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After a few months, it's finally here. Castlevania as a series hasn't gotten the best of treatments as of late (ignoring the Netflix Adaptation), with no new game on the horizon and being exploited by Konami to no end to the point they decided to celebrate the series by doing an NFT auction, it's sad to see the series in this state. While I'd love to have this CRT posted last year for the anniversary, there wasn't enough time to go through everything and formatting the upgrades in time, so consider this a late 35th anniversary present that the series deserves. But enough talk, have at you!!
Mainline
For starters, let's get the stats out of the way. For Speed everyone will be buffed to Massively FTL+ with these calcs that are accepted for any 4-A to lower end 2-C characters, to being Infinite for the stronger top tiers thanks to Death having a feat in the novels where his normal attacks are capable of killing distance itself to attack his foes instantly.
For Lifting Strength, the 4-A characters will upscale from the Twinkle Rod's ability to pull down a star from orbit, granting them all Stellar level Lifting Strength. All of the top tiers that scales to or is stronger than Dracula's weakest state possible scales to Immeasurable thanks to him being able to lift the entirety of Castlevania at his weakest state, which is an entire world with another dimension below it.
AP will be a major change. For starters every boss in Castlevania will scale to 4-A thanks to their feats of sustaining one of the paintings made by Brauner, which is stated to be alternate worlds, one of them being large enough to contain numerous stars in the background. So that means anyone who remotely scales to the likes of Medusa, Werewolf, Dullahan, etc. would be on this level of power.
For the characters like Dario and Dmitrii, they should scale to High 3-A, possibly Low 2-C due to the fact that the latter was capable of sustaining the Abyss, a realm that can hold infinite number of monsters as it's where they come from. The Low 2-C part comes from the fact that when Menace dies, the entire castle collapses as a result, which is an entire world with another dimension below it. Since Dmitrii was capable of doing this feat, and Dario is essentially Dmitrii's rival, they should scale to this feat. Shaft also scales to the Low 2-C feat for sustaining the inverted castle.
As for all the top tiers, they will be upgraded to 2-C thanks to the Time Reaper's feat who threatened to erase all the Castlevania timelines The thing that makes this feat 2-C and not Low 2-C for those of you that are curious is the fact that in the game, Cornell is a playable character and one of the chosen warriors picked by Aeon to stop the Time Reaper. Cornell is from the Nintendo 64 Castlevania games, which aren't canon to the main timeline of the series. But Igarashi has stated in the past that any game that doesn't fit with the main timeline of the series he considers to be alternate universes/timelines.
IGA: 黙示録、黙示録外伝、Circle of the Moon、Order of Shadows、THE ARCADEは、世界観を同じくした別の世界の物語となります。黙示録、黙示録外伝、Circle of the Moonは、製作者の意図として、そのように扱っております。
Translation: Regarding Castlevania 64, Legacy of Darkness, Circle of the Moon, Order of Shadows and the Arcade, they are stories from a separate world with the same world view. Castlevania 64, Legacy of Darkness and Circle of the Moon are treated in the same way as the makers intended.
This is something very consistent with Igarashi and even other people at Konami when it comes to how the games are treated. Further proof can be found with series supervisor Adi Shankar, who in an interview regarding the Netflix series has flat out said that any games that aren't canon are parallel universes within the same multiverse. Which lines up with what Igarashi said above about the non canon games being in separate worlds with the same world view. Considering how Aeon calls upon Cornell to aid him in stopping the timelines from being erased, it wouldn't make any sense for this feat to only be Low 2-C considering Cornell doesn't belong in the main timeline, and wouldn't be affected by this event should it only target the main timeline. This feat is consistent with the fact that Dracula is capable of destabilizing the flow of time itself while at his weakest state possible, and his power can manifest itself in the form of an entire alternate dimension, his castle and is able to sustain the entirety of his castle and the inverted castle, which is an entire world with another dimension below it. Considering how the castle is a blatant stabilization feat and this happens in virtually every single game in the series, on top of other characters being capable of replicating the same feat like Richter, Shaft and others, it's safe to say that 2-C should be the rating they should get.Though there is a possible chance that you can interpret the Time Reaper's feat as Low 1-C just for the fact that them saying the flow of time was being threatened can mean the time reaper can erase a higher dimensional timeline that encompasses the entirety of the Castlevania multiverse but we'd need more consistency with that for it to be legit.
