GimmyJibbsJr
They/Them- 1,438
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Yeah, those sections could probably use some revision. I wager some bits in the Power of the Verse section is gonna be fixed when we eventually get to the CRT about item descriptions, right?
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Probably. I'm honestly not super interested in material/item descriptions myself, so I'm not involved with figuring out powers and abilities for hunters beyond what we can physically do in game (i.e. Body Puppetry via Wirebugs or Light Manipulation via Flashpods), nor am I going to sift through materials for evidence on monster capabilities unless it's already something they can be observed doing.Yeah, those sections could probably use some revision. I wager some bits in the Power of the Verse section is gonna be fixed when we eventually get to the CRT about item descriptions, right?
Just gonna bump this because Brachy's Profile bothers me.
Yeah, but Monster Hunter is one of those versus where genuine one-shots are pretty uncommon. Deviljho doesn't instantly kill apexes despite trouncing them in an outright fight (even when they have a disadvantage in terms of flight), and this is very specifically poison so seems more like "The pink rathian can break their skin and draw some blood, which is enough to make the Bazelgeuse figure it's not worth the effort" than "A pink rathian can fight a Bazelgeuse straight up until limps away almost dying of poison"Pink rathian can also send bazelgeuse packing with poison instead of just falling over - note that if pink rathian can fight bazelgeuse, they could probably survive a hit from them based on how much bazel dive bomb initiates and how frequently rathian is the defender, rather than the aggressor, in any turf conflict it is depicted in - it's far more likely a bazelgeuse approached the nest, attacked, and was repelled. Though one could chalk the situation up to poison hax, this isn't the kind of series where monster fights just happen without one belligerent even being touched, especially if said belligerent is naturally far weaker the one it defeats.
Always found it weird that you can only ever encounter Savage Deviljhos in gameplay when this happens, but regardless...There's also the cutscene in Iceborne where a regular Yian Garuga stunned, pushed back, and knocked over a Deviljho, making it just up and leave rather than bother pressing. Yian Garuga has always been an apex-level monster, or slightly lower than that, being the same threat level as Uragaan, Duramboros, Zinogre, Rathalos, etc. in Generations, 4, 3U, and so on. One can argue that the Guiding Lands augmented that individual to be stronger than normal, that Deviljho was also an inhabitant of the Guiding Lands as well so eh.
okay at this point I feel Deviljho may just be way weaker than we're giving them credit forAnd finally, Legends of the Guild has a Congalala smacking a Deviljho hard enough to disorient it and the bout definitely was a struggle, not the Congalala just falling over to a ninety-billion times multiplicative disadvantage.
I feel like this is really all due to CAPCOM's general design philosophy that monsters, even elder dragons, are roughly comparable to each other, despite some being clearly stronger than others in certain (or all) regards. Like, tyrannosaurs versus elephants versus hippos. This is why monsters can smack each other around and have actual fights. Like, wirebug riding is a straight-up lore power used by Kamura hunters, and you can hurt Magnamalo with Rathalos attacks - this is even implied with one of the main Rise trailers. If you want to get technical, you can hurt Kushala with Kulu-Ya-Ku. It's not a case of using wirebugs to allow monsters to hit harder than they would normally be able to, since they use elemental attacks as well.I can't really counter the Black Diablos stuff, I just think it's weird and probably not consistent but at this point the Congalala showing genuinely makes me wonder if the opposite, that Deviljho is High 8-C likely High 6-C, can be argued
Hence the reasoning for suggesting "At least High 8-C, at most High 6-C".I mean canonically speaking monsters vary greatly in size, age and appearance. It doesn't take too much of a leap in logic to assume their power-levels would greatly vary too (Look no further than this guy).
Bruh....I just recalled, the Hell Hunters literally defeated a Lunastra and Ashen Lao-Shan Lung at the same time "effortlessly", and then lost to a Tigrex, and since then they have pretty much stopped taking on hunting quests due to being traumatized or something like that. Anyone wanna talk about that?
Well, the Felyne who had been tailing them when they actually did the deed certainly thinks so. Plus, you get the ability to trade for Ashen Lao Shan and Lunastra parts after the questline is done, so...Wait is it actually confirmed that they killed Luna and Ashen lao effortlessly, or is that just their own claim? I was always under the impression that it was all bluster, altho it's been a while since I played a game with them in it lmao
I am going to become the jokerI just recalled, the Hell Hunters literally defeated a Lunastra and Ashen Lao-Shan Lung at the same time "effortlessly", and then lost to a Tigrex, and since then they have pretty much stopped taking on hunting quests due to being traumatized or something like that. Anyone wanna talk about that?
Okay, that makes more sense. Still means a Tigrex was that damn strong though.Edit: They trounced the Ashen Lao-Shan Lung and Lunastra after losing to the Tigrex, but that doesn't exactly change that they were once hugely skilled, famous hunters who flopped against a Tigrex and had been wallowing since; it's unlikely they "increased in power" in the time between their fall from grace and the time they went out to take down the two elder dragons, it's more likely they were always that skilled and just applied themselves again.
