- 16,286
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I don’t know about that one, chiefOPM manga still clears all of HST in quality. No cap.
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I don’t know about that one, chiefOPM manga still clears all of HST in quality. No cap.
^I don’t know about that one, chief
Tbh I think people forget how good Naruto's writing was because of how classic it is, especially if they're anime only fans. I'd say Naruto's writing is substantially better than OPM manga.OPM manga still clears all of HST in quality. No cap.
OPM webcomic was a contender for being among my top 10 favorite manga stories of all time though.
10000% agree.Manga MA Arc is style over substance
multiple people going for the low end![]()
One-Punch Man: Saitama and Garou Jump Around Io
vsbattles.fandom.com
Looks like travel speed is stuck at 10 x FTL
One Piece is clear of One-Punch Man in every category other than art.
Everything good in Naruto has been stolen from HXHTbh I think people forget how good Naruto's writing was because of how classic it is, especially if they're anime only fans. I'd say Naruto's writing is substantially better than OPM manga.
Truthfully speaking…Pacing, (manga and anime) cramming way to many things into the same chapter to the point where you don’t even know when blank happened at a certain point, even in the recent sbs oda talked about not being able to include certain stuff. objectively speaking wano was fumbled harder than what people say the MA arc fumbled.One Piece is clear of One-Punch Man in every category other than art.
That's major cap. Naruto took a lot of inspiration for sure, but it has a shit ton of good things on its own. You cannot tell me Gaara's entire character is a copy paste from something in HXH. Saying everything good from a several hundred chapter series is just taken from another one is pretty ridiculous.Everything good in Naruto has been stolen from HXH
Wano is boring as ****, how the **** peaple even dare to say it better than marinefordTruthfully speaking…Pacing, (manga and anime) cramming way to many things into the same chapter to the point where you don’t even know when blank happened at a certain point, even in the recent sbs oda talked about not being able to include certain stuff. objectively speaking wano was fumbled harder than what people say the MA arc fumbled.
WCI clears everything easily, then Dressrosa and Marineford, then Wano. Might I say, the single digit amount of Reverie chapters clear wano entirely.Wano is boring as ****, how the **** peaple even dare to say it better than marineford
Let's not lie.wano was fumbled harder than what people say the MA arc fumbled.
“Why do people dare to have a different opinion than me”Wano is boring as ****, how the **** peaple even dare to say it better than marineford
Rare Magmag LEASILY, EASILY, EASILY
Rare, nah this is immobile Magmag L, immobile=0 for the fodder that don’t understandRare Magmag L
Whatever you say manRare, nah this is immobile Magmag L, immobile=0 for the fodder that don’t understand![]()
Yes indeed, me=autocracy of W’sWhatever you say man
It's not tho? Literally why calc-stacking isn't allowed is because of one key aspect of powerscaling: Inconsistency. LITERALLY SAYS SO ON THE PAGE.Why the hell is calc stacking even frowned upon? It seems pretty damn arbitrary
This is the same Garou that then jumped to the ******* moon in terms of power levels with that 4-A feat. What makes you think he'll be that much slower anymore?especially considering how a rule against it can lead people to believing Garou has reaction time in the supersonic+ ranges meaning it has more harm than good
Could god make The Last Slimeto? Sorry but the only time ill be silent is when im listening to YB’s new album tonightSILENT
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If Tatsumaki's manga variation is inconsistent with how it was in this latest arc, it'd feel pretty weird, especially for readers who haven't read the WC. It'd also be odd if Psykos didn't say anything more than what she did in the WC considering her encounter with God. But overall I wouldn't mind that much, hell it'd probably be better.What's your opinion is gonna be on the next arc if it's 1:1 to the Webcomic with Murata godly art and better Saitama vs Tatsumaki fight?
It'll feel off if they follow the webcomic 1:1 anymoreWhat's your opinion is gonna be on the next arc if it's 1:1 to the Webcomic with Murata godly art and better Saitama vs Tatsumaki fight?