Lords of Shadow
Yes even this part of the series is getting the upgrades it deserves.
So for starters, the 5-A feat is to be blunt, kinda downplaying what the characters are capable of. Gabriel for instance is capable of defeating Satan when wearing the God Mask, which is stated that the user can destroy the entire Universe, so a blatant 3-A feat right there. For anyone comparable to LoS Dracula, they should be upgraded to Low 2-C as the castle is once again created by his power and he can sustain it. And yes it's also stated to be an alternate world and Dracula ends up BFR'ing one of Satan's Acolytes to the dimension that is his castle despite being in the human world.
Speed should be overhauled too as having mere light magic isn't really enough to get FTL, there is other things that can buff the series above FTL though. The characters can keep up with creatures who can react to Holy Water blasts, which is powered by literal sunlight, and they can tag vampires, who's blood makes them perceive lasers as slow, which should be this fast. So Massively FTL for the Lords of Shadow crew.
As for Lifting Strength, anyone that's 3-A should scale to Class K thanks to Gabriel's feat of pulling a giant Ogre down with his strength. Anyone that's Low 2-C scales to Class T thanks to Dracula and Alucard being able to pull the Leviathan apart.
Abilities
Sooo yeah let's cut to the chase. What this series has and what should be added to the profiles is way too vast for it to be listed onto this CRT as there's piles upon piles of new abilities and resistances for the characters. So after a long time of working on, arguably the most difficult part of this entire revision project, I have compiled a list of every single noteworthy characters in the franchise with their profiles all ready to go with all of their abilities, stats, equipment, etc. all listed and ready to go in my Sandbox, alongside a page for the Belmont Bloodline. Once the revisions get accepted everything in my sandbox will be cut and pasted into the profiles as I've formatted every single character to be a finished page with all of the work done. There's also a Cosmology Blog redone with all of the extra lore in mind and explaining how the series works in case anyone is curious.
So for a series as vast as Castlevania, there isn't really much of a concrete scaling for the main cast and the villains that exists out there, here's where we'll try to remedy that by going through every single canonical game in the series, explain why certain characters scale above the others, and after the mainline one is done, we will cover the non canon characters given the nature of the Multiverse in Castlevania.
Scaling
So yeah, we're going to tackle the scaling for the series since there hasn't been a proper scaling on where the characters lie in the site, so let's get into it.
Our first list starts with:
Vampire Killer Leon > Death =?= Walter > WoA Leon
We know Dracula's first form is basically Base Mathias (Around featless) + Walter's powers
WoA Leon defeated some notable demons like Succubus, Joachim and Medusa
As Trevor stated in Curse of Darkness, he didn't fought the events of this game alone, and that's right, but Castlevania's lore during the games made one thing very clear: not everything can damage Dracula, that's one of the reasons for why the Vampire Killer is so important, since he's capable of doing just that, games like Order of Ecclesia showed how the humans had to try different tricks in order to fight Dracula, that being the Dominus. Now, with that mind, we can safely say that Sypha and Grant may help as backup, but they couldn't really be scaled to Trevor or Dracula (Or Alucard), because they lack the means to damage him, Trevor and Alucard (As showed in later games) had weapons that could successfully harm Drac, the scaling should work with these two. I know that in gameplay, Sypha and Grant are capable of even soloing Dracula, but when we have actual Lore going against such thing, that should be count as game mech, against Death, however, there isn't such invulnerability, so Sypha and Grant should be around comparable to Death by being to fight, react and damage him, while Trevor and Alucard scale a little higher for being able to fight Dracula, while not being exactly as powerful as him
Trevor and Alucard fought, but they obviously didn't used their full power, so instead of scaling one higher than the other, they should downscale a little from Dracula
So our list goes to:
C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon > Death = Sypha = Grant =?= Walter > WoA Leon > Succubus, Joachim, Medusa
There is one very clear cut statement about Hector and Isaac's power: They have a power that rivals that of Death, that alone makes our job easier here
During the story, Trevor defeats Hector rather easily at first (Hector didn't had his full power), fights Isaac (And had a upper hand), and finally fought Full Power Hector in the end, and still was just a test for him. That does show us that Trevor is stronger than Death (Already clear to us) and the Forgemasters. Now, the real implication of Trevor's power in CoD is Hector's statement to Julia, since when Dracula comes back, Hector says they need to call Trevor, and says he can defeat Dracula again.
