Alright before I actually go into my counter arguments, I want to clarify something about the 2-B.
Resets definitely has to create new timelines, looping through the same 100 timelines doesn't really make much sense if we agree that an old timeline starts and a new one begins. For example, if we where just looping through the same timelines we will inevitably end up having two frisks in the same timeline due to the fact you would just be dropping your frisk into another timeline with an already existing frisk. And if a RESET was just reversing time in a timeline, that wouldn't explain why some characters still have deja-vu of the previous timeline, as time travel would have prevented the forming those memories, y'know?
This was probably already clear to the peeps watching this thread, but just wanted to clarify.
I might not be wording this correctly, but just because ‘they aren't in the game files’ doesn't mean they just don't exist in the game world. First of all the game storing a file for every single timeline probably wouldn’t be ideal from a development standpoint, especially considering how many they're are. games have had statements of multiple universes existing, but just because the game doesn't choose to just, make a bunch of files for those specific universes doesn't mean that the game world only hosts one universe, as they still exist and are acknowledged in the games world, if you get what I mean. Thirdly if only one timeline was destroyed, what's stopping the player from just going to another timeline?
In short, what I'm getting from your statement is that 'anything in a game not directly part of the game and just in the lore doesn't count really', which I don't think is true at all for reasons already explained.
Characters have specified when they are talking about a timeline, though, and while yes the word could mean multiple things depending on the context, I feel in many interactions characters do refer to the game itself as a ‘World’. Chara's dialogue is a good example I would say, when they say ‘world’ they are clearly referring to the game itself. the files that are in the game are gone, all that is left is chara in the void, everything was destroyed. And to prove my point even further, the game box shakes when they attack.
I'll rush through these.
"You have to be creating new timelines because you'd go to a new one where Frisk exists".
Resetting stops one timeline and starts a new one, and
rips everyone from the current timeline to the new one. There wouldn't be a second frisk or a second
anyone in these timelines because they are removed from the previous one. It does not fabricate timelines out of thin air.
Again, do not use the "other sans-es" line as evidence, as it refers to Sans himself with different memories from another path, which is still him.
Roach, you're actively strawmanning my argument. You are
claiming that destroying the game itself, the files, is evidence for Chara destroying the multiverse in-universe. It is not, because the game doesn't store the multiverse in it's files. This is clear as we can be.
Now, if you want to argue Chara destroyed the in-universe game world itself, you'd need to prove that, you haven't done it. Chara has just shown to destroy a singular world outside of the potentially 100. Again, no,
the asriel fight references the timeline as world in a phrase,
the word timeline only appears later on implying it was what world meant.
Also, unrelated to my points above, but why use the Japanese version? I get that Toby Fox also made the japanese version, but undertale is a western verse my friend. The English version's dialogue should hold more credibility overall.
Because it may clear Toby's intentions. I'm not prioritizing it whatsoever.
Yeah I agree with this.
Chara's destruction cannot logically be limited to a single timeline. Going by the above interpretation, the Player and Frisk both can easily access other timelines. And a True Reset itself brings the Player back to a neutral timeline (As opposed to whatever nonsense might have happened in other timelines). Yet Chara's deed made it so the Player is absolutely unable to continue experiencing any parts of Undertale. A single timeline destruction would have absolutely not prevented the player from continuing to play Undertale in another timeline. Only when Chara brings the world back does the Player gain access back to anything related to the game.
We can further add to this that Asriel's timeline destruction did not affect the game world like Chara did, and that after this, Asriel could continue "destroying the world", implying a world beyond a single timeline.
Asriel
did not destroy the timeline with the Hyper Goner, we already decided that several threads ago, and you will not act like it's an accepted fact in this wiki. Asriel
started to destroy the timeline, and in his true form, it's said that "the world is ending", world being timeline in this context for obvious reasons, as that's the scale the battle puts itself to. You want to claim it's a infinitesimally higher scale, you'd need to provide me evidence of the fight even intending to tackle this level of power.
World means
Timeline.
Furthermore, it was not Asriel's plans to destroy all the timelines,
he wishes to reset the timeline back to zero to force Frisk to do another Pacifist Route. He has no reason to destroy the multiverse, it goes actively against his Character.
The argument that
"Frisk can't access other timelines = They are not there" is beyond goofy.
Frisk has to reset the timeline they are currently in to access a new one through this reset.
It actively works by ripping everyone from their current timeline and shoving them into the next. There is no Current Timeline, they can't access another timeline if they are not in a timeline.
So, they can't SAVE because the current timeline is gone. They can't load because the current timeline is gone. They can't reset (and start a new timeline) because the current one is gone.
There is no evidence of Chara destroying on a Multiversal scale, nada. Chara's plan is to get the Player's SOUL under the promise of the restoration of the world. (Also apparently they can also recreate the entire multiverse out of thin air essily while possessing a lower power than Asriel, who was slowly destroying one).
To lure them into a Pacifist Route.
And then kill everyone manually.
They never wanted to destroy the multiverse. Never. They wanted to move on to the next Timeline so Chara could influence the barrier opening so all humanity, which they hated greatly, could die by their hands.