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I currently have 56 threads in my "to-evaluate" backlog, I've added this to the list, and will get to it eventually.
I currently have 56 threads in my "to-evaluate" backlog, I've added this to the list, and will get to it eventually.
What do you think about the point about all the debris needing to travel at the same speed and covering the same distance? The off-screen thing is just one way to determine that.
Okay so, the formula has to be changed to a sphere, the current one is for a cylinder.
For the Rel KE, I guess you could just change the number being divided.
These have yet to be addressed by DT.Same division of KE from the regular KE formula, going from (1/2) to (1/12) being 1/6
@DontTalkDT should know."""hijacking""" this thread to ask
where does the 1/12 and 1/4 factor for KE of omnidirectional dispersion and expansion (respectively) come from in our cloud calcs page anyway?
It's not like we can proceed either without setting down some notes regarding how to tackle these feats tho. Hence why I was waiting for DT to clarify as such so that we could write some things down.Well, it seems like more staff members disagree than agree here.
This on the other hand, I can't agree with.I am against using KE for these feats in general.
This on the other hand, I can't agree with.
You’re wrong then, pal!