Now a list of Hector's bases for this statement: He saw Trevor's might first hand, he didn't knew Dracula was weakened, he lived with dracula for many years and has a good idea of his power
With that in mind, CoD Trevor should be capable of defeating C3 Dracula (The Dracula that Hector has in mind), we see how he is stronger than before, has much more magic powers and can fight Death level characters without using his full power, and one of these (Hector) actually defeated the weakened Dracula, so the scaling makes sense
About the other new character, Saint Germain, he is seen fighting Zead (Death in disguise) and fought Hector, so he should be around their level at first, eventually going one step above
CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon > Vampire and Demons of the Night
One important note, however, is that here is the start of Dracula's resurrections, and with that, his power growth. As stated multiple times during the games, Dracula gets stronger with every full resurrection, meaning the scaling starts to get a bit bigger now
Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon > Vampire and Demons of the Night
Worth noting that Dracula didn't revived twice with these games, he escaped in Adventure and died during Belmont's Revenge
Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon > The Night
Our scaling leaves the game like this:
Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Juste Belmont > Death = Maxim = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon > The Night
The current canonical fight of Richter vs Dracula, plot wise, is the SOTN one, why? Because that game is the direct sequel to Rondo of Blood with the final boss of the game being in the very beginning of the game, and despite Richter's battle being showed in many different games (Dracula X, Dracula X Chronicles, Rondo of Blood, etc), there's several statements on Maria aiding Richter in the final fight with Dracula and rivaling the powers of a Belmont, which is best shown in SOTN where she aids him when he's in need of help, therefore the most canonical showing of the scaling has to be SOTN's.
With that in mind, both RoB Drac and Richter should be equal, and Maria should scale from them. Maria's alternate mode isn't an actual ending done by player choice (The case of Dark Lord Soma and Richter's death), so it can't be used
Our scaling ends like this:
RoB Dracula = RoB Richter = Maria > Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Juste Belmont > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon > The Night
Alucard defeats a much stronger Maria and Richter as well as defeat Dracula in SOTN when he resurrects all by himself with no outside help unlike his victory back in C3. So by default he scales far above everyone in the list thus far. As for anyone who's skeptical on using the PSP version of SOTN to justify Alucard fighting Maria as canonical when the original PS1 version didn't have it, It's canonical that they've fought as stated by Alucard himself. Also this time Maria isn't capable of keeping up with Richter as Alucard himself alongside many others believe Richter's the strongest vampire hunter at the time, and Maria entrusts Alucard to stop Richter's rule over the castle. Also due to Richter's inner desires to keep fighting Dracula for eternity, and all of the previous statements of him being the strongest Vampire hunter at the time, it's not much of a stretch to assume SOTN Richter should be at least comparable to SOTN Dracula.
So the scaling is as follows:
SOTN Alucard > SOTN Dracula = SOTN Richter > SOTN Maria > RoB Dracula = RoB Richter = RoB Maria > Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Juste Belmont > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon > The Night
So unlike the rest of the main cast who can take on and flat out defeat Dracula, Shanoa doesn't have the power to do so on her own, and she needs Dominus' full power, which is a suicide move in order to destroy Dracula. She does however manage to take on Maria in between her RoB and SOTN state in her story mode, on top of this being an early game Shanoa that does this, it does help with the scaling for her. Albus and Barlowe can somewhat keep up with her and they've clashed against each other so they downscale from her.
So here's the scaling.
Dominus' full power > OoE Dracula = SOTN Alucard > SOTN Dracula = SOTN Richter > SOTN Maria =?= Shanoa > RoB Dracula = RoB Richter = RoB Maria =?= Albus = Barlowe > Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Juste Belmont > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon > The Night
So scaling goes like this.
Bram Stoker Dracula >= Dominus' full power > OoE Dracula = SOTN Alucard > SOTN Dracula = SOTN Richter > SOTN Maria =?= Shanoa > RoB Dracula = RoB Richter = RoB Maria =?= Albus = Barlowe > Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Juste Belmont > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon > The Night
So scaling will be this.
