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Follow up to this thread, this time I present the revised profiles themselves and new discoveries regarding stats.
First, an update on Lifting Strength. After the previous revision I made a new Class 50 LS calc, which was also accepted. This bumps all the characters from Class 10 to 50.
Also, an AP upgrade. I recently become aware of a formula to calc vertical explosions that jettison air, and so I calced Shizuka Gozen (Samsho 2019 final boss) doing something similar, and it yielded 7-B.
This doesn't create any contradiction, since all characters already scaled to the same feat, and since there's no canon answer to who defeated her, I'd say it's safe to assume everyone could do it, since once again, nothing particular contradicts such notion, unlike other fighting games with more complex scaling.
Now, to the characters. This sandbox contains the updated versions of the profiles which currently exist on the wiki, namely Haohmaru, Nakoruru, Amakusa, Mizuki, Wan-Fu, Earthquake, Gen-an and the Warden. I'll put here a brief list of overall and specific additions.
General
Haohmaru
Nakoruru
Amakusa
Mizuki
Earthquake
Wan-Fu
Gen-an
Added Body Control via Gen-an Dappi.
Warden
Added Fire Manipulation because the boulder thrown by his catapult is aflame.
And here we are, a long-awaited revision and a more than enjoyable journey.
I didn't know much about Samsho before working on it, and I found out a very fascinating series with a splendid atmosphere and some great characters.
From here on, I'll work on refreshing the verse page and making profiles for the remaining main characters, starting with Shizuka Gozen to justify the verse's AP.
I thank all those who have beared with me so far, and Tonygameman who made some well-appreciated clean up in my sandbox.
First, an update on Lifting Strength. After the previous revision I made a new Class 50 LS calc, which was also accepted. This bumps all the characters from Class 10 to 50.
Also, an AP upgrade. I recently become aware of a formula to calc vertical explosions that jettison air, and so I calced Shizuka Gozen (Samsho 2019 final boss) doing something similar, and it yielded 7-B.
This doesn't create any contradiction, since all characters already scaled to the same feat, and since there's no canon answer to who defeated her, I'd say it's safe to assume everyone could do it, since once again, nothing particular contradicts such notion, unlike other fighting games with more complex scaling.
Now, to the characters. This sandbox contains the updated versions of the profiles which currently exist on the wiki, namely Haohmaru, Nakoruru, Amakusa, Mizuki, Wan-Fu, Earthquake, Gen-an and the Warden. I'll put here a brief list of overall and specific additions.
General
- Expanded summaries and various sections, mostly intelligence, techniques and equipment
- Added galleries, references and fighting style descriptions
- Rage Power to everyone. While the specifics and subtle differences in each game are clearly game mechanics, characters do always get stronger and it can't be ignored how a founding and recurring concept like the Wrath Meter is meant to be a thing in general. This also plays on the pseudo-realistic concept of emotions and adrenaline fueling the body in life-or-death situations.
- Added Acrobatics and Martial Arts, with descriptions and examples, to everyone.
- All characters have At least Peak Human stamina. While blatantly affected by wounds and stuff, these people are clearly meant to withstand more punishment than the average human, even just by seeing the average amount of gore they are exposed to recurrently in the series.
- The unexplained "tens of meters" range that all outdated fighting game verses uses/d to have has been replaced by Several Meters
Haohmaru
- Added a new key for his Warriors Rage self. Not much changes, but him being considerably older and more skilled warrants it.
- Removed Stats Amp, Aura and Explosion Manip, they are just byproducts of Chi Manip and are uselessly redundant.
- Added Genius Intelligence for reasons that can be directly read.
- Added Fire Manipulation because in Samsho 64 his Tenha Fuujinzan produces flames
Nakoruru
- Added a new key with related abilities because by the time of Warriors Rage she has ascended into a Spirit of Light.
- Removed Healing because that ability belongs to Rimururu only
- Added the following abilities:
- Animal Affinity (Can communicate with animals and call them, with them having a friendly behavior towards her most of the times. Fights in tandem with her hawk Mamahaha and her wolf Shikuru)
- Stealth Mastery (Mamahaha flies and fight without making a sound)
- Cloth Manipulation (Can make her cape vanish and supposedly reappear)
- Explosion Manipulation (Via Elelyu Kamui Rimuse)
- Flight (When carried by Mamahaha)
- Extrasensory Perception (Can hear and communicate with the voice of Nature. Sensed the unnatural rage within Zankuro's soul. Could feel things such as Shizuka's essence in her drum, Shizumaru's "demonic" alter-ego and Yuga's influence within Shiki. The voice of nature tells her where her opponents are hiding. Felt a great concentration and swirling of human thoughts in the land of Lesphia)
- Power Nullification (Used her soul energy to dispel Mizuki's lingering aura, which was still threatening nature even after her demise)
- Transformation (Can meld her soul with Gaia and become a Spirit of Light akin to the one who visited her many years ago, and she eventually did it before the events of SSWR)
- possibly self-Existence Erasure (Via Rera's Honorable Death)
- Incorporeality and likely Immortality (Types 1 and 7, due to her spiritual nature)
- Time Travel (Travelled across time to reach the era in which SSWR takes place)
- Clairvoyance (Learned of Rimururu's imprisonment through her communion with nature)
- Avatar Creation (Generated a pixie that acted as a proxy of herself, as Jigen Taishi's spell prevented her from entering Riten Kyo in her true form)
