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The Didact(Halo) vs Erza Scarlet

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Erza Scarlet

Erza Anime S2
All I need is the power to be able to protect my comrades. So long as I can have the strength to do that, I don't care if I'm weaker than everyone in the world.
~ Erza to Azuma
Summary
Erza Scarlet is an infamous S-Class Mage with the title, "Fairy Queen Titania". She is renowned for her combat prowess as well as her status as one of her guild's most stern disciplinarians. Despite her intimidating exterior, she deeply cares for her comrades and treats them as if they were family, as she lost her own after her hometown was ransacked by fanatical worshippers of the Dark Mage Zeref.

Powers and Stats
Tier: At least 8-A, Low 7-C with her strongest armors |

Name: Erza Scarlet

Origin: Fairy Tail

Gender: Female

Age: 19 |

Classification: Human, Fairy Tail Mage

Powers and Abilities: Superhuman Physical Characteristics, Fire Manipulation and Resistance (With Flame Empress Armor), Light Manipulation and Energy Projection (With Morning Star Armor), Electricity Manipulation and Resistance (With Lightning Empress Armor), Water Manipulation and Resistance (With Sea Empress Armor), Limited Flight (With Black Wing Armor), Telekinesis, Weapon Mastery, Can summon various magical armors and weapons with varied abilities through her Requip magic, Resistance to magical eye techniques via her artificial eye (Such as Illusion Creation and Petrification)

Attack Potency: At least Multi-City Block level with Standard Armor Set (Stronger than Base Natsu and Gray), Small Town level with her strongest armors (Was able to destroy a small floating island in her clash with Erza Knightwalker with her Armadura Fairy. Purgatory Armor should be comparable. Defeated Ikagura and Azuma with her Clean Heart Cloth, both who defeated her previous mentioned armors)

Speed: Massively Hypersonic+ (Faster than Natsu and Gray), higher with Flight Armor

Lifting Strength: Class 10+ (Stronger than Natsu and Gray) |

Striking Strength: At least Multi City Block Class, Small Town Class with her strongest armors |

Durability: At least Multi-City Block level with Standard Armor Set (Stronger than Base Natsu and Gray), Small Town level with her strongest armors (Including Adamantine Armor) |

Stamina: Extremely Large (Battled 100 monsters in consecutive succession without time to rest. Battled Kyoka even when her body was so sensitive that even a breath was able to make her cry in pain. Nearly died from Azeal's attack but she still beat him and she also got hit by Jupiter at the same time while smiling. Clashed with Irene's meteor even after she broke all her bones except for her right arm, and even after she was able to damage her with a headbutt while her body was penetrated by a sword)

Range: A couple meters with her swords, Several hundred meters with her Heaven's Wheel Armor

Standard Equipment: Various sets of armor, weapons and an artificial eye she uses to bypass illusions.

Intelligence: Erza is an infamously powerful mage, having become an S-Rank Mage of Fairy Tail at the tender age of fifteen, and regularly takes on S-Class Missions described as being so dangerous that a single mistake could mean instant death. While she's skilled with a variety of weapons, she heavily prefers the use of swords, being skilled enough to use both a conventional and reverse grip and can even wield blades with her toes when restrained. She is also an expert hand-to-hand combatant, easily grappling both Natsu and Gray, the former of whom is an equally infamous brawler, to end their disputes and interspersing it into her swordplay to catch foes off guard. Furthermore, she also possesses a keen intellect, methodically picking apart the abilities and limitations of Midnight's Reflector Magic to psyche him out before nullifying it completely with a special robe.

Weaknesses: Some armors make her less mobile, Erza frequently puts herself in harm's way for the sake of her guild members.

Notable Attacks/Techniques:

Ex-Quip aka "The Knight":

The Knight
Erza's Requip

Erza uses Ex-quip, a type of magic that swaps weapons and armor at will. Her certain Ex-quip is called, "The Knight." She is noted for her ability to Ex-Quip quickly and is the only sword mage capable of equipping armor while fighting, earning her the nickname "Erza the Titania", and is well known in the continent, not only in the city of Magnolia. Her strength is so great that even strong mages such as Natsu and Gray fear her; this fear immediately ceases their bickering in her presence. Happy said that Erza's magic is beautiful because it causes a huge amount of blood to spill from her opponents. Erza is also able to mix-and-match her armor and weaponry and even switch between various weapons and armor in a short amount of time
Heaven's Wheel Armor: This armor Erza uses to face multiple opponents. Erza becomes surrounded by many swords which can be thrown at her opponents.