John Morris = Eric Lecarde > Bram Stoker Dracula >= Dominus' full power > OoE Dracula = SOTN Alucard > SOTN Dracula = SOTN Richter > SOTN Maria =?= Shanoa > RoB Dracula = RoB Richter = RoB Maria =?= Albus = Barlowe > Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Juste Belmont > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon > The Night
For starters, Jonathan at the beginning of the game is unable to utilize the full power of the Vampire Killer to the point that his fight with Death was against a held back Death, meaning he and Charlotte at this time don't go past Death. However after the Lecarde sisters are saved, Jonathan takes in a trial to defeat the Memory of Richter Belmont, which is required in order for the user to utilize the full power of the whip, and yes this is canonical if anyone asks. At the end of the game Jonathan and Charlotte are capable of defeating Dracula when fully resurrected and with death's powers absorbed into him.
So here's the scaling.
Jonathan and Charlotte (End game) > PoR Dracula > John Morris = Eric Lecarde > Bram Stoker Dracula >= Dominus' full power > OoE Dracula = SOTN Alucard > SOTN Dracula = Jonathan and Charlotte (Mid Game) > SOTN Richter > SOTN Maria =?= Shanoa > RoB Dracula = RoB Richter = RoB Maria =?= Albus = Barlowe > Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Juste Belmont > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon = Jonathan and Charlotte (Early Game) > The Night
So the scaling goes like this.
1999 Julius > 1999 Dracula >= 1999 Alucard > Jonathan and Charlotte (End game) > PoR Dracula > John Morris = Eric Lecarde > Bram Stoker Dracula = Dominus' full power > OoE Dracula = SOTN Alucard > SOTN Dracula = Jonathan and Charlotte (Mid Game) > SOTN Richter > SOTN Maria =?= Shanoa > RoB Dracula = RoB Richter = RoB Maria =?= Albus = Barlowe > Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Juste Belmont > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon = Jonathan and Charlotte (Early Game) > The Night
Soma is stated to be one in the same with Dracula's power, and he believed that Julius is still capable of defeating him even if he turned into the Dark Lord should he fail in defeating Chaos due to how much he was holding back. In Dawn of Sorrow, Soma as the Dark Lord becomes so powerful that Alucard had to break his limiter to stop Soma with the aid of Julius. Yoko downscales as she's not as noteworthy as Julius and Alucard are in their powers. Dmitrii and Dario isn't as easy to upscale given in the end of the game Dmitrii wasn't able to handle all the souls of the Abyss when he absorbed their powers. Not only that but Dario being able to beat Julius is just a result of his immortality being unnegged by Julius' powers on top of it being a potential outlier for him if he was that powerful.
So the scaling will look like this.
Old Julius >= Dark Lord Soma >= 2036 Alucard =?= DoS Soma > 1999 Julius > AoS Soma = 1999 Dracula >= 1999 Alucard =?= Graham = Yoko > Jonathan and Charlotte (End game) > PoR Dracula > John Morris = Eric Lecarde > Bram Stoker Dracula >= Dominus' full power > OoE Dracula = SOTN Alucard > SOTN Dracula = Jonathan and Charlotte (Mid Game) > SOTN Richter > SOTN Maria =?= Shanoa > RoB Dracula = RoB Richter = RoB Maria =?= Albus = Barlowe > Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Juste Belmont > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula >=? Dario = Dmitrii > WoA Leon = Jonathan and Charlotte (Early Game) > The Night
Aeon is capable of keeping up with post Rondo of Blood Dracula. Carmilla's best and more consistent feat is being able to defeat the Time Reaper who threatened to erase the eras of Castlevania where dracula exists, which scales to every single character in Judgement as they can all defeat Time Reaper so Death upscales from him. Cornell upscales by being able to defeat Dracula of his era. Reinhardt and Carrie upscale from Cornell given the resurrection amp Dracula gets. Nathan and Sonia scales from Dracula in their respective eras, Shaft's capable of granting Richter the power of the castle and can sustain the inverted castle on his own. Kid Dracula upscales from Galamoth who's servant is the Time reaper. Olrox is capable of keeping up with Death, and Death himself considers him an equal.
For the Lords of Shadow scaling this should be easy. Death, alongside the rest of the Lords of Shadow is the weakest out of the noteworthy characters in the series given Death was effortlessly beaten by Satan and still believed he isn't strong enough to beat him, further stated by Dracula himself. Gabriel is capable of beating Satan even when he had the God Mask, which would make him far stronger than his base, and then as Dracula he'd gain immense power to the point no one in the Brotherhood or the creatures of the night can stand up to him. Trevor in his human state at best would scale to human Gabriel just for the fact he was specifically trained to be the chosen warrior to beat his father, while he failed to beat Dracula, he should be at least comparable to his father's human state given the similar training they've both went through. Simon and Alucard scales to being around Dracula's level.