Cool. Btw, has anyone gotten around to getting any of the other Kinship Attacks Calc'd or getting those new LS Calcs added?Well, back to game talk: the Title Update 2 trailer is officially out. The update is slated for 9/29.
What the flip Risen Chameleos is so cool and it's locked behind MR 110 which means they have free reign with how bonkers it can be and it's got new armor and I can't wait for Risen Kushala and Risen Teostra and-
Probably a holdover from a previous calculation or something.Why are all the monsters like Great Jaggi, Velocidrome and Great Jagras only 8-C? I get they're weaker than Barroth but they should be at least 8-C+ from downloading, not full on 8-C, they aren't that much weaker.
Sounds good to me, I just want them to be accurate.As an aside, I feel like we could do better for the Barroth boulder crush feat. This anthill is what we can actually see Barroth crushing (albeit it's probably made of packed soil and sediment rather than straight stone), and last I checked, the stones used in the Barroth calc are not breakable by anything, even in-game. We might be able to use the boulder in the intersection area of the Wildspire Waste as a baseline, since even Kulu-Ya-Ku can break those, though those might again be anthills and hence would possibly come up with a far lower result than the current one - I estimate somewhere in 9-A.
Basically, yeah, we definitely have to re-evaluate the low-tier monsters overall.
Fully updated to current CRTs and scaling. The abilities and powers could be made prettier but aside from that, everything functions.Hey Sigilavox, how's that Safi'jiiva Sandbox coming along?
Shouldn't Xeno'jiiva scale to Dalamadur in speed since it's directly powered by two of them? We already have it scaled like that on its actual profile anyways.Fully updated to current CRTs and scaling. The abilities and powers could be made prettier but aside from that, everything functions.
Got it. Though I don’t agree with the idea that Xeno should scale to Dala, I will change it to fit the scaling standards we’ve set out.Shouldn't Xeno'jiiva scale to Dalamadur in speed since it's directly powered by two of them? We already have it scaled like that on its actual profile anyways.
For real though. Btw, can we fix Nergigante's Intelligence? We're not allowed to use ratings that aren't in the intelligence page anymore plus Ruiner Nergigante has a weakness to the Dragon Element meaning it's smarter than normal Nergigante is.Just saying that if we ever get confirmation that the New World is, like, bigger than 100 km across, Zorah’s AP will shoot up immensely.
Where's our source for dragon element attacking the mind? As far as I'm aware, that's only fanon until we actually get a statement on how dragon element is different from just "a mysterious form of energy" aka Energy Projection with a dash of Power Nullification.For real though. Btw, can we fix Nergigante's Intelligence? We're not allowed to use ratings that aren't in the intelligence page anymore plus Ruiner Nergigante has a weakness to the Dragon Element meaning it's smarter than normal Nergigante is.
Makes sense; forming attachments and such would be High Animalistic in my book given how real life animals can be thankful for people saving them and all.The one Pukei Pukei you save as Geralt in World seemed to be decently smart, as it recognized an ally, went to help, and formed an attachment to Geralt, it seems
Side note I woulda loved to see Pukei Pukei travel with Geralt lmao
There's also all the monster bonding shenanigans from Stories and how the monsties in those games seem to be able to be trained to do complicated fighting techniques for their Kinship Attacks like Pukei making an entire ******* storm cloud made of poison and shielding its rider with its tongue, Rajang smashing the ground and jumping from all the rubble it made to reach the biggest boulder in the rubble so it can grab it and infuse it with its element before chucking it like a bomb, Quarapeco literally knows how to light fuses for bombs and understands what a barrel bomb is in the first place, Brachydios doing an entire training montage where its also very clearly shown practicing boxing, I can keep going with stuff like this for awhile but the point is the Monsters have the capacity for high intelligence since they show emotional intelligence, general intelligence and combat intelligence beyond what any normal animal could manage outside of cartoons and movies aside from maybe Orcas or something.Makes sense; forming attachments and such would be High Animalistic in my book given how real life animals can be thankful for people saving them and all.
Since the grimalkyne was there at the end when presenting the gift, it’s a little vague whether it was an already domesticated pukei or something of the sort, but I can see arguments for Below Average akin to Pokémon.
So The Hunter has Dura Neg? Sweet.I was looking at some skills in the game and I saw that the Fencing skill fits a lot in "Ignore Durability". From what I've seen it's an ability that prevents attacks from being bounced, that is, in the case the blade or hammer edge (??) are not bounced by a greater resistance, or harder and thicker scales in the case of the game, thus doing the weapon cuts through the monster's durability inevitably, ignoring it.
I don't know if this affects probability, or just in some cases the attack doesn't bounce back. But I saw that there was nothing about the ability to ignore durability on the Hunter page, so I decided to bring it to know your opinion.