  • Sword Requipping: Erza is able to summon plenty of swords (roughly more than 200), and launch weapons at her opponent(s) in a variety of different ways. The armor is meant to be used for facing multiple opponents.
  • Blumenblatt (Profusion of Swords): Erza will requip a mass amount of swords, and then charge at her opponent and slice him or her with two of her swords. Then she will fly past her enemy and send the swords she requipped into the enemy at the same time.
  • Circle Sword: Erza requires swords and has them circle around her by utilizing the command, "Dance, My Blades". The swords then begin spinning rapidly around Erza, and she sends them flying towards her opponent(s) in a disc formation at first and upon impact, the swords separate and fly in different directions dealing great damage.
  • Trinity Shot: While in her Heaven's Wheel Armor, Erza slashes the opponent in a delta formation.
  • Pentagram Sword: While using the Heaven's Wheel Armor, the user slashes the swords in the shape of a pentagram to attack the target.


Flame Empress' Armor: This flame resistant armor lowers the destructive power of flame attacks by 50%. In this form, she has no armor on her shoulders and more on her limbs, the boots closely resembles dragon feet.

Lightning Empress' Armor: This armor lowers the attack damage of all thunder attacks aimed at Erza. Laxus stated that it wasn't enough to stand his thunder magic; however, the single attack aimed at Erza did no damage to her.

  • Lightning Beam: Erza fires a blue beam of lightning towards her opponent from the tip of the armor's spear.


Sea Empress Armor: This armor nullifies water attacks.

  • Water Magic: This armor allows Erza to charge her sword with water and release powerful whirlpools aganist her opponent.
  • Water Slash: While in the Sea Empress Armor, the user charges the blade of the sword with water and then attacks the target with water.


Heart Kreuz Armor: This is Erza's normal, casual armor, which is custom made. Her sword is also made by Heart Kreuz.

Armadura Fairy Armor: Erza's strongest armor (so far), she also has 2 swords in this form, it's so strong it was able to defeat Knightwalker's spear Ravelt (although her armor broke as a result of doing so).

  • Fairy Piercing Sword: Erza charges her swords with energy and hits the target with a powerful lunge.


Adamantine Armor: This armor is the ultimate, high-level defensive stance. In this form, Erza is able to withstand the magic fired by the Phantom Lord's cannon, Jupiter.

  • Adamantine Barrier: While wearing this armor, Erza gains the ability to create a powerful Magic Barrier by combining her two shields together, which can even withstand spells such as the Jupiter Canon.


Purgatory Armor: One of Erza's strongest armors, according to her "none have seen this armor and lived to tell the tale, witness it and despair." The full power was never seen, as it was quickly destroyed by Ikaruga.

Black Wing Armor: This armor increases the destructive power in Erza's attacks. In this form, she only uses one sword or two axes and grows wings, like a bat.

  • Moon Flash: Erza rushes past her target, slashing them in a cross pattern.


The Giant's Armor: In this armor, Erza is able to increase the strength of her throwing power.

Flight Armor: This armor features very few armored parts. It is cheetah printed, and the outfit has a large collar around Erza's neck and a tail hanging from the back of her shorts, both made of bushy fur, plus a pair of large cheetah's ears adorning both sides of Erza's head. When wearing this armor, Erza is equipped with a pair of short swords with elaborate hand-guards similar to a rapier's, shaped like a rose's thorns.

  • Immense Speed: This armor increases Erza's speed dramatically, to the point where she could match Erza Knightwalker's speed while the latter was using Silfarion. She was also able to keep up with Racer despite being under the effects of his Slowing Magic.
  • Sonic Claw: Erza dashes towards her target at high speed and slashes them multiple times from every direction.


Morning Star Armor (µÿĵÿƒÒü«Úĺ Myōjō no Yoroi): This armor, which seems to be mainly composed of a leather-like material, sports many feather-shaped decorations, including the short cape, the pauldrons protruding from under it, and the cloth circling Erza's waist, held up by a simple belt on the front. She dons a one piece suit revealing her legs, whose upper part is covered by fishnet leggings, and with high-heeled armored greaves with large knee guards covering her calves. Her arms are heavily armored as well. In this outfit, Erza's hair is styled in tangled buns on top of her head, and she's armed with a pair of simple swords with cross-shaped hand-guards, getting larger near the edges, and blades which seem to lack the standard cutting edges.

  • Photon Slicer: By pointing the twin swords towards her opponent, Erza is capable of releasing a large blast at them.