Mainline scaling
Old Julius >= Dark Lord Soma >= 2036 Alucard =?= DoS Soma > 1999 Julius > AoS Soma = 1999 Dracula >= 1999 Alucard =?= Graham = Yoko > Jonathan and Charlotte (End game) > PoR Dracula > John Morris = Eric Lecarde > Bram Stoker Dracula = Dominus' full power > OoE Dracula = Aeon = SOTN Alucard > SOTN Dracula = Jonathan and Charlotte (Mid Game) > SOTN Richter > SOTN Maria =?= Shanoa > RoB Dracula = RoB Richter = RoB Maria =?= Albus = Barlowe > Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Kid Dracula =?= Juste Belmont > Carmilla = Death = Olrox = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter =?= Galamoth > Time Reaper =?= CoD (Weakened) Dracula > Shaft >=? Dario = Dmitrii > WoA Leon = Jonathan and Charlotte (Early Game) > The Night
N64 scaling
Carrie and Reinhardt > N64 Dracula > Cornell > Legacy of Darkness Dracula > Death > Time Reaper > The Night
Circle of the Moon
Nathan > Dracula > Death = Carmilla > Time Reaper > The Night
Legends
Sonia > Dracula >= Alucard > Death > Time Reaper > The Night
Lords of Shadow
Dracula >= Alucard = Simon > Gabriel = Trevor > Satan (God Mask) > Satan (Base) > Lords of Shadow
AGREE: 15 (Schnee, Dalesean, Starbrand, Medeus, Chariot, Tony, Deonment, Lightning, Shmooply, SOULOFCINDER, Axiom, KLOL, Winston, Sheev, XVII)
DISAGREE:
NEUTRAL:
Mainline
For starters, let's get the stats out of the way. For Speed everyone will be buffed to Massively FTL+ with these calcs that are accepted for any 4-A to lower end 2-C characters, to being Infinite for the stronger top tiers thanks to Death having a feat in the novels where his normal attacks are capable of killing distance itself to attack his foes instantly.
For Lifting Strength, the 4-A characters will upscale from the Twinkle Rod's ability to pull down a star from orbit, granting them all Stellar level Lifting Strength. All of the top tiers that scales to or is stronger than Dracula's weakest state possible scales to Immeasurable thanks to him being able to lift the entirety of Castlevania at his weakest state, which is an entire world with another dimension below it.
AP will be a major change. For starters every boss in Castlevania will scale to 4-A thanks to their feats of sustaining one of the paintings made by Brauner, which is stated to be alternate worlds, one of them being large enough to contain numerous stars in the background. So that means anyone who remotely scales to the likes of Medusa, Werewolf, Dullahan, etc. would be on this level of power.
For the characters like Dario and Dmitrii, they should scale to High 3-A, possibly Low 2-C due to the fact that the latter was capable of sustaining the Abyss, a realm that can hold infinite number of monsters as it's where they come from. The Low 2-C part comes from the fact that when Menace dies, the entire castle collapses as a result, which is an entire world with another dimension below it. Since Dmitrii was capable of doing this feat, and Dario is essentially Dmitrii's rival, they should scale to this feat. Shaft also scales to the Low 2-C feat for sustaining the inverted castle.
As for all the top tiers, they will be upgraded to 2-C thanks to the Time Reaper's feat who threatened to erase all the Castlevania timelines The thing that makes this feat 2-C and not Low 2-C for those of you that are curious is the fact that in the game, Cornell is a playable character and one of the chosen warriors picked by Aeon to stop the Time Reaper. Cornell is from the Nintendo 64 Castlevania games, which aren't canon to the main timeline of the series. But Igarashi has stated in the past that any game that doesn't fit with the main timeline of the series he considers to be alternate universes/timelines.
IGA: 黙示録、黙示録外伝、Circle of the Moon、Order of Shadows、THE ARCADEは、世界観を同じくした別の世界の物語となります。黙示録、黙示録外伝、Circle of the Moonは、製作者の意図として、そのように扱っております。
Translation: Regarding Castlevania 64, Legacy of Darkness, Circle of the Moon, Order of Shadows and the Arcade, they are stories from a separate world with the same world view. Castlevania 64, Legacy of Darkness and Circle of the Moon are treated in the same way as the makers intended.
