tier continued (again)

Status
Not open for further replies.
She's not close close enough to do anything to Crowfather, nor will she ever be seeing as he's got more AoE then she can hope to deal with to even attempt to talk, especially with her Unknown range which basically means she can't do shit

And The Hunter is literally bloodlusted permanently in-combat lol
Law Hax should take care of Crowfather, and even without it, she can Mind/Morality hax him
 
Aside the DnD and Owari guys, Junko being a Type 2 Inorganic with 10^60 (Infinitely growing) copies with broken Social Influencing and Law hax means she can probably take out almost everyone
All the characters in the list that I mentioned have the resistances or meand to either resist or ignore the social influencing and law hax along with deal with the copies (like the characters with mind manip that I mentioned even have the feats of affect Type 2 inorganics, like Dragaux, Danny and even Shizuku, and that was just one of their various win cons).

Her stamina is also Unknown so she likely can't outlast most of the characters, same with the range part.
 
How is he gonna outrange Law hax? Plus her "Unknown" range comes from the fact we don't know if her control is just over an island or more
Guess what doesn't have a range on her profile?

Then CRT it to be "Kilometers, possibly higher" instead of unknown lmfao
 
Both are just interdimensional feats no? Ypu need to affect the whole thing to get universal to multiversal ranges.
Pretty sure it's just Henry warping to those dimensions, but he's not even affecting them.
 
All the characters in the list that I mentioned have the resistances or meand to either resist or ignore the social influencing and law hax along with deal with the copies (like the characters with mind manip that I mentioned even have the feats of affect Type 2 inorganics, like Dragaux, Danny and even Shizuku, and that was just one of their various win cons).

Her stamina is also Unknown so she likely can't outlast most of the characters, same with the range part.
Almost none of them have resistance to SI (And Junko's is easily one of the strongest on the site) and Law Hax is far from Junko's only Dura Neg option (Mind, Morality, Memory, Body Puppetry)
And while the mentioned Mind hax might work on Junko (Not 100% sure if Mind haxxing one of the Monokumas would stop the others), Junko's information analysis/precog means she knows basically everything about the opponent and as such, would probably take them out first

Having Unknown Stamina doesn't really change much, since her growing copies will basically be a stamina-refill
 
So who are the contenders for top spots? From what i can gather it's sasha/misha, the hunter, crow father, Sacred eclipse, junko.
Can we decide who takes which spots?
 
Guess what doesn't have a range on her profile?

Then CRT it to be "Kilometers, possibly higher" instead of unknown lmfao
I mean, it is Unknown range, just gotta add the "(Has absolute control of every space inside the program, which contains multiple islands and outer space)" from Hajime's page

And Law Hax doesn't even get listed in range anyhow
 
So who are the contenders for top spots? From what i can gather it's sasha/misha, the hunter, crow father, Sacred eclipse, junko.
Can we decide who takes which spots?
Crowfather can't deal with anyone in top 4 currently, and can't deal with Sasha or Misha either, so he's not really a contender so much as a gatekeeper
 
I mean, it is Unknown range, just gotta add the "(Has absolute control of every space inside the program, which contains multiple islands and outer space)" from Hajime's page

And Law Hax doesn't even get listed in range anyhow
Then list that as actual range, or, if it isn't even quantifiable range to get any sort of a proper listing due to being data, good shit, Crowfather outranges anyway
 
Barrump Barrump for 10-B, considering the fact that he starts with and continously spams time stop, he's even worse when speed is unequalized
 
So who are the contenders for top spots? From what i can gather it's sasha/misha, the hunter, crow father, Sacred eclipse, junko.
Can we decide who takes which spots?
Hunter already beat sacred eclipse and iirc beat crowfather before
 
The d&d guys contending for 8-A are fairly bullshit in that you need multiversal range just to hurt them
 