Piercing Armor: A set of armor Erza equipped into to pierce Kyôka through Cube. This set consists of a breastplate, waistguard, gauntlets and leg plates, which all feature a greenish-silver tint. Each pauldron dons the Fairy Tail emblem and her leg plates are designed decoratively. The armor is worn with black pants, brown elbow pads underneath the gauntlets and complemented with an olive belt that is tied above the waistguard. It is unknown if this armor has any additional abilities that are independent from the weapon.

  • Piercing: This armor comes equipped with a large, silver jousting lance that features well-decorated designs over its vamplate and has shown the capability to pierce and penetrate an opponent through a mass as large as a fortress.


Nakagami Armor: A set of armor Erza had the ability to don once she released her Second Origin. Anyone who is able to wear the armor will be able to dispel Magic and wield a peerless sword. Erza is capable of cutting through space using this armor.

  • Nakagami Starlight: An attack that slashes midair and cuts a hole through it and open the space. She used this to bypass Minerva's spatial magic.


Wingblade Armor: This armor takes form of a beautiful gown, with a hem sprouting from it, being tied with a belt of some sort. The upper part of the dress includes shoulderless sleeves and a flower petal on the user's left hand, while the foot wearings are a pair of knee-high heel boots. In addition to all of this, the armor consists of swords being used for various purposes, albeit primarily as wings, adding to the peculiarity.

  • Blade Wings: The outfit comes equipped with wings, apparently made of swords, that can act as a shield. Moreover, any of the aforementioned swords can be also easily summoned and used for offensive purposes.The swords can "dance" on command in mid-air, similar to the circle of swords of the Heaven's Wheel Armor, in order to attack multiple foes simultaneously. According to Erza, these swords are capable of landing blows without making direct contact, allowing her to bypass other her foes' defenses.


Wind God Armor: This armor takes the form of a tribal-type robe that covers the wearer's upper body in a waist coat-like garb. The neckline is topped with fur along with a dark streak underneath said fur, with short hanging sleeves that end with a triangular pattern along the hem. A fur lined sash that sits beneath the wearer's bust and above the bust keeps the garb tied up and the ends of the coat fanned out by the wearer's thighs. Along the user's forearms are white bandages strapped around them from the wrist to below the elbow. The lower portion of the armor consists of a pair of dark pants and light, shin high boots where the tongue is flanked by the main body of the boot flaring out slightly. The armor is completed with a pair of wings that sit either side of the wearer's head and with the wearer's hair tied into a low ponytail. The armor is also armed with the Sea Empress Sword, instead of having the circular element mounted on the pommel it makes up the guard of the hilt instead.

  • Wind Manipulation: This armor equips Erza with the Wind God Sword, allowing her to manipulate wind strong enough to blow away the sand conjured by Ajeel Ramal.
  • Water Manipulation: This armor allows Erza to utilize her Sea Empress Sword's aquatic properties, which are capable enough to harden Ajeel's sand and cause him harm.


Sword Magic (ÕëúÒü«Ú¡öµ│ò Ken no Mahō): In addition to her signature Magic, Requip, Erza is also an extremely talented user of Sword Magic. As the name implies, this is a type of Magic which revolves around the use of swords. Through the use of this Magic, Erza is capable of using her swords to perform different Magical attacks. This is usually done in combination with specific armors of hers, which makes her a very deadly combatant. It is also shown that she can also combine different armors with other swords from other armors to either block or attack using deadlier force and mixing different elements together.

  • Demon Blade Crimson Sakura (ÕªûÕêÇþ┤àµí£ Yōtō Benisakura): A sword spell wherein Erza focuses all her Magic Power into the blade for maximum offense.


Telekinesis: Erza is also a skilled user of Telekinesis. The first time she used this Magic, however, was accidental. When she was a child in the Tower of Heaven she used this Magic to levitate discarded weapons from the ground and launch them at her enemies, something which she did inadvertently, due to the shock caused by Rob's death. Erza's most common use of Telekinesis comes with her Sword Magic, in which she can perform different attacks by controlling her swords remotely.

Key: Pre Second Origi |

Note: When referring to "The strongest armors", this includes: Armadura Fairy, Purgatory Armor, Adamantine Armor (Defense Only) and Clear Heart Clothing (Offense Only); while Nakagami is mostly focused on hax, it could be debatable whether or not it counts as one of her strongest armors.
The Didact

Halo Ur-Didact (Render)
We are Forerunners, guardians of all that exists!
~ Ur-Didact​
Summary

Shadow-of-Sundered-Star, more commonly known as "The Didact" or his Promethean name the Ur-Didact, was a Forerunner Promethean who held an extremely high status in the Forerunner society as supreme commander of the entire Forerunner military. He wholeheartedly believed in the Mantle of Responsibility the Forerunners held to protect life, and initially opposed the Halo Array as a sin beyond measure. He was also the lover and husband of the Librarian. He serves as the primary antagonist in Halo 4 and the Halo Escalatio comic series.

