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StarCraft Major Revisions and Fixes (CRT)

I just rewatched it right now but yeah it's more vague now to me. So it either is mass fire or emp that punctured their shielding. Also found a BC ship-to-ship nuke scan that starts from behemoths according to Evolution in the wiki. nukes

They did start immediately firing after the shielding was punctured though.
 
I just rewatched it right now but yeah it's more vague now to me. So it either is mass fire or emp that punctured their shielding.

They did start immediately firing after the shielding was punctured though.
Rewatched it again, and it seems that Moebius used the EMP to create a short opening for their boarding parties, because a few seconds later the Spear's shields are up again and taking Laser Battery hits from the BCs
 
Yeah it is emp. Forgot about those flickers in the frontal hull and the whole body. They're not the result of getting bombarded, it's the after effects of EMP making the electronics funky.
 
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So Moebius wasn't confident with their BCs' weapon systems in bringing down the Spear's shield for their boarding parties, and resorted to an EMP strike. So would this support the Spear scaling to Tier 6 as well right?
 
Gorgons are definitely High 6-A as even Primal Kerrigan had to rely on Scourges to take them down. So by extension, the Spear gets into High 6-A for being one of the largest Protoss ships they've ever built. Complete with weaponry like Mothership purification beams used for glassing like Carriers.
 
Gorgons are definitely High 6-A as even Primal Kerrigan had to rely on Scourges to take them down. So by extension, the Spear gets into High 6-A for being one of the largest Protoss ships they've ever built. Complete with weaponry like Mothership purification beams used for glassing like Carriers.
I'm pretty sure Kerrigan only went primal after she reclaimed Char, you just have the choice to go to Zerus first
 
There's no canon order for it as far as I remember. Although someone like Subsourian, who is pretty much the god of starcraft lore likes to believe Kaldir>Zerus>Char. To at least give her an arc that ends on a good note as doing something like Char and then Kaldir next basically makes Kerrigan look like she's learned nothing.
 
Regarding the Gorgon Class, I think that only it's Durability and Shields should be High 6-A (If were using this Tier) as the Gorgon Class doesn't seem to have any other weapon systems other than Laser Batteries, Missile Launchers, and PDLs.

And from what we've seen in HotS, and NCO, is that they don't rely on heavy weapons and instead rely on mass Laser Battery fire to wear down their targets.
 
Going by the spacebattles forum calcs. and how later short stories like Carrier should take more weight over previous works. Battlecruisers can dish out firepower ranging from baseline High 6-B to High 6-A of 2-7 exatons. There's been implied of occasions of Carriers using their purification beam on ships like on Liberty's Crusade. They placed them at around 614 pettatons and even higher to exaton levels. While technically weaker than the Terran calcs they should upscale from them as Purification is noted to be superior to nuclear annihilation as they "at least leave something behind, purification doesn't" according to Liberty's Crusade by General Duke.

Battlecruiser durability high ends surviving Protoss energy beams and yamato cannons 2 shotting a carrier.

These should help in bridging the gaps within the tier 6 starcraft profiles.
 
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Gorgons seems to nuke/yamato big clumps of units and even motherships occasionally in Dark Skies and they should have a way to directly fight other units of similar sizes like Motherships so I don't believe that.

boom
 
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True, but they have no concrete scaling or calcs. Most of their calcs come from nukes and tanking yamatos, nukes, and energy blasts.
 
We could scale them to at least High 6-C I guess. Also here's a lone Carrier taking on similar energy levels before falling to the enemy protoss vessels.

Carrier shields
 
The only way I can think of wording the Laser Batteries and Missile Pods in scaling to the High 6-B to High 6-A calcs for damaging vessels that survive them (Nukes) would be:

At Most "Instert AP" with Laser Batteries and Missile Pods (Able to damage "Insert Unit" which could survive Nukes/Purification Beams (High 6-B to High 6-A Calc)

Or go with the 7-C to High 6-C Calcs

At Least "Insert AP" with Laser Batteries and Missile Pods (Can destroy asteroids with this much force (7-C Calc) and can bring down Protoss Carrier Shields (High 6-C Calc)
 
Oh they do damage them. As crazy as it sounds. During Flashpoint and Mengsk's invasion to the Umojan facility Kerrigan was at. They killed each other via laser batteries and yamato blasts during the battlecruiser space battles.
 
I'd scale something like the Carrier minus the interceptors to "At least High 6-C to At most High 6-A, Low 5-B via joint Purification."
 
Would the scene where the Spear of Adun dodged the Hyperion's Missile Pods lend credence to Tier 6 (High 6-C to High 6-A) Battlecruiser standard weaponry (Laser Batteries & Missile Pods)?
 
Possibly, though I do like to believe it more on Artanis not being confident that much with the ship yet as it's still pretty underfueled. They definitely would have survived that blast though.
 
