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Planetary KE calcs

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It doesen't say planet surface tho, but again, is way too OOT and any Pokémon suppporter would go against the meteor being High 6-A regardless
 
The meteor would be 5-B because of what? Destroying the Earth? Then why did you use the surface then?
 
The meteor would be 5-B because of what? Destroying the Earth? Then why did you use the surface then?
He says that the feat is 5-B because there is a description that the meteor destroy the planet. Canceling the event in visually
 
The meteor would be 5-B because of what? Destroying the Earth? Then why did you use the surface then?
In manga we still see the rest of the planet being intact, so in manga is more a surface destruction rather than a planet destruction, however game takes priority because of being primary canon.
 
In manga we still see the rest of the planet being intact, so in manga is more a surface destruction rather than a planet destruction, however game takes priority because of being primary canon.
The game just says that the meteor would destroy the planet, it doesn't specify anything.
 
The game just says that the meteor would destroy the planet, it doesn't specify anything.
With these statements we always used 5-B because nothing else is suggested, but why are you going so much OOT, especially for a verse you even stated that you didn't know much about?
 
I'm just saying what I think is wrong. I don't necessarily want to do this, I'm just saying what I believe
Is more that the meteor was indeed 5-B, heck, the whole context was literally this in the whole Delta Episode, but this is more about Pokémon lore than actual calc, so is derailing more than anything
 
With these statements we always used 5-B because nothing else is suggested,
We simply use the manga for a long time. Now that the feat will be downgrade, will it no longer be used? This seems wrong, mainly because the only thing that supports all of this is an declaration not especifiqued

but why are you going so much OOT, especially for a verse you even stated that you didn't know much about?
If you’ve shown all your reasons and I know the feat, I don't see any problem with talking about
 
We simply use the manga for a long time. Now that the feat will be downgrade, will it no longer be used? This seems wrong, mainly because the only thing that supports all of this is an declaration not especifiqued
Not for anything, we used games as primary canon over anything else, manga is just a support
 
We simply use the manga for a long time. Now that the feat will be downgrade, will it no longer be used? This seems wrong, mainly because the only thing that supports all of this is an declaration not especifiqued
I wonder why. 🤐
 
Anyways, I don't get why is still a discussion when was just about that Calc lol
 
So, is there anything productive to get done here, or should we close this thread?
 
We’ve assumed timeframes for these kinds of things since literally ever. Nothing against Strym for making this thread but whoever told him that we didn’t is very wrong.
 
Yeah skimming through this thread, im with Cal and Strym (Nothing against you though Strym, but you need to calm down when facing opposing ideas).

Absolutely no reason was given here for why the feat cant use KE besides just "no".
 
Yeah skimming through this thread, im with Cal and Strym (Nothing against you though Strym, but you need to calm down when facing opposing ideas).

Absolutely no reason was given here for why the feat cant use KE besides just "no".
The KE thing is mostly because of the scans not showing the full dispersion of the debris unlike what happens in anime where cinematic timeframe helps immensely, whereas with manga we need to rely on assumptions for timeframe that might not match up.

That being said, I did oppose the idea that KE couldn't be used for feats like this if cinematic timeframe is involved (Feats like this with cinematic timeframe should ABSOLUTELY COUNT for KE, FULL STOP).
 
The KE thing is mostly because of the scans not showing the full dispersion of the debris unlike what happens in anime.

That doesn’t matter since we’ve literally always assumed timeframes. And we see matter scatter so it’s not like it was vaporized. This is the same standard used for dodging and travel feats, as all require an assumed velocity. This does a lot more damage than just “one Pokemon planet devastation.”
 
That doesn’t matter since we’ve literally always assumed timeframes. And we see matter scatter so it’s not like it was vaporized. This is the same standard used for dodging and travel feats, as all require an assumed velocity. This does a lot more damage than just “one Pokemon planet devastation.”
Yeah well for dodging feats and travelling feats they don't use AP, only speed. Plus for dodging stuff at least we can base it off of values for projectiles that actually have IRL speeds to base off of.

In any case this seems to be a Pokemon-only issue, as all the other feats linked in the OP (Dragon Ball and Pop Team Epic to name a few) make use of cinematic timeframe and thus can be reliably used to get the speed for the moving debris. We're having a separate thread for Pokemon exclusively here if ya wanna check it out.
 
Wait, wait wait, I think I screwed up on the explanation, the issue wasn't based solely on timeframe, it was more based on the assumptions that not all of the debris travelled at the same speed, like in the case of the Infamous moon feat where the moon was destroyed but 3 large pieces of it still remained intact, I think that was the main crux of this whole thread.
 
Wait, wait wait, I think I screwed up on the explanation, the issue wasn't based solely on timeframe, it was more based on the assumptions that not all of the debris travelled at the same speed, like in the case of the Infamous moon feat where the moon was destroyed but 3 large pieces of it still remained intact, I think that was the main crux of this whole thread.
It’s a reasonable assumption unless contradicted. Explosions are kiiinda omnidirectional.
 
It’s a reasonable assumption unless contradicted. Explosions are kiiinda omnidirectional.
Yeah, like I said, I screwed up, timeframe wasn't the issue nor was the explosion being omnidirectional the issue, but rather, the scale of the total destruction from the explosion was the real issue. As in, they had an issue with the fact that the KE value might not always accurately match the amount of destruction left in the aftermath.
 
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Hm, I'd like to say that this seems omnidirectional at the central panel though
 
The what it is? The timeframe? I thought we already told that it can be assumed since they seemed to have stopped in the panel after the central one
 
The problem is that nine times out of ten, the pieces would move at the same speed. The farther pieces can’t travel faster. That’s not how physics works as things get less powerful the farther it reaches. Again, unless contradicted, assuming a stagnant speed value is quite understandable.
 
The what it is? The timeframe? I thought we already told that it can be assumed since they seemed to have stopped in the panel after the central one
Like I said, only now did I just realize that timeframe isn't the issue, but rather, if all the debris moved at the same speed as the high-speed ones we just calc'd using the assumed timeframe.
 
The problem is that nine times out of ten, the pieces would move at the same speed. The farther pieces can’t travel faster. That’s not how physics works as things get less powerful the farther it reaches. Again, unless contradicted, assuming a stagnant speed value is quite understandable.
That's what we're discussing, as in, how to deal with the contradictions that come up, if any. As in, how to deal with that one time out of ten where the debris doesn't move at the same speed.
 
That's what we're discussing, as in, how to deal with the contradictions that come up, if any. As in, how to deal with that one time out of ten where the debris doesn't move at the same speed.
So my question lies in what did that have to do with Pokemon, because that’s what this stems from. Strym’s calc should’ve been fine.
 
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