Powers and Stats
Tier: At least 8-A

Name:
Shadow-of-Sundered-Star, Most known as "The Didact", Ur-Didact.

Origin: Halo

Gender: Male

Age: 112,812 by the time of Halo 4 (Born in 110,255 B.C.E.)

Classification: Forerunner-Promethean, Commander of the Forerunner military, husband of the Librarian

Powers and Abilities: Superhuman Physical Characteristics, Telepathy, Telekinesis, Technological Manipulation, Light Manipulation, Enhanced Senses, Information Analysis, Data Manipulation (Comparable to other Prometheans, who can create beings of pure information and transform living beings to data), Energy Manipulation (Capable of creating Shockwaves from his armor), Portal Creation, Homing Attack and Dimensional BFR (Able to create ruptures to Slipstream-Space. Superior to the Warden Eternal who can create, and throw a Slipspace rupture that tracks its target), Teleportation (Comparable to other Forerunner Warriors who were able to Teleport to other Forerunner Installations) Levitation/Restricted Flight, Reactive Evolution (Forerunners' Warrior armor could "evolve" during and after long fights), Summoning (Can summon hundreds of Promethean Knights, Crawlers and Watchers that follow his command), Immortality (Type 1 and 3, possibly 6, Master Chief implied that the Didact is still alive even after being composed), Regenerationn (At least High-Low, regenerated an eye, likely Low-Mid, comparable to other Prometheans who've regenerated from loosing body parts, possibly higher, even after having his body completely vaporized, Master Chief stated that he was just temporally stopped), Transmutation with the Composer, Adaptation (Forerunner armor is able to adapt to various planets' ecosystem), Resistance to Extreme Temperatures, Radiation, Diseases, High Gravity, Pai, the Vacuum of Space, and Transmutation (Immune to the effects of the Composer).

Attack Potency: At least Multi-City Block level (After exiting the Cryptum, he was able to very casually ionize a metal barrier. Capable of immobilizing other Prometheans with his Constraint Fields)

Speed: At least, SuperHuman movement speed with at least Supersonic combat speed and Reactions (His suit is far more sophisticated and powerful than Master Chief's. Should be faster than Kelly-087, the fastest Spartan)

Lifting Strength: At least Class 10 (Likely far stronger than Master Chief, can lift and toss Spartans like toys), Higher with Constraint Fields (Capable of restraining other Prometheans)

Striking Strength: At least Multi-City Block Class (Able to trade blows with Prometheans. Far stronger than the Warden Eternal. Effortlessly curbstomped Master Chief, on multiple occasions)

Durability: At least Multi-City Block level (Can take hits from other ancient Prometheans with no problem. Completely unaffected by Promethean weapons)

Stamina: Nearly limitless (With their suits, Forerunners require no sleep and can fight on for days. Unaffected by having a knife driven several inches into his eye socket.)

Range: Tens of metres with constraint fields, Multi-Universal with Scanners (The Didact was able to conduct studies on a planetary system's traces of the photonic realm, the Glow), thousands of kilometres with his ship's weapons and the Composer, Galactic with Slipspace travel.

Standard Equipment: Forerunner Combat Skin, his flagship, the Mantle's Approach, and the Composer.

Intelligence: Genius level, He commanded the entire Forerunner military for several eons and controlled the Promethean Knights for the duration of his return in Halo 4. Each Promethean is also able to control million strong phalanxes of fighters such as Phaetons. Was still able to function even after been driven insane by The Gravemind, and locked inside a Cryptum for a hundred thousand years to dwell in his own madness.

Weaknesses: Is egotistical and has a tendency to hold back against "Inferior lifeforms"; Anti-hacking system has limits and has been defeated by the likes of Cortana. The Composer is useless against machines, and beings similar to The Flood. His summoned Prometheans are far below his physical tier.


Erza is using her Low 7-C armors.

The Composer is restricted.

Both in character. No prior knowledge or prep.

Speed is equalized.

Victory by death.

Who wins and why?

Erza:0

Didact:0

Inconclusive:0
 
"The Didact is playing it seriously"

well there goes that he will under estimate less advance mortals weakness
 
You can't restrict abilities anymore unfortunately

And her having Low 7C armors ain't helping.
 
Isn't this the guy that has the Tatsumaki levels of OP telekinesis that he spams to plenty of people?
 
Alright, I suppose this match is not exaclty fair. I'll close it in a bit.

Are there any good 8-A telekenesis users I could throw the Didact at?
 
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