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resistance to paralysis inducement/status effect inducement for the mercs of tf2

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was going to make this thread because i forgot to put it in for the resistance to fear manipulation for the mercenaries


the reason is the fear manipulation from the HHH causes the mercs to be stunned for a bit.


so can i add to the fear manipulation "And paralysis inducement/status effect inducement"?


also i wanted to say this. should i still keep it as full fear manipulation or no? (because even though it protects you from the fear manipulation of the HHH you can still be affected by ghosts)

however @Thelastmlg said that's a game mechanic?


just made this thread because i felt it was missing a few things that i forgot to put.
 
Frankly not sure how we treat the ghost part, sounds like gameplay mechanics since ghists aren't bosses that kill everyone around, so if you don't wear a mask, you are in disadvnatge on certain maps, but i'll let other decide.

As for HHH, i think that's just the effect of fear manip making you too scare to fight back, nog sure we can count it as status inducement, patalysis is definitely not it since you can freely move, just not shoot
 
Frankly not sure how we treat the ghost part, sounds like gameplay mechanics since ghists aren't bosses that kill everyone around, so if you don't wear a mask, you are in disadvnatge on certain maps, but i'll let other decide.

As for HHH, i think that's just the effect of fear manip making you too scare to fight back, nog sure we can count it as status inducement, patalysis is definitely not it since you can freely move, just not shoot

so the last crt is fine as it is
 
Frankly not sure how we treat the ghost part, sounds like gameplay mechanics since ghists aren't bosses that kill everyone around, so if you don't wear a mask, you are in disadvnatge on certain maps, but i'll let other decide.

As for HHH, i think that's just the effect of fear manip making you too scare to fight back, nog sure we can count it as status inducement, patalysis is definitely not it since you can freely move, just not shoot

@Eficiente @TheGatememer @Knifeman29


what do you all think regarding thelastmlg's view on game mechanics
 
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