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Blade mode only accelerates Raiden's upper body. His lower body is limited to a walk more or less while he's focusing.Yes but if Genshin Raiden gets statued by Metal Gear Raiden,
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Blade mode only accelerates Raiden's upper body. His lower body is limited to a walk more or less while he's focusing.Yes but if Genshin Raiden gets statued by Metal Gear Raiden,
i don't think he always starts with blade mode. it's in-character for him, but afaik he doesn't do it every single time.Yeah but doesn’t he in character? Arguing potential outcomes that can only happen theoretically doesn’t really get us anywhere
Blade mode only accelerates Raiden's upper body. His lower body is limited to a walk more or less while he's focusing.
Do you have an example? From memory I thought they were all just quick bursts and he never actually kept it up the entire time. The missiles are the prime example since they only ever slowed down when he was actually hopping on them and were moving in "real" time everywhere else.Literally not true, we see him perform acrobatic stunts
Literally every single time he performs a Zatsu for starters, he does cool flips and acrobatics.Do you have an example? From memory I thought they were all just quick bursts and he never actually kept it up the entire time. The missiles are the prime example since they only ever slowed down when he was actually hopping on them and were moving in "real" time everywhere else.
He can move hmph.
He can move hmph.
luckily for him, he can blitzIf MG Raiden can’t blitz Genshin Raiden he has 0 hopes of winning this match, Shogun pulverises him by sneezing, which is slightly superior to simply having a sword that can slice straight through your opponent
i mean he can clear the starting distance in a twentieth of a second so i think a quick burst would be enoughDo you have an example? From memory I thought they were all just quick bursts and he never actually kept it up the entire time. The missiles are the prime example since they only ever slowed down when he was actually hopping on them and were moving in "real" time everywhere else.
He can move hmph.
Then he blitzes Shogun, cuts through her with ease and stomps...?luckily for him, he can blitz
Can you link some scenes?Literally every single time he performs a Zatsu
He's also got infinite blade mode while in Ripper Mode-Ok well, we see him perform acrobatic stunts, flips and leaps in Zatsu's, and perform leg motions in cutscenes and QTE's, he can literally move in gameplay as well while doing it, Blade + Ripper amp basically acts as a bootleg The World and Raiden has Infinite passive fuel items if we going all out, and if not he still has a a bunch of fuel cells in his standard equipment.
If he really wanted to, he could clear quite a distance before needing to take like a half second break.
no. he does blitz her and cut through her with ease, unless he doesn't lead with blade mode, in which case it's a lot closer, but raiden genshin impact probably edges him out. so it isn't a stomp, it just depends on how raiden starts the fight off. if he tries using one of his ranged weapons, he probably loses. if he uses stealth, he probably wins. if he uses blade mode, he definitely wins.Then he blitzes Shogun, cuts through her with ease and stomps...?
My dude, a zatsu, the thing he does when he rips fuel from his foes, they're usually accompanied by him doing a cool flip or what not? Do you really need me to link something you've seen probably a 1000 times? I mean, I will if I must but that's a tad tedious for something I know 100% you've seen before.Can you link some scenes?
Oh yeah Monsoon and shit.He's also got infinite blade mode while in Ripper Mode-
Yes. Its been a bit since I've played the game and I want a frame reference of what you're referring to.Do you really need me to link
just something showcasing him moving a far distance in blade mode.
Yes. Its been a bit since I've played the game and I want a frame reference of what you're referring to.
You don't need to provide every clip for everything you mentioned, just something showcasing him moving a far distance in blade mode.
You can see raiden doing backflips after doing zandatsu
activate blade mode with full fuel cells and youll automatically analyze the ideal cutting position
wtf are you talking about? Half the time it's literally in the middle of it before it resumes to normal? "All" is quite literally, factually, incorrect.Actually in all of those scans Raiden actually did the acrobatics before he activated blade mode.
He didn't actually trigger it and then flip, which was my original point.
No because why the **** would he be jumping that far in one leap? He just can't do that in general, he can leap far when he wants to, but above the clouds? He has no feats of that, It'd take a few leaps to reach Ei, but it's not like he can't do them in Blade Mode. Which was the whole point. Assuming he doesn;t go the stealth approach.
Yeah I was incorrect there. I just truly didn't remember the effects continuing after getting the cores. That mistake was all on my poor memory there and I acknowledged that in a second edit because I realized what I forgot.But no, not before, literally while it's still up, and we see him do leg movements constantly while in it. From kicking, leaping, straight up walking, bursts, etc. I just linked you a bunch, and so did Baken. You're conflating "does a jump before Blade Mode" to mean "he cant while in Blade Mode", even though he does both.
They start 4 kilometers apart due to the standard range rules, unless it was decides they're starting within a couple meters because GI Raiden's AoE magic aren't really considered attacks. Assuming it wasn't, due to the 4 kilometer distance MG Raiden would need to close the gap quickly or immediately go for stealth.No because why the **** would he be jumping that far in one leap?
I wasn't asking for you to provide evidence that he can replicate the feat, since you never claimed he could do anything like that. I was just using it as a visual example of someone jumping really far in one direction and was wondering if Raiden can cover a tens or hundreds of meters with his leaps.He just can't do that in general, he can leap far when he wants to, but above the clouds?
well raiden genshin impact can probably act before raiden metal gear rising revengeance reaches her, the only problem is that the mf is just too fast for any of her ranged attacks to hit himI was asking for something to back the previous statement that he can cross the distance before waifu Raiden can do anything.
they arentBut if they're starting in close quarters, then this wouldn't really matter since they're in melee range anyways.
