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So like the title tell it should be a quick CRT, it's to add Conceptual resistance/power null? to servant with magic resistance ranked B and higher since it litteraly tell and show so should be pretty blattant.

Surely need to be added to servant physiology page if accepted

 
Their should maybie got resistance to autorities too since autorities are conceptuel magecraft (not too sure)


 
Magic resistance giving resistance to conceptual stuff seems pretty straightforward. Don't know about the Authority thing
 
Agree that it should be added, but if it is restricted to Rank B Magic Resistance should it get added to the Servant Physiology page?
For example, Spatial Manipulation is resisted by Rank C Magic Resistance, but it is not included in the Servant Physiology page, but it is implied vaguely in pages of Servants with Magic Resistance as "Power Nullification".

I suggest we add a section in the Servant Physiology page explaining what Magic Resistance is capable of at different ranks.


Also, a minor addition to a Servant Physiology page is that Servants can manipulate Magical Energy on their feet to avoid being blown away by fierce wind while standing on a speeding plane. This can be mentioned next to the explanation of Energy Manipulation/Water Walking.
Most likely, the prana from the Hanging Gardens was interfering and causing the planes to slow down the more they approached, with their current velocity now at a mere three hundred kilometers an hour. However, it was still fast enough that any human would be immediately blown off by the violent headwind. But as a Servant, Ruler was able to concentrate prana into her feet to remain firmly standing on the airplane’s roof. ~Apocrypha, Volume 4, Chapter 4-7
 
Resistance to Spatial Manipulation would be combined with Resistance to Time Manipulation; in Foxtail CCC, Violet has the ability to freeze the space of objects in the area of her vision, which will freeze time as a consequence.



Crack Ice: EX
Cheat Skill evolved from Mystic Eyes.
Normally Mystic Eyes are invoked by "looking at the opponent," "eye contact with the opponent." Paralysis, Enchantment, and Petrification's effects are exhibited in this fashion. Crack Ice is "The space in Violet's field of vision is stored." That effect is paralysis. That is time stops.
Violet is the only one who can move in this space, humans are conscious and can figure out what is happening.


Crack Ice is a pair of mystic eyes that paralyze its target. Even space itself falls victim to these eyes of enchantment. Point is: it stops time.
 
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This is okay to me, but Authority resistances are a no-no. While they can act as conceptual magecraft, they are explicitly stated to not be magecraft.

"Authorities are special abilities that fall into a different category than Codecasts, Skills, and Noble Phantasms.
An Authority is a power that is on the level of creating a world, and includes things like altering events, time-flow manipulation, and kingdom building.
Authorities existed in the age known as the Age of Gods, which was about 6000 years ago, but after entering the Common Era human civilization advanced to the point where Authorities were no longer needed, and so Authorities became a relic of the past.
Normal skills achieve a certain result based on some logical process or principle, but Authorities realize a result simply because the user has the right to do so."-Fate/Extra Mats.
 
This is okay to me, but Authority resistances are a no-no. While they can act as conceptual magecraft, they are explicitly stated to not be magecraft.

"Authorities are special abilities that fall into a different category than Codecasts, Skills, and Noble Phantasms.
An Authority is a power that is on the level of creating a world, and includes things like altering events, time-flow manipulation, and kingdom building.
Authorities existed in the age known as the Age of Gods, which was about 6000 years ago, but after entering the Common Era human civilization advanced to the point where Authorities were no longer needed, and so Authorities became a relic of the past.
Normal skills achieve a certain result based on some logical process or principle, but Authorities realize a result simply because the user has the right to do so."-Fate/Extra Mats.
i mean surely but we have Np and skill that are autorities in fgo
 
no, dup shimati is an np that give royal autorities, Rhongomyniad is a np that give autorities if you had him for long time etc, and in skill we have all the i:es skill, some of the autorities of beast etc
 
What's a "dup shimati"

Rhongo is a NP that has Authorities because of it's nature. It's not a Authority.

Those you mentioned are applications of their Authorities, but never the Authority itself.

But really, the bigger issue here is that there's no feats that would imply Magic Resistance can dispel Authorities anyway.
 
What's a "dup shimati"

Rhongo is a NP that has Authorities because of it's nature. It's not a Authority.

Those you mentioned are applications of their Authorities, but never the Authority itself.

But really, the bigger issue here is that there's no feats that would imply Magic Resistance can dispel Authorities anyway.
it's a mesopotamian tablet that deliver royal autorities that gil have acquir in his GoB

doesn't we have servant that have mr rank A because of their legend of killing god like scatach ?
sumer ishtar have too a skill that immitate her autorities
 
What's a "dup shimati"

Rhongo is a NP that has Authorities because of it's nature. It's not a Authority.

Those you mentioned are applications of their Authorities, but never the Authority itself.

But really, the bigger issue here is that there's no feats that would imply Magic Resistance can dispel Authorities anyway.
but well anyways since conceptual magecraft can act and some skill can immitate autorities, or have applicatoin of auotirities, same for np doesn't that should mean that their should still resist on different application of autorities, just not on the level of autorities itself ?
 
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doesn't we have servant that have mr rank A because of their legend of killing god like scatach ?
No, Scathath's MR is never described like that. She just has it because... reasons.

I'm still against scaling to Authorities, even on a lower level, because there are no feats of it negating stuff on that level. Just negation of conceptual manipulation would work.
 
