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Most likely, the prana from the Hanging Gardens was interfering and causing the planes to slow down the more they approached, with their current velocity now at a mere three hundred kilometers an hour. However, it was still fast enough that any human would be immediately blown off by the violent headwind. But as a Servant, Ruler was able to concentrate prana into her feet to remain firmly standing on the airplane’s roof. ~Apocrypha, Volume 4, Chapter 4-7
■ Crack Ice: EX Cheat Skill evolved from Mystic Eyes. Normally Mystic Eyes are invoked by "looking at the opponent," "eye contact with the opponent." Paralysis, Enchantment, and Petrification's effects are exhibited in this fashion. Crack Ice is "The space in Violet's field of vision is stored." That effect is paralysis. That is time stops. Violet is the only one who can move in this space, humans are conscious and can figure out what is happening. Crack Ice is a pair of mystic eyes that paralyze its target. Even space itself falls victim to these eyes of enchantment. Point is: it stops time. |
i mean surely but we have Np and skill that are autorities in fgoThis is okay to me, but Authority resistances are a no-no. While they can act as conceptual magecraft, they are explicitly stated to not be magecraft.
"Authorities are special abilities that fall into a different category than Codecasts, Skills, and Noble Phantasms.
An Authority is a power that is on the level of creating a world, and includes things like altering events, time-flow manipulation, and kingdom building.
Authorities existed in the age known as the Age of Gods, which was about 6000 years ago, but after entering the Common Era human civilization advanced to the point where Authorities were no longer needed, and so Authorities became a relic of the past.
Normal skills achieve a certain result based on some logical process or principle, but Authorities realize a result simply because the user has the right to do so."-Fate/Extra Mats.
Bond card of Gil.What's a "dup shimati."
it's a mesopotamian tablet that deliver royal autorities that gil have acquir in his GoBWhat's a "dup shimati"
Rhongo is a NP that has Authorities because of it's nature. It's not a Authority.
Those you mentioned are applications of their Authorities, but never the Authority itself.
But really, the bigger issue here is that there's no feats that would imply Magic Resistance can dispel Authorities anyway.
but well anyways since conceptual magecraft can act and some skill can immitate autorities, or have applicatoin of auotirities, same for np doesn't that should mean that their should still resist on different application of autorities, just not on the level of autorities itself ?What's a "dup shimati"
Rhongo is a NP that has Authorities because of it's nature. It's not a Authority.
Those you mentioned are applications of their Authorities, but never the Authority itself.
But really, the bigger issue here is that there's no feats that would imply Magic Resistance can dispel Authorities anyway.
No, Scathath's MR is never described like that. She just has it because... reasons.doesn't we have servant that have mr rank A because of their legend of killing god like scatach ?
But we know that conceptual magecraft can work like autorities (not on same level) that we have skill that immitate autorities and some are application of autorities so while their while not resist autorities their can resist these thing so they still should have resistance to these thing which can do pretty much thing like autorities in not same scaleNo, Scathath's MR is never described like that. She just has it because... reasons.
I'm still against scaling to Authorities, even on a lower level, because there are no feats of it negating stuff on that level. Just negation of conceptual manipulation would work.
I don't know how to apply thingWondering why this isn't applied yet as it already got enough mod votes to pass tbh
Edit functionI don't know how to apply thing
I know that but i'm bad at itEdit function
In short, what is the addition and what's the justification for it?I know that but i'm bad at it
Have the resistance to EE tooThe page is actually locked, so we need to formulate the text that needs to be added, and then contact staff so they can add it for us.
The suggestion is to add resistance to Conceptual Manipulation, and also add resistance to Authority/Law Manipulation since it is a subsection of Conceptual Manipulation in-verse. Though it has been argued that Authority is not something Servants normally encounter or have resistance feats against.
I argued that the resistance to Conceptual Manipulation is exclusive to B Rank Magic Resistance and not something general to Servants, so if we are to add it to the Servant Physiology page, then we might as well add a section for the Magic Resistance skill and list what Magic Resistance is capable of at different ranks.
It was also suggested to add various scans to the justifications, and to mention that Servants can manipulate their energy on their feet to avoid getting blown away.
The issue is in what way do we add the Magic Resistance section.
Maybe something like:
[brief explanation about the Magic Resistance skill, and how it not only resists but outright cancels spells beyond a certain complexity, making magical attacks ineffective against them]
Servants with Rank D Magic Resistane are able to cancel a bubble that freezes space, which was stated to freeze time as a consequence, with some struggle. While Servants with Rank B Magic Resistance are able to cancel conceptual magic.
Rider's petrification works on the amount of magic instead of Magic Resistance, so we should mention that Servants with B Rank Magical Energy rating are capable of resisting Medusa's A+ Rank Mystical Eyes of Petrification with difficulty, while Servants with A Rank Magical Energy rating will resist it but will suffer reduced stats as long as the attempt to petrify them persist.
There might be more feats for the Magic Resistance skill, if so then feel free to give them a mention.
With that just see that servant need resistance to existance erasure like Gilgamesh have, because they can actively resist having their existence erased by the far side (the résistance will be less powerfull than Gilgamesh they can't do it while sleeping like him but they still able to resist it)
I mean, since they can imitate authorities i would be fine with something like, resistance to law manip too. It's just a very vague thing.But we know that conceptual magecraft can work like autorities (not on same level) that we have skill that immitate autorities and some are application of autorities so while their while not resist autorities their can resist these thing so they still should have resistance to these thing which can do pretty much thing like autorities in not same scale
Cool now we need someone for apply all of this since i'm bad a thisI mean, since they can imitate authorities i would be fine with something like, resistance to law manip too. It's just a very vague thing.
Either way i agree with Shadow's suggestions.
Resistances to Spatial Manipulation, Time Manipulation, Conceptual Manipulation, Law Manipulation, Existence Erasure, and Power Nullification for the scans listed above. It's been accepted by several moderators (Schnee, Planck) and the main knowledgeable members of the verse (CrimsonStarFallen and Paul Frank).What changes do you wish to apply and why? And who have accepted them?
It's the same skill, it would just be a lesser degree of resistance. Technically speaking even normal magi have this same resistanceYeah just add Ranks on Servant Physiology just like Demon Physiology