- 42,835
- 37,066
Yeah, the Animes take awhile
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
It is too long. Season 3 won't be out until at least the end of this year. Come on. We cannot ignore this achievement. You should take the option with static first, and then fix everything under the anime (when it comes out).So it's simple, like the case of Sonic, let's wait for the anime to come out to recapture the feat of Flashy, meanwhile it climbs above Genos.
bruh
Nope. As you can see (red circle), Psykos's hand is quite large against the background of the general destruction. Even so, the bottom of the frame shows the part that Tatsumaki did not destroy (orange circle). Also, the entire destroyed area is rather crooked, which is how Tatsumaki deformed it. But on the scan with Genos's blast, it can be seen that this part of the tower is intact, and it is also much lower than the hand of Psykos. In addition, it is exactly straight, not curved, and it does not seem at all that it is deformed.No, it doesn't work, the diameter of the tower that was calculated was its top, where it was totally crushed by Tatsumaki, the whole top was twisted by Tatsumaki.
We can ask other people if they think that 3 more plates can fit there. At least 2 can definitely fit. It is a fact.We do not see, they are in the pov and what we see, you are literally trying to give a result that you like, there is no reason to consider 3 more there.
Why? He's a calc member. Ugarik asked a question about some things, and I answered him.He doesn't matter, some blogs have not been evaluated and there are some where even Ugarik has so far refused.
But has he answered back?Ugarik asked a question about some things, and I answered him.
We can also see that Tatsumaki actually crushed only Psykos, and did not touch the tower. After all, the entire destroyed part is bleeding out in a fountain. Only the untouched part does not bleed.Nope. As you can see (red circle), Psykos's hand is quite large against the background of the general destruction. Even so, the bottom of the frame shows the part that Tatsumaki did not destroy (orange circle). Also, the entire destroyed area is rather crooked, which is how Tatsumaki deformed it. But on the scan with Genos's blast, it can be seen that this part of the tower is intact, and it is also much lower than the hand of Psykos. In addition, it is exactly straight, not curved, and it does not seem at all that it is deformed.
Only in a miniature frame does it seem that half of the tower is destroyed, but this same frame shows a tower with strange proportions, like Psykos, which has become much larger against the background of the tower. This is because small frames do not draw in detail. And as we can see, on large and detailed frames, only a small part of the top of the tower is squashed and curved, and took the untouched part for pixel scaling.
No it isn't... it IS a calc group discussion!Yeah, at this point this is closer to a calc group discussion than your average content revision.
Yes, but a down payment is required.It is too long. Season 3 won't be out until at least the end of this year. Come on. We cannot ignore this achievement. You should take the option with static first, and then fix everything under the anime (when it comes out).
First, it is totally useless for you to circle Psykos' hands, as they have been redone and were not the same size.Nope. As you can see (red circle), Psykos's hand is suite large against the background of the general destruction. Even so, the bottom of the frame shows the part that Tatsumaki did not destroy (orange circle). Also, the entire destroyed area is rather crooked, which is how Tatsumaki deformed it. But on the scan with Genos's blast, it can be seen that this part of the tower is intact, and it is also much lower than the hand of Psykos. In addition, it is exactly straight, not curved, and it does not seem at all that it is deformed.
Only in a miniature frame does it seem that half of the tower is destroyed, but this same frame shows a tower with strange proportions, like Psykos, which has become much larger against the background of the tower. This is because small frames do not draw in detail. And as we can see, on large and detailed frames, only a small part of the top of the tower is squashed and curved, and took the untouched part for pixel scaling.
okWe can ask other people if they think that 3 more plates can fit there. At least 2 can definitely fit. It is a fact.
He is a calc member, but the calculations have not been evaluated and furthermore, he did not say that all calculations were accepted, he said that the recalculations are good.Why? He's a calc member. Ugarik asked a question about some things, and I answered him.
They need to evaluate all calcs in the OP and decide if they are better to use than the current ones or notShould I call some more calc group members here?
It is best if somebody summarises what they need to evaluate first though.
YesShould I call some more calc group members here?
Murata simply drew more comfortable proportions for the contact between Tatsumaki and Psykos. Later, Psaykos was still large against the background of the width of the tower, even the lower, untouched part of the tower.First, it is totally useless for you to circle Psykos' hands, as they have been redone and were not the same size.
Psykos' hand does not exist here, she created black hands and notice something else, her body is coming out from the top of the tower which is totally crooked and twisted.
After that she remakes her body and consequently her arm.