- Flight Self-explanatory
Amakusa
- Added a higher via Environmental Destruction
- Added a few notes to address Ambrosia's involvement in Samsho 1 and the matter of Light and Dark Amakusa
- Added the following abilities:
- Weapon Control (Can summon and dispel the Palenke Stone, as well as control it remotely)
- Immortality (Type 7; Ambrosia raised[3] his corpse as an undead. He later moved his soul to another body)
- Possession and Transformation (Took over[2] Shinzo Hattori's body and morphed[3] it to his likeness)
- Chaos Manipulation (Used[4] the Palenke Stone to cause[2] plagues, strange phenomena, repeated outbreaks of war, frost, floods, fire and famine on a planetary scale)
- Healing (The Palenke Stone can cure[6] diseases and other physical anomalies)
- Telekinesis (Via several of his techniques. Cut a tenshu[7] in half without touching it)
- Energy Projection (Via various abilities)
- Portal Creation (Via Kouma Shorai Ha)
- Intangibility (Via Ohma Kiza, which is basically Akuma's Ashura Senku)
- Soul Manipulation (Implies to be able of manipulating the souls[8] of defeated enemies, likely as Mizuki does, and possesses ESP abilities related to souls)
- Extrasensory Perception (Can analyze souls and tell their value,[9] color[10] and development level.[11] Sensed Yuga's power[12] in Shiki, the evil[13] inside Mina, Shizumaru's demonic half[14], Souija's presence[15] within Sougetsu's sword and the hold[16] that Kagaribi had on Basara)
- Astral Projection (Can manifest[7] himself as a glowing specter
- Necromancy (Brought[2] Zankuro back to life[17] and gave Basara a second chance to walk the living world as a yūrei)
- Sealing (Sealed[18][17] Zankuro upon failing to bend him to his will
- Sealing Nullification (Was about to liberate[7] Ambrosia from the seal that contained him. Broke the seal[17] that kept him imprisoned in the demon world, although it took him a few months
- Absorption (Can absorb evil power[3] into the Palenke Stone
- Summoning and Size Manipulation (Evoked the new Shimabara Castle, making it rise from beneath the ground, and made it grow larger day by day)
Mizuki
- Added a Higher and a Note for the same reason of Amakusa's
- Removed Sealing because I have no idea where it would come from. Summoning has been embedded into Animal Manip and Pocket Reality
- Added the following abilities:
- Possession and Biological Manipulation (Took over the body[2] of the priest Bizuki[3] when she tried to exorcise her and partly altered her body
- Weapon Mastery and Control (Utilizes her Tamagushi with the same efficiency of a sword and can keep it suspended in the air or control it remotely when clashing weapons with the opponent
- Bodily Weaponry (Long and sharp claw-like nails
- Chaos Manipulation (Used[4] the Palenke and the Tangiers Stones to unleash ominous winds[5] and various disasters[6] on a planetary scale. Moreover, she made the Demon World exert its influence on humanity, driving them to evil and allowing demons to walk the land and possess innocent humans.[2] Because of her influence, the very soul of Nature[2] itself was being absorbed into that of the Demon World. Such imbalance of the natural order was going to destroy the entire world even once Mizuki and Ambrosia had been defeated, and it took most of Nakoruru's soul energy[7] to prevent it
- Astral Projection (Can manifest herself across great distances and even assault her targets[6)
- Weather Manipulation (Generated a storm and smote Haohmaru, Jubei, Kyoshiro and/or Sieger with lightnings.[8] She later did the same to Amakusa[6])
- Soul Manipulation (Would have collected the souls of Haohmaru, Jubei, Kyoshiro and Sieger, which she needed to break[9] Ambrosia's seal.[8] Killed Amakusa's soul while leaving Shinzo Hattori's body alive[6])
- Necromancy (Raised undead soldiers[10] to attack Sieger's country and they kept lingering even after her demise)
- Animal Manipulation (Has absolute authority over her demon pet Maju and can summon it at will),
- Pocket Reality Manipulation (Can hide Maju whole under her gown and perform surprise attacks),
- Energy Projection and Status Effect Inducement (Via Jashin Kyoumei. Mizuki projects or materializes a magical seal that deals physical damage and messes with the opponent, represented in-game as a grim reaper that stalks them and reverses their controls)
- Portal Creation (Via Haki Inmetsu Jin)
- Telekinesis (Via several of her techniques)
- Fire Manipulation and Explosion Manipulation (Via several techniques, such as those here above)
- Duplication (Via Genma En Magakon),
- limited Speed Amplification (Can perform magical dashes at greater speed than normal)
- Electricity Manipulation (Maju can charge itself with lightning)
Earthquake
- Added the following abilities
- Large Size (Type 0; 280 cm)
- Teleportation and Smoke Manipulation (Can vanish and then reappear from a cloud of smoke via Fat Chainsaw and Fat Replica Attack),
- Illusion Creation replaces Duplication (Via Fat Copy)
- Air Manipulation and Fragrance Manipulation (Via Skunk Burst)
Wan-Fu
- Added a note regarding his appearance in Samsho 6
- Added the following abilities:
- Fire Manipulation (Can ingnite his weapons as senn in many techniques)
- Sound Manipulation (Can speak so loudly to hurt the ear[3] and be heard beyond three mountains afar[
- Breaking the Fourth Wall (Scolded the player[5] for expecting a common ending from him
Gen-an
Added Body Control via Gen-an Dappi.
Warden
Added Fire Manipulation because the boulder thrown by his catapult is aflame.
And here we are, a long-awaited revision and a more than enjoyable journey.
I didn't know much about Samsho before working on it, and I found out a very fascinating series with a splendid atmosphere and some great characters.
From here on, I'll work on refreshing the verse page and making profiles for the remaining main characters, starting with Shizuka Gozen to justify the verse's AP.
I thank all those who have beared with me so far, and Tonygameman who made some well-appreciated clean up in my sandbox.