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Planetary KE feats REDUX

Would this be actually similar to a cloud dispersion feat?

That in fact the only difference is that those are debris or dense gas or plasma instead of water vapour.

Then there is other similar problem with dispersing planet debris as with dispersing clouds. (Esp. when forming a planet is more complicated than forming a cloud)






That I think this thread talks about the yield of explosion of a planet by measuring the speed of debris flying right?
 
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I currently have 56 threads in my "to-evaluate" backlog, I've added this to the list, and will get to it eventually.
Sisyphus-e1557869810488.jpg
 
It seems like the suggestions in this thread will not be accepted.
 
What do you think about the point about all the debris needing to travel at the same speed and covering the same distance? The off-screen thing is just one way to determine that.
Okay so, the formula has to be changed to a sphere, the current one is for a cylinder.

For the Rel KE, I guess you could just change the number being divided.
Same division of KE from the regular KE formula, going from (1/2) to (1/12) being 1/6
These have yet to be addressed by DT.
 
Well, it seems like more staff members disagree than agree here.
 
"""hijacking""" this thread to ask
where does the 1/12 and 1/4 factor for KE of omnidirectional dispersion and expansion (respectively) come from in our cloud calcs page anyway?
 
Really depends on the method of destruction. Overall, I also disagree. We should know when KE should be used or not.
 
Well, it seems like more staff members disagree than agree here.
It's not like we can proceed either without setting down some notes regarding how to tackle these feats tho. Hence why I was waiting for DT to clarify as such so that we could write some things down.
 
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