Your point?This is what happens when people use pixel scaling for their feats. Authors and artists are not calculating pixels when they draw this stuff.
The title of the thread.Your point?
Rather, you specifically do not want to accept the fact that Murata changes proportions at his whim, and then restores them, and that the dimensions should always be judged by the most detailed scans, and not drawn in a more simplified style, especially considering that the size of Psikos will then become again as large as the width of the tower, which even at the very beginning, when Psykos was larger than the width of the tower, Tatsumaki's arms were visible from Psykos's chest.Whatever is against his argument, he finds an excuse to say that it is Murata's art.
1) Feat: Garou states that the spear accelerated by the jet of water "barely moves" in his eyes.Can somebody please link to the new and currently used calculations for these feats in a single post in a structured manner, so I can call some calc group members here?
Thank you.1) Feat: Garou states that the spear accelerated by the jet of water "barely moves" in his eyes.
Currently used calculation: Old.
New calculation: My.
In this discussion, arguments have been made several times for ignoring this feat.
2) Feat: The Atomic Samurai reflected many beam of Psykos, which, after being reflected, flew tens of kilometers.
Calculation: M.
3) Feat: The Genos beam flew almost 9 kilometers faster than the Psykos beam 400 meters.
Calculation: Here.
4) Feat: The Sea King jumped more than 20 meters, while the raindrops barely move in slow mo.
Currently used calculation: Old.
New calculation: My.
5) Feat: Sonic reacts to the same jump of the Sea King from the previous calculation and manages to jump 4 meters, while the Sea King in the anime is about 20-30 centimeters.
Calculation: USklaverei.
6) Feat: Iaian runs a long distance and cuts bullets while they are slowed down.
Currently used calculation: Old.
New calculation: My.
There was a lot of controversy on this topic in this discussion. There have been many arguments in favor of protecting the calculated distance, and there have also been many arguments in favor of the static dropping bullet version being wrong. There have also been many arguments in favor of defending the drop bullet version.
If it is so inconsistent why then is it using pixels if at all times it can give something different depending on the scale?Rather, you specifically do not want to accept the fact that Murata changes proportions at his whim, and then restores them, and that the dimensions should always be judged by the most detailed scans, and not drawn in a more simplified style, especially considering that the size of Psikos will then become again as large as the width of the tower, which even at the very beginning, when Psykos was larger than the width of the tower, Tatsumaki's arms were visible from Psykos's chest.
Murata always drew with this approach. Garou's house that the Centipede ate was either as wide as the width of the Centipede's body, then 5-8 times smaller than it visually, and then it is generally indicated that the Centipede is 15 meters wide.
Beefcake is indicated as 270 meters, but when Saitama jumped to a height equal to his height, the horizon became round, as if they were at an altitude of tens of kilometers. Neighboring cities could be seen (Although the distance between these cities is like between countries, judging by the world map).
Always like this. I do not argue that Murata is a divine artist, but he doesn't care about proportions if it's easier for him to draw. I won't say anything about comedy frame's or poorly detailed ones, this is already a typical thing for many manga artists.
This is clearly seen in the manga. In the anime, this was not visualized, making the Sea King's movement rather slow.the Sea King was painted blurry in Sonic's eyes.
How much dishonesty my friend, this is not Sonic's vision, where did you get it from? This is showing that the DSK is in motion and different from it, we can see the drops perfectly
Another thing that must also be done, you cannot use the distance found in the manga to calculate how much DSK has moved in the anime, they are different.
In the anime he comes from the vertical and the distance he travels is very small, this will reduce the results a lot since there, if he has covered 5 meters it is a lot.
Is it exactly 1 second?Head DSK height = 0.525 meters = 61 px
Screen = 1049 px
Distance = 0.525 * 1049 /(61 * 2 * tan(35deg)) = 6.446 meters
Head DSK height = 0.525 meters = 177 px
Screen = 1049 px
Distance = 0.525 * 1049 /(177 * 2 * tan(35deg)) = 2.221 meters
Total distance traveled = 6.446 - 2.221 = 4.225 meters
- DSK’s Speed = 4.225 / 0.00159655561 = 2646.32 m/s; Mach 7 (Hypersonic)
No, I don't know where you got that this was Sonic's vision, since we are shown the POV with Sonic right below, so tell me, how the hell is Sonic's vision?This is clearly seen in the manga. In the anime, this was not visualized, making the Sea King's movement rather slow.
IF manga and anime are somehow different, the version from the manga is taken.
But in the case of raindrops, we do not know the speed of their movements in the manga, in principle, so we take the anime.
Nothing vile. It's all true.