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Thing is about 99% of summoners have reactions proportional to what they summon, and sometimes actually dodge shit via said reactions... so... I dunno.
That just means they can dodge one or two attacks. If they can repeatedly dodge then it should be combat speed not reaction speed.
@Keeweed Eh, I guess if your idea is to equalize summoned entity's speeds then that could be alright. Consider them essentially another fighter in the battle and have them proportionally equalize down in the same way.
But that is also weird, in that all of the character's summons would be equalized to the same speed, even if some of them are meant to be slower than others canonically. Why would Ben 10 transform into his fast but fragile aliens when they're the same speed as his slow but strong ones? And my aforementioned worry about summoners being the same speed as faster things they summon.
But, if, you're not trying to do this just for summons, and wanna do it for attack speed in general, I'd strongly disagree. Equalizing all speeds makes ranged attacks worthless. You can never shoot someone with a gun from 20m away if they're the same speed as your bullets.
That just means they can dodge one or two attacks. If they can repeatedly dodge then it should be combat speed not reaction speed.
@Keeweed Eh, I guess if your idea is to equalize summoned entity's speeds then that could be alright. Consider them essentially another fighter in the battle and have them proportionally equalize down in the same way.
But that is also weird, in that all of the character's summons would be equalized to the same speed, even if some of them are meant to be slower than others canonically. Why would Ben 10 transform into his fast but fragile aliens when they're the same speed as his slow but strong ones? And my aforementioned worry about summoners being the same speed as faster things they summon.
But, if, you're not trying to do this just for summons, and wanna do it for attack speed in general, I'd strongly disagree. Equalizing all speeds makes ranged attacks worthless. You can never shoot someone with a gun from 20m away if they're the same speed as your bullets.