Projectiles are affected by speed equalization. They maintain their relative speed to the user.iirc projectiles aren't affected by speed equalization
Nah. Here's the quote from our rulesah i thought guns and stuff weren't affected, is this a new thing?
So for example, MG Raiden is nerfed speed wise. His guns are proportionally slowed down but maintain their relative speed to MG Raiden and the amount Blade Mode amps his speed is not effected.Speed Equalization Rules and Assumptions
Per default the following rules and assumptions will be taken if a match takes place in a speed equalized setting:
- The combat speed of that faster character is assumed to be equalized to the combat speed of the slower character. Every other speed the faster character has is reduced by the same multiplier. This includes the speed of any attacks, projectiles, reactions, perception, flight etc.
- Speed Amplification techniques are assumed to grant the same percentile of increase to a character's equalized speeds, as they would to their usual speeds.
- Any speed equalized match, in which a major reason a character loses is due to having a disadvantage against some speed value they usually wouldn't have a disadvantage against, may not be added to profiles.
- As a result, winning a speed equalized match against a faster opponent due to a speed boost so large that it blitzes the opponent will not be added.
- Matches in which characters with Immeasurable speed lose against not-immeasurable passive abilities would likewise not be added, as the Immeasurable characters would normally be faster than the instantaneous passives.
- While time stop, which could be viewed as an infinite speed amplification, is assumed to work even on characters that would usually bypass it via speed, those matches can likewise not be added.
- Abilities based on speed are assumed to be retained. Characters that can run over water via speed can, for example, still do so even if now technically too slow for that. Likewise, a character who can create a tornado by running fast in a circle can still create one by this manner, even though they are now running slower.
- As a result, Immeasurable characters that get speed equalized retain their ability to travel through time, even if it now isn't via speed anymore.
Aight.Yeah I was incorrect there. I just truly didn't remember the effects continuing after getting the cores. That mistake was all on my poor memory there and I acknowledged that in a second edit because I realized what I forgot.
They start 4 kilometers apart due to the standard range rules, unless it was decides they're starting within a couple meters because GI Raiden's AoE magic aren't really considered attacks. Assuming it wasn't, due to the 4 kilometer distance MG Raiden would need to close the gap quickly or immediately go for stealth.
I wasn't asking for you to provide evidence that he can replicate the feat, since you never claimed he could do anything like that. I was just using it as a visual example of someone jumping really far in one direction and was wondering if Raiden can cover a tens or hundreds of meters with his leaps.
They're effected, they're just effected relatively. If a specific attack was 10x faster than you, it'd still be 10x above you, just changed to be relative to your new speed.ah i thought guns and stuff weren't affected, is this a new thing?
ok but this still appliesNah. Here's the quote from our rules
So for example, MG Raiden is nerfed speed wise. His guns are proportionally slowed down but maintain their relative speed to MG Raiden and the amount Blade Mode amps his speed is not effected.
even if projectiles do get equalized, raiden's stealth, skill, and speed amps would make it pretty difficult to hit him from a distance
From her profile, she doesn't really have any counter stealth options. MG Raiden is also familiar with NYC while IG Raiden isn't.And if he just goes for stealth because of the distance, well, this whole argument is moot, she's never going to find him or notice him until he's already in CQC. And if Raiden thinks that's the best and most risk free option, he'd take it, in-character too due to CODECS.
100%ok but this still applies
doesn't raiden end up paying more attention to the emotions suppressed by his nanomachines after sam tells him to do so?Her only win con seems to be her fear aura and higher AP, but its debatably if that will work with the nanomachines suppressing Raiden's fear.
how? both sides have wincons. just because there are big stat advantages doesn't automatically make it a stomp.Though either way the match can't be added due to the speed stomp and if that is removed it just becomes a reverse AP stomp.
That's just him realizing other dudes that he's been killing have that happening. That's actually a good example of it, they feel fear, but it's only subconscious, it won't hinder them or stop them from fighting or engaging, it has zero effect on them physically, even if deep down they're terrified.doesn't raiden end up paying more attention to the emotions suppressed by his nanomachines after sam tells him to do so?
still 2-0, they are clearly taking sides but they aren't actually voting for anyone!!!What are the votes as of now?
Its in the ruleshow? both sides have wincons. just because there are big stat advantages doesn't automatically make it a stomp.
Speed Equalization Rules and Assumptions
Per default the following rules and assumptions will be taken if a match takes place in a speed equalized setting:
- The combat speed of that faster character is assumed to be equalized to the combat speed of the slower character. Every other speed the faster character has is reduced by the same multiplier. This includes the speed of any attacks, projectiles, reactions, perception, flight etc.
- Speed Amplification techniques are assumed to grant the same percentile of increase to a character's equalized speeds, as they would to their usual speeds.
- Any speed equalized match, in which a major reason a character loses is due to having a disadvantage against some speed value they usually wouldn't have a disadvantage against, may not be added to profiles.
- As a result, winning a speed equalized match against a faster opponent due to a speed boost so large that it blitzes the opponent will not be added.
- Matches in which characters with Immeasurable speed lose against not-immeasurable passive abilities would likewise not be added, as the Immeasurable characters would normally be faster than the instantaneous passives.
- While time stop, which could be viewed as an infinite speed amplification, is assumed to work even on characters that would usually bypass it via speed, those matches can likewise not be added.
- Abilities based on speed are assumed to be retained. Characters that can run over water via speed can, for example, still do so even if now technically too slow for that. Likewise, a character who can create a tornado by running fast in a circle can still create one by this manner, even though they are now running slower.
- As a result, Immeasurable characters that get speed equalized retain their ability to travel through time, even if it now isn't via speed anymore.