No, Scathath's MR is never described like that. She just has it because... reasons.

I'm still against scaling to Authorities, even on a lower level, because there are no feats of it negating stuff on that level. Just negation of conceptual manipulation would work.
But we know that conceptual magecraft can work like autorities (not on same level) that we have skill that immitate autorities and some are application of autorities so while their while not resist autorities their can resist these thing so they still should have resistance to these thing which can do pretty much thing like autorities in not same scale


Wondering why this isn't applied yet as it already got enough mod votes to pass tbh
I don't know how to apply thing
 
Resistance to conceptuel manipulation, resistance to existance erasure, resistance to spatial manipulation and time Manipulation are sure for now (the justification are in each of the comment) and just wait for crimson for his reponse about power that act like autorities
 
The page is actually locked, so we need to formulate the text that needs to be added, and then contact staff so they can add it for us.

The suggestion is to add resistance to Conceptual Manipulation, and also add resistance to Authority/Law Manipulation since it is a subsection of Conceptual Manipulation in-verse. Though it has been argued that Authority is not something Servants normally encounter or have resistance feats against.

I argued that the resistance to Conceptual Manipulation is exclusive to B Rank Magic Resistance and not something general to Servants, so if we are to add it to the Servant Physiology page, then we might as well add a section for the Magic Resistance skill and list what Magic Resistance is capable of at different ranks.

It was also suggested to add various scans to the justifications, and to mention that Servants can manipulate their energy on their feet to avoid getting blown away.


The issue is in what way do we add the Magic Resistance section.

Maybe something like:
[brief explanation about the Magic Resistance skill, and how it not only resists but outright cancels spells beyond a certain complexity, making magical attacks ineffective against them]
Servants with Rank D Magic Resistane are able to cancel a bubble that freezes space, which was stated to freeze time as a consequence, with some struggle. While Servants with Rank B Magic Resistance are able to cancel conceptual magic.

Rider's petrification works on the amount of magic instead of Magic Resistance, so we should mention that Servants with B Rank Magical Energy rating are capable of resisting Medusa's A+ Rank Mystical Eyes of Petrification with difficulty, while Servants with A Rank Magical Energy rating will resist it but will suffer reduced stats as long as the attempt to petrify them persist.


There might be more feats for the Magic Resistance skill, if so then feel free to give them a mention.
 
The page is actually locked, so we need to formulate the text that needs to be added, and then contact staff so they can add it for us.

The suggestion is to add resistance to Conceptual Manipulation, and also add resistance to Authority/Law Manipulation since it is a subsection of Conceptual Manipulation in-verse. Though it has been argued that Authority is not something Servants normally encounter or have resistance feats against.

I argued that the resistance to Conceptual Manipulation is exclusive to B Rank Magic Resistance and not something general to Servants, so if we are to add it to the Servant Physiology page, then we might as well add a section for the Magic Resistance skill and list what Magic Resistance is capable of at different ranks.

It was also suggested to add various scans to the justifications, and to mention that Servants can manipulate their energy on their feet to avoid getting blown away.


The issue is in what way do we add the Magic Resistance section.

Maybe something like:
[brief explanation about the Magic Resistance skill, and how it not only resists but outright cancels spells beyond a certain complexity, making magical attacks ineffective against them]
Servants with Rank D Magic Resistane are able to cancel a bubble that freezes space, which was stated to freeze time as a consequence, with some struggle. While Servants with Rank B Magic Resistance are able to cancel conceptual magic.

Rider's petrification works on the amount of magic instead of Magic Resistance, so we should mention that Servants with B Rank Magical Energy rating are capable of resisting Medusa's A+ Rank Mystical Eyes of Petrification with difficulty, while Servants with A Rank Magical Energy rating will resist it but will suffer reduced stats as long as the attempt to petrify them persist.


There might be more feats for the Magic Resistance skill, if so then feel free to give them a mention.
Have the resistance to EE too

With that just see that servant need resistance to existance erasure like Gilgamesh have, because they can actively resist having their existence erased by the far side (the résistance will be less powerfull than Gilgamesh they can't do it while sleeping like him but they still able to resist it)

 
But we know that conceptual magecraft can work like autorities (not on same level) that we have skill that immitate autorities and some are application of autorities so while their while not resist autorities their can resist these thing so they still should have resistance to these thing which can do pretty much thing like autorities in not same scale
I mean, since they can imitate authorities i would be fine with something like, resistance to law manip too. It's just a very vague thing.

Either way i agree with Shadow's suggestions.
 
I mean, since they can imitate authorities i would be fine with something like, resistance to law manip too. It's just a very vague thing.

Either way i agree with Shadow's suggestions.
Cool now we need someone for apply all of this since i'm bad a this
 
What changes do you wish to apply and why? And who have accepted them?
 
What changes do you wish to apply and why? And who have accepted them?
Resistances to Spatial Manipulation, Time Manipulation, Conceptual Manipulation, Law Manipulation, Existence Erasure, and Power Nullification for the scans listed above. It's been accepted by several moderators (Schnee, Planck) and the main knowledgeable members of the verse (CrimsonStarFallen and Paul Frank).
Yeah just add Ranks on Servant Physiology just like Demon Physiology
It's the same skill, it would just be a lesser degree of resistance. Technically speaking even normal magi have this same resistance
 
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