Regarding smaller unit
The MT50 lanzer torpedo is an air-to-air weapon used by the Viking,[1] tac fighters,[2] and goliaths of the Spartan Company and Bulwark Company.[3] Their armor-piercing warheads are particularly effective against capital ships, but their impact on lighter vessels is diminished.[1]
Do we somewhat scale these specific Anti-aircraft torpedoes/missiles to capital ships? Or just cite it as additional support in their AP justifications?
 
Yeah it'd be nice that we make the ships have profiles like Tie Fighters and Star Destroyers.

Possibly, although I'd cap them at High 6-C. Units like Vikings and Corruptors negate durability via their special characteristics like Ripwave missiles that are anti matter but this does make scaling their base missiles weird but nevertheless at most High 6-C as Banshees are regarded in a similar tier and having their base missiles with this description "The terran backlash rocket is a type of stinger missile,[1] used as a form of air-to-ground ordnance. They are carried by AH/G-24 Banshees.[2] The rocket's high explosive warhead is lined with plasteel, and is designed to burn through the heaviest neosteel plating known to humanity. The shoddy guidance systems in these munitions, coupled with massive collateral damage in urban settings, have earned the Banshee an infamous reputation as a Dominion terror weapon.[3]" Corrupter gets a description of;

"the corruptor carries thick ink sacs that produce and store parasite spores, an ink-like substance that disrupts matter at a molecular level. Any vehicles or personnel doused with this compound become very vulnerable, as the atomic chains that kept them together became brittle.[3] The corruptor can cover its targets in acid, causing them to take additional damage from attacks.[1] This acid can cut through even the most durable of materials.[2] Primal zerg corruptors have evolved thicker claws and a more dense carapace.[2] Corruptors possess the ability to morph into brood lords. Once the Swarm gains air/space superiority, its corruptor fleet can morph and help turn the tide of the ground war.[4]"

Void Rays however are capital ships tier. As they were even questioned to be replacements for the Carrier. They decimate entire hordes of Zerg like Ultralisks.
 
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This doesn't scale to Banshee and Viking durability though. They'd be High 8-C to 8-B at best. Corrupter gets to be Void Ray tier for being the Zerg definitive anti-capital ship. Although still far inferior to them.
 
Bucephalus moment. Oh yeah the Carrier page forgot to mention that Carriers also carry other Protoss starships lol. Just anything below Void Ray status like Scouts and Phoenixes.
 
Do Minotaurs have air wings or hangars?

Behemoths have air wings (Tac Fighters) and hangars big enough to house a medivac, viking, siege tank, and other assorted stuff, and that's just one hangar.

While Gorgons are stated to have a variable air wings.
 
Bucephalus moment. Oh yeah the Carrier page forgot to mention that Carriers also carry other Protoss starships lol. Just anything below Void Ray status like Scouts and Phoenixes.
They're also capable of housing Arbiters

The carrier's hangar is capable of housing craft such as scouts, arbiters,[11] and phoenixes.[15]
 
Blizzard just likes reusing the same models. They've never really figured out how to differentiate the Behemoths and Minotaurs. But yeah it is, they're the most common BCs of the SC2 era and it's floating next to a SC2 Carrier.
 
Arbiter Dimensions

Length: Approx. 146 Meters
Height: Approx. 67 Meters

No wonder it said that Carrier could carry "Arbiters" (Plural) because they're not that big
 
Tychus supposedly uses a modified standard Marine armor. Raynor's armor is a definite upgrade though, not by much but it is. They still generally carry around the same weapons like other Marines.
 
I re-read the Leviathan High 6-C calc and the size is wrong. It's 6.7 kilometers long, not 10. So that should be fixed by someone who can calc it.
 
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Tychus supposedly uses a modified standard Marine armor. Raynor's armor is a definite upgrade though, not by much but it is. They still generally carry around the same weapons like other Marines.
Rewatched the Heir Apparent Cinematic, worth mentioning that the standard CMC-300 suits worn by Dominion Marines were easily penetrated by Raynor's Impaler rifle, I even slowed down the video, and saw that the first marine Raynor gunned down had exit holes in his suit (Torso shots).

Whereas Jim's CMC-400 was able to tank (Shoulder Pauldron) Tychus' Impaler rifle in the final cinematic.

This could be explained as either:

1. CMC Torso armor having thin armor plating

2. CMC Pauldron armor having thick armor plating

3. Raynor's Impaler rifle, just like In-Game, has higher firepower either through: A. Specialized Ammunition or B. Modified Gauss Technology or C. Both
 
Marines can use armor piercing rounds, and their armor can take some hits from their Gauss Rifle too. Just not a lot. Raynor ricocheted the bullet out of the way. No way pauldrons have tougher armor, it's stupid to design the torsos to have more armor than center mass.
 
Probably 9-B to 9-A on a realistic sense. However via scaling and Nova being who she is, who is more of a Zealot than a Marine these days. She gets around tier 8 scaling with the Marines, Zerglings/Hydralisks, and Zealots.
 
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