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Not sure it would work, since we have Dalamadur at MFTL+ attack and reaction speed which I'm pretty sure doesn't work with KE? In any case, any motion Dalamadur does do in-game never comes close to baseline Elder level at Massively Hypersonic, so I'm not sure what the logic partitioning is there. Not a calc expert though.Oh hey, I just had an idea for a Calc. It's probably useless as **** given who it's for but I think it would be interesting. So for the longest time Naruto used a Calc involving a giant snake lunging at something with the speed of a normal snake attack and got ridiculous KE from it. You guys think we could do the same for Dalamadur?
EDIT: I'm referring to this calc btw.
I meant just scale it to an actual snake's speed when it strikes and see what the results come out to. You could even use a highball and use the speed of sound since much weaker and slower monsters outright use sound as attacks that can be reacted to by other characters/monsters.Not sure it would work, since we have Dalamadur at MFTL+ attack and reaction speed which I'm pretty sure doesn't work with KE? In any case, any motion Dalamadur does do in-game never comes close to baseline Elder level at Massively Hypersonic, so I'm not sure what the logic partitioning is there. Not a calc expert though.
Yeah, FTL KE breaks the physics you'd be using to calculate it, and Dalamadur just doesn't move anywhere near fast enough to justify this (on top of that, this calc seems to be off of a snake double the size of Dalamadur? I'm having trouble tracing where they get a lot of these numbers but I don't really care much to anyhow)Not sure it would work, since we have Dalamadur at MFTL+ attack and reaction speed which I'm pretty sure doesn't work with KE? In any case, any motion Dalamadur does do in-game never comes close to baseline Elder level at Massively Hypersonic, so I'm not sure what the logic partitioning is there. Not a calc expert though.
If we're talking Dala movement, this intro clip of Shah could help somewhat? seems to indicate that it can be pretty fast tbhYeah, FTL KE breaks the physics you'd be using to calculate it, and Dalamadur just doesn't move anywhere near fast enough to justify this (on top of that, this calc seems to be off of a snake double the size of Dalamadur? I'm having trouble tracing where they get a lot of these numbers but I don't really care much to anyhow)
None on my end, I still have those Iceborne elders and Magnamalo/Sunbreak elders lined up farther up in the thread. They all should be good, just needing calc group approval.Any updates on the profiles/planned new profiles?
Also Goss Harag profile pls
Link so i can ask the calc members to comeNone on my end, I still have those Iceborne elders and Magnamalo/Sunbreak elders lined up farther up in the thread. They all should be good, just needing calc group approval.
These should be final!Link so i can ask the calc members to come
Scorned Magnamalo's AP says Small Country Level.These should be final!
Scorned's AP has been fixed.Scorned Magnamalo's AP says Small Country Level.
Edit: Are we still saying Velkhana is only normal Elder Tier even when we're giving it the Sapphire Star feat? It's also the only Elder Dragon that doesn't get utterly curbstomped by Nergigante as shown by the fact that unlike every other Elder Dragon, Velkhana can actually kick it off after getting slammed into the ground.
Well, yeah. As a believer in most monsters being in the same relative ballpark as each other - it wouldn't surprise me if a regular Tigrex could off a Bazelgeuse, for example, and it just made sense that a Congalala could get some good hits in on a Deviljho before ultimately being overpowered - I do believe that individual monsters can indeed shove each other around as if in any typical ecosystem. There wasn't much discourse in response to that idea when I brought it up, so that train of thought was kind of left hanging.I get that, but I'm pretty sure even you were advocating that the Monster Profiles could have higher tiered members of their normal species at one point. Before I forget, are we ever gonna eventually give the Monsters Tempered/Arch-Tempered Keys? They're blatantly more powerful than their normal selves. I'm pretty sure the Guidebook even says that Tempered Monsters are Elder Dragon tier or something like that.
I wouldn't mind that to be honest. Btw, what happened to those plans to make profiles for the Stories characters? I know people were working on that for awhile now.New key format?
Apex Monsters like Legiana and Diablos: "High 8-C up to High 6-C"
Elder Dragons like Teostra and Velkhana: "High 6-C up to Low 6-B"
Far as I can tell, nobody is working on anything Stories-related at the moment.I wouldn't mind that to be honest. Btw, what happened to those plans to make profiles for the Stories characters? I know people were working on that for awhile now.
Oh nvm, i thought you need a calc to be evaluated lelThese should be final!