If Saitama reach Low 2-C that mean he has power beyond infinite strength
I'm confused on what's the issue with using the .0001 millisecond time frame as a low-ball. If Garou and Platinum have been shown to be at 4-ish places at once within a .0001 milliseconds on panel and Garou easily blitz'd Platinum moments later, what is the issue with using .0001 milliseconds as a low-ball for CFM Garou's reactions in Saitama's Io speed feat? Isn't that a safer alternative than using the slow-mo formula where it seems like far more assumptions are being made within the calcs?Honestly tho, there's a better way to calc this.
Use the slow-mo formula.
(Object's true speed / Object's apparent speed) * Person's Apparent Speed = Person's True Speed
Object's true speed would be those shockwave speeds. Explosion speed calculator exists but the link is dead ATM, and speed decreases massively just within one foot of the epicenter but given the size of that explosion I'd doubt it being below 343 m/s.
Object's apparent speed would be the speed they and you are viewing it at. Can't assume snail speed just based on visuals alone, you need direct statements for stuff like that where it's a book based feat and not a movie/game-based one. So, walking speed as a low-ball.
Person's Apparent speed here would basically be = Distance covered / Subsonic perception timeframe. I have no idea why Peak Human timeframes were chosen given that these guys can casually make afterimages just by sidestepping.
looking on the page is just seems to show a bunch of trash examplesIt's not tho? Literally why calc-stacking isn't allowed is because of one key aspect of powerscaling: Inconsistency. LITERALLY SAYS SO ON THE PAGE.
Slow-mo formula can't use timeframes, it uses speed explicitly. And slow-mo formula uses more assumptions, true, but they're considerably more reliable assumptions to choose from, as many of the aspects rely on usable IRL metrics, like shockwave speed (Explosion speed calculator could make it more accurate but link is dead) and the apparent speed used (Walking speed for viewing those objects in slow-mo).I'm confused on what's the issue with using the .0001 millisecond time frame as a low-ball. If Garou and Platinum have been shown to be at 4-ish places at once within a .0001 milliseconds on panel and Garou easily blitz'd Platinum moments later, what is the issue with using .0001 milliseconds as a low-ball for CFM Garou's reactions in Saitama's Io speed feat? Isn't that a safer alternative than using the slow-mo formula where it seems like far more assumptions are being made within the calcs?
I believe he's asking why we can't use the mid end.Slow-mo formula can't use timeframes, it uses speed explicitly. And slow-mo formula uses more assumptions, true, but they're considerably more reliable assumptions to choose from, as many of the aspects rely on usable IRL metrics, like shockwave speed (Explosion speed calculator could make it more accurate but link is dead) and the apparent speed used (Walking speed for viewing those objects in slow-mo).
Things get even worse with anime adaptations where you straight up cannot use any of that, you'd have to rely on how many pixels the "measuring stick" object moved, like with most slow-mo calcs involving actual cinematic footage (Like Quicksilver punching Captain America, Raiden slicing a Boxer in half, Wondie deflecting a bullet, etc.)
Garou situation was locked to Earth's atmosphere, but with Io, they have considerably more ground to cover and it's already a massive leap compared to what he did against Golden Sperm, so using those reaction speeds for him here would be wildly inaccurate.
I think I understandSlow-mo formula can't use timeframes, it uses speed explicitly. And slow-mo formula uses more assumptions, true, but they're considerably more reliable assumptions to choose from, as many of the aspects rely on usable IRL metrics, like shockwave speed (Explosion speed calculator could make it more accurate but link is dead) and the apparent speed used (Walking speed for viewing those objects in slow-mo).
Things get even worse with anime adaptations where you straight up cannot use any of that, you'd have to rely on how many pixels the "measuring stick" object moved, like with most slow-mo calcs involving actual cinematic footage (Like Quicksilver punching Captain America, Raiden slicing a Boxer in half, Wondie deflecting a bullet, etc.)
I'm not sure where the leap your mention is coming from. Saitama ping pong'd Garou around Io before he could ever retaliate, the same Garou who in 4 or 5 lesser forms could appear in 4 different places while fighting within a .0001 millisecond time frame and blitzed Platinum. Saitama wouldn't have been able to ping pong Garou around Io if it was done a timeframe higher than that.Garou situation was locked to Earth's atmosphere, but with Io, they have considerably more ground to cover and it's already a massive leap compared to what he did against Golden Sperm, so using those reaction speeds for him here would be wildly inaccurate.
Simple.I believe he's asking why we can't use the mid end.