Anyways, regarding this:
Almost none of them have resistance to SI (And Junko's is easily one of the strongest on the site) and Law Hax is far from Junko's only Dura Neg option (Mind, Morality, Memory, Body Puppetry)
And while the mentioned Mind hax might work on Junko (Not 100% sure if Mind haxxing one of the Monokumas would stop the others), Junko's information analysis/precog means she knows basically everything about the opponent and as such, would probably take them out first

Having Unknown Stamina doesn't really change much, since her growing copies will basically be a stamina-refill
Have listed resistance to SI is honestly one of the dumbest thing in the wiki since that isn't really a power, it would be like having resistance to martial arts. But that aside a good chunk of them have either a supernatural willpower strong enough to just resist her despair talk, mind resistances strong enough to also resist such effects, and/or have minds so complex that she can't affect them, also to despair talk someone she would need to at least talk to them which is quite hard when she get defeated before that for passives of thought based haxs. The law effects also get ignored by those that outright don't care about the consequence, which is death, do to immortalities or regen, or that outright can ignore them altogether by going to reality. The rest of haxs are resisted by most of them if not all of them and the info analysis pretty sure wouldn't help at all against completely supernatural powers (like ghost physiology for example) or abilities to abstract (the conceptual powers or law based hax that don't depend in programming).
 
Anyways, regarding this:

Have listed resistance to SI is honestly one of the dumbest thing in the wiki since that isn't really a power, it would be like having resistance to martial arts. But that aside a good chunk of them have either a supernatural willpower strong enough to just resist her despair talk, mind resistances strong enough to also resist such effects, and/or have minds so complex that she can't affect them, also to despair talk someone she would need to at least talk to them which is quite hard when she get defeated before that for passives of thought based haxs. The law effects also get ignored by those that outright don't care about the consequence, which is death, do to immortalities or regen, or that outright can ignore them altogether by going to reality. The rest of haxs are resisted by most of them if not all of them and the info analysis pretty sure wouldn't help at all against completely supernatural powers (like ghost physiology for example) or abilities to abstract (the conceptual powers or law based hax that don't depend in programming).
What doesn't really make sense if you could try and SI a bloodlusted person
 
Bruh🥴
So it's between The hunter, D&D characters, Sasha/Misha, Owari no seraph characters & shizuku, is this right?
With this top 5 spots are filled already.

Which D&D, owari no seraph profiles are being suggested exactly?
Hunter and d&d can probably share a spot or the hunter would be above them, the hunter beat the vitrious drinker and inconned the stone golem
 
But that aside a good chunk of them have either a supernatural willpower strong enough to just resist her despair talk, mind resistances strong enough to also resist such effects, and/or have minds so complex that she can't affect them
I mean, we're talking about someone who could convince Izuru, a Extraordinary Genius who's supernatural analytical and precognition skills caused him to become emotionless, to join her side and can make people commit seppuku just in a few words.
So doubt supernatural willpower or mind resistances (Since SI isn't really mind manip) would really change anything.
Also to despair talk someone she would need to at least talk to them which is quite hard when she get defeated before that for passives of thought based haxs. The law effects also get ignored by those that outright don't care about the consequence, which is death, do to immortalities or regen, or that outright can ignore them altogether by going to reality. The rest of haxs are resisted by most of them if not all of them and the info analysis pretty sure wouldn't help at all against completely supernatural powers (like ghost physiology for example) or abilities to abstract (the conceptual powers or law based hax that don't depend in programming).
While it's true that most would at least resist some of her hax, Junko is so powerful due to the variety.
Law hax is useless against Immortal characters, but her Mind/Morality hax (Which affects Type 2 inorganics btw) would take care of them and vice versa.
And unlike most characters, Junko having 10^60 copies means she doesn't have to worry if one of her Monokumas get dura negged/thought based mind haxed before she can act (Which also counters most "glass cannon" type characters like Johnny and Crow)
 
The d&d guys contending for 8-A are fairly bullshit in that you need multiversal range just to hurt them
Can't you just take them out with just basic hax alone without necessarily needing to have anything to do with planes to physically even harm them?
 
Status
Not open for further replies.
Back
Top