All of these sandboxes have been published. Yay!Oh nvm, i thought you need a calc to be evaluated lel
Yeah all of it looks good, you can publish those soon
Lunagaron is gonna be a bit janky since it has that turf war with Malzeno where it didn't get immediately curbstomped and actually managed to slam it into the floor for a brief moment before getting air juggled.Great, now we can proceed on making more profiles later on (otw Goss Harag Lunagaron profi-#Slapped)
I guess in terms of being one shot it didn't but it was still grossly overpowered the moment Malzeno got proper leverage, and it ties with Zinogre so I'd go High 8-C insteadit didn't get immediately curbstomped
True, but like Sigi was suggesting earlier, we could also just make the Apex Level Monsters a variable tier up to Elder Dragon level since some Apexes can actually compete with and harm ED level Monsters like when they fight Deviljho despite World hella doubling down on Deviljho being physically stronger than Elder Dragons but still tying with them thanks to their better elemental abilities.I guess in terms of being one shot it didn't but it was still grossly overpowered the moment Malzeno got proper leverage, and it ties with Zinogre so I'd go High 8-C instead
It should be noted that, in the initial head-on assault where both were fully aware of each other, Lunagaron stopped Malzeno's charge dead in its path, and proceeded to stun and knock over the latter hard enough to shake the screen should a hunter be standing nearby. It also helps that the turf war immediately thereafter puts Lunagaron in a mountable state right after where its standard attacks can be used to not only damage Malzeno but knock it over and inflict Iceblight on it.I guess in terms of being one shot it didn't but it was still grossly overpowered the moment Malzeno got proper leverage, and it ties with Zinogre so I'd go High 8-C instead
It does show that they can still stagger and harm them, even if it's minimal though."stopped Malzeno's charge" is a bit misleading
what actually happens is it stops itself after being briefly blinded by a blast of ice, leading to Lunagaron flipping them over for a remarkably small amount of their health, and once Malzeno properly gets a grip on them, they're totally overpowered
It's honestly probably one of the clearest instances of a sheer gap between Elder Dragons and normal monsters when you really look at it
Also I doubt it'd do much for calc purposes, but this clip of Kushala Daora changing the weather is legit really cool
All monster storm generation feats are basically capped as it is to either Kushala or Kirin's current accepted level due to horizon scaling being capped at like 20 to 50 km in most cases after the old wiki horizon rework. That said, it is really cool to see these creatures having such an impact on their environment by virtue of being living forces of nature.Also something I don't think that ever got calced was upon Nakarkos dying, the stormy and darkened sky almost immediately brightens and clears up
Doesn't that shit one-shot you?All monster storm generation feats are basically capped as it is to either Kushala or Kirin's current accepted level due to horizon scaling being capped at like 20 to 50 km in most cases after the old wiki horizon rework. That said, it is really cool to see these creatures having such an impact on their environment by virtue of being living forces of nature.
In other news, does anyone else have thoughts about how Alatreon's Escaton Judgement explicitly bypasses defense and elemental defense to deal fixed damage? Due to the fact that it's described as a shockwave rather than an explosion, I could see it being considered a sort of durability negation feat. Kind of like, freezing/baking hunters from the inside out - or at least going straight through their armor.
It does rapid ticks of damage rather than an instant burst of damage, but if you don't manage to suppress its nuke at least once within your six-minute clock, it will deal enough ticks of damage fast enough to kill a full-health hunter in less than half a second. So technically not a true one-hit kill, unlike Safi or Fatalis's nukes, but it will bulldoze straight through your pitiful max potion since it does more than four times your max health and is unsurvivable in solo (the cat revive item straight-up does not work, you just die).Doesn't that shit one-shot you?
In that case yeah, I'd say it's either Dura Nag or a higher rating for Alatreon's Escaton Judgement. I think World did a good job showcasing the power that Black Dragons wield being at the top of the food chain since they're the only enemies in the entire game that have a One-Shot Kill button if it lands.It does rapid ticks of damage rather than an instant burst of damage, but if you don't manage to suppress its nuke at least once within your six-minute clock, it will deal enough ticks of damage fast enough to kill a full-health hunter in less than half a second. So technically not a true one-hit kill, unlike Safi or Fatalis's nukes, but it will bulldoze straight through your pitiful max potion since it does more than four times your max health and is unsurvivable in solo (the cat revive item straight-up does not work, you just die).
However, if you have a coordinated team of four speed eating/wide-range max potion spammers, a full-power Escaton is technically survivable if nobody misses timing but mistime it by a quarter second and you're dead. If you're good enough to earn an elemental topple at least twice between Escatons, you can survive the whole blast without healing at all.
In hindsight, a higher rating would work just fine since it's described in the Iceborne ecology book as basically being just releasing a huge of energy, nothing "special", so to speak.In that case yeah, I'd say it's either Dura Nag or a higher rating for Alatreon's Escaton Judgement. I think World did a good job showcasing the power that Black Dragons wield being at the top of the food chain since they're the only enemies in the entire game that have a One-Shot Kill button if it lands.
It's also pretty funny that, in 2 Dos, Yama Tsukami had a one-shot move while White Fatalis didn't (the game introduced both). Yama was also the actual final boss there.This attack, which unleashes an extreme shockwave containing all elements, is called "Escaton Judgment". To be honest, it might not be an intentional attack for Alatreon. When it transitions from a Dragon Active state to a Fire or Ice Active state, it releases a tremendously powerful combined energy, that's all. Its power, comparable to that of a natural disaster, is said to take away the vitality of all things in an instant.