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So, the book should be the equipment of only one of both Shaggy and Scooby

Because they already have the whole deal with hitting ghosts, so sealing them is just a bonus.
 
Udlmaster said:
And in Scooby Doo Night of 100 Frights, Scooby gets a bunch of power-ups.
Double-Jump Springs: Allows Scooby to jump twice as high.

Bunny Slippers and Lampshade: Allows Scooby to sneak past particularly dim-witted monsters.

Football Helmet: Allows Scooby to smash into monsters, thus killing them.

Soap: Allows Scooby to blow bubbles, trapping monsters. He can also jump and bounce off them.

Bubble-Gum: Allows Scooby to spit gum at monsters, sticking them to the spot.

Plunger/Suction Cups: Allows Scooby to walk up slippery slopes.

Galoshes: Allows Scooby to walk across sticky surfaces.

Black Knight Armor: Replaces the slippers and lampshade; fools the slightly cleverer monsters as well.

Umbrella: Allows Scooby to float long distances.

Shovel: Allows Scooby to dig up the ground to find buried items.

Lightning Bolt: Allows Scooby to do a Thunder Smash. This invoves jumping on monsters and sending lightning down to kill them.

These are the power ups I got from the wikia
 
Yeah, ones like the Lightning Bolt are more significant as that could be Lightning Manipulation and could Bypass some Durabilities.
 
Also, Scooby Doo Unmasked may have some more power-ups too. I remember playing it a LONG time ago (More than a Decade, I miss those PS2 games) and I think I remember there being some power-ups in there.
 
Kung Fu: allows Scooby to use martial arts. In the PS2/GC/Xbox version, Scooby can charge up for a Mega Strike. In the GBA/DS version, he can break or move items with the yin yang symbol on it.

Ninja: upgraded version of Kung Fu. Scooby can perform a powerful ground pound while in midair.

Bat: this costume gives Scooby the ability to glide in midair. He can also use fans to float upwards.

Vampire bat: upgraded version of Bat. This costume allows Scooby to glide farther abd faster than before.

Robin Hood/Archer: Scooby can shoot plungers using his bow. He can fire at targets and enemies. In the GBA/DS version, he shoot plungers at walls to climb up them. However in the GBA version, Scooby cannot spin attack.

Sharpshooter (upgraded version of Robin Hood): Scooby can shoot three plungers at once.

Scientist: exclusive to DS version. Scooby can dissolve mubber cubes and walls by playing a puzzle minigame. Scooby cannot double jump in this costume.

Only adds in intelligence and martial arts, because the others I am pretty sure he already have it
 
Yes, that was already mentioned in the beginning, and they also fought ghosts in the game that had the scooby doo gang as kids
 
Lol, if they fought this ghost (a Skreemer) and it was canon to Ninjago, it would actually place Shaggy and Scooby at Low 7-B+, but unfortunately, Lego Dimensions uses only the game versions of the characters so, too bad ;(

Screener in lego dimensions
 
I know that I was just wondering...eh to many versions lol. Live-Action (Which in one shaggy and Scooby show Resistance to ice and such. They survive being in a large freezing over night unharmed aside from the goofy shivering), many animated versions, and now a couple LEGO versions
 
That's why they are getting so much hax

Tho I think that I should make individual content revision for Shaggy and Scooby, as they have a lot of hax compared to the others of mystery inc
 
http://***************.to/Comic/Scooby-Doo-1977/Issue-1?id=80087#7

While stuck on a freezer, they somehow make fire and they are able to withstand the cold without any problems
 
Should also be added that Shaggy may know german, as in this page, he says gesundheit (health, as in I wish you good health or I wish that you don't get sick) to Scooby when he sneezed
 
But a multilinguistic person should be at least noted.

Of course that dont add much when Shaggy have Odin Knowledge but meh, felt like it was needed.
 
http://***************.to/Comic/Scooby-Doo-Where-Are-You-1975/Issue-2?id=78213#14

The mystery gang is able to see two ghosts, who died at 87

http://***************.to/Comic/Scooby-Doo-Where-Are-You-1975/Issue-2?id=78213#11

Dont know if it counts, but Shaggy here apparently could read Scooby mind.
 
http://***************.to/Comic/Scooby-Doo-Where-Are-You-1975/Issue-5?id=78214#32

Old granny here was a ghost/witch that could make everyone lucky enough to win at the casino.

I wont make a page for her, but I think it should be noted as well.

There are also Shaggy zombie cousin, the angels, the aliens, shaggy giant black cat, the living armors that live in one of Shaggy mansions.

Apparently, Fred threw a bomb into the youth fountain.

Shaggy and Scooby could also see the ghost of Joshua Sneed, a man that was killed falsely accused of treason
 
One question, since one of the Shaggy versions (Scooby Apocalypse) is rather unaffected by giant zombies that are taller than himself, reality warpers (Yes, reality warper zombies are a thing there), vampires, giant killing machine dogs and other stuff, would Shaggy Composite, which is all of Shaggy at once, still be a coward or not?
 
RapidMotorcycle19 said:
Any tier 4 feats?
Nah, the only reality warping zombie feats there are until now is make a town (Child zombie) and a hospital (Doctor Zombie), there are also some plant zombie, mind controlling zombie and a vampire zombie, not to mention that some of the zombie can regenerate having half of the body exploded
 
Just wait a minute that I will make an edit of everything discussed here as for the latest additions on Shaggy and Scooby
 
Daphne: 9-B with Supersonic speed (Destroyed the Robot Dragons, who are made of metal and are around Scooby Size.) (Outran a monster made of electricity.)

Powers: Superhuman Physical Characteristics, size manipulation, Martial Arts, able to see and hit Ghosts, able to breath in space.

Fred: 9-B with supersonic speed (Ripped off the head of a zombie with his own hands, did the same with the dragon robot which was around the size of Scooby) (Outran a monster made of electricity)

Powers: Superhuman Physical Characteristics, size manipulation, Able to see hit Ghosts, able to breath in space, and he is a ghost (Thanks Scooby Apocalypse)

Velma: Low 7-C Massively hipersonic (Comparable to Flash, who is the character in Darkanine Calculation)

Powers: Genius Intellect, Wind Manipulation, Resistant to Fire, size manipulation (She didnt demonstrate any other power, but the magic word gave her Juno Isis Nemesis Kali Ishtar Electra Sibyl) And is Jinkies.

Scooby: Low 7-C (Same case as Velma) with massively hipersonic

New Powers: Sound Manipulation, size manipulation, resistance to emphatic manipulation, able to breath in space, electric manipulation, sealing, martial arts, weapon mastery (Bow and Arrow), portal creation, energy projection, cloth creation (While he does not have the ring himself, he is powered by the ring)

Shaggy: Low 7-C with massively hipersonic

New Powers: Sound Manipulation, able to breath in space, sealing, flight, earth manipulation, elasticity, size manipulation, resistance to blunt attacks, can see and hit ghosts, energy projection, forcefield creation, resistance to memory manipulation, animal manipulation, martial arts, Regenerationn (At least low mid, was able to quickly come back after being ran over by a 18 wheeler) cloth creation, dream manipulation, precognition (Not combat applicable, since is by his dreams), telepathy (Can hear Scooby thoughts), resistance to emphatic manipulation and ice manipulation.


Thats it, the hopefully final input.
 
So uhh, anyone against it? Because I am sure that there are 8 agreeing with this if DMUA, headless and RapidMotorcycle19 are agreeing as well.
 
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