This is something very consistent with Igarashi and even other people at Konami when it comes to how the games are treated. Further proof can be found with series supervisor Adi Shankar, who in an interview regarding the Netflix series has flat out said that any games that aren't canon are parallel universes within the same multiverse. Which lines up with what Igarashi said above about the non canon games being in separate worlds with the same world view. Considering how Aeon calls upon Cornell to aid him in stopping the timelines from being erased, it wouldn't make any sense for this feat to only be Low 2-C considering Cornell doesn't belong in the main timeline, and wouldn't be affected by this event should it only target the main timeline. This feat is consistent with the fact that Dracula is capable of destabilizing the flow of time itself while at his weakest state possible, and his power can manifest itself in the form of an entire alternate dimension, his castle and is able to sustain the entirety of his castle and the inverted castle, which is an entire world with another dimension below it. Considering how the castle is a blatant stabilization feat and this happens in virtually every single game in the series, on top of other characters being capable of replicating the same feat like Richter, Shaft and others, it's safe to say that 2-C should be the rating they should get.
Lords of Shadow
Yes even this part of the series is getting the upgrades it deserves.
So for starters, the 5-A feat is to be blunt, kinda downplaying what the characters are capable of. Gabriel for instance is capable of defeating Satan when wearing the God Mask, which is stated that the user can destroy the entire Universe, so a blatant 3-A feat right there. For anyone comparable to LoS Dracula, they should be upgraded to Low 2-C as the castle is once again created by his power and he can sustain it. And yes it's also stated to be an alternate world and Dracula ends up BFR'ing one of Satan's Acolytes to the dimension that is his castle despite being in the human world.
Speed should be overhauled too as having mere light magic isn't really enough to get FTL, there is other things that can buff the series above FTL though. The characters can keep up with creatures who can react to Holy Water blasts, which is powered by literal sunlight, and they can tag vampires, who's blood makes them perceive lasers as slow, which should be this fast. So Massively FTL for the Lords of Shadow crew.
As for Lifting Strength, anyone that's 3-A should scale to Class K thanks to Gabriel's feat of pulling a giant Ogre down with his strength. Anyone that's Low 2-C scales to Class T thanks to Dracula and Alucard being able to pull the Leviathan apart.
Abilities
Sooo yeah let's cut to the chase. What this series has and what should be added to the profiles is way too vast for it to be listed onto this CRT as there's piles upon piles of new abilities and resistances for the characters. So after a long time of working on, arguably the most difficult part of this entire revision project, I have compiled a list of every single noteworthy characters in the franchise with their profiles all ready to go with all of their abilities, stats, equipment, etc. all listed and ready to go in my Sandbox, alongside a page for the Belmont Bloodline. Once the revisions get accepted everything in my sandbox will be cut and pasted into the profiles as I've formatted every single character to be a finished page with all of the work done. There's also a Cosmology Blog redone with all of the extra lore in mind and explaining how the series works in case anyone is curious.
So for a series as vast as Castlevania, there isn't really much of a concrete scaling for the main cast and the villains that exists out there, here's where we'll try to remedy that by going through every single canonical game in the series, explain why certain characters scale above the others, and after the mainline one is done, we will cover the non canon characters given the nature of the Multiverse in Castlevania.
Scaling
So yeah, we're going to tackle the scaling for the series since there hasn't been a proper scaling on where the characters lie in the site, so let's get into it.
Lament of Innocence
In terms of scaling, this game shows us how a Whip of Alchemy (I'll use WoA for it) Leon is unable to fight/damage Walter, while Vampire Killer can defeat him and Death, this last one is the most important character for Castlevania's scaling, since, contrary on Dracula, Death does not get stronger with time, or, at least, lacks the quotes for that, meaning there is a first cut in scaling here, characters that can beat Death and characters that never fought himOur first list starts with:
Vampire Killer Leon > Death =?= Walter > WoA Leon
We know Dracula's first form is basically Base Mathias (Around featless) + Walter's powers
WoA Leon defeated some notable demons like Succubus, Joachim and Medusa
Dracula's Curse
The third game has one big misconception when it comes to scaling: Sypha and GrantAs Trevor stated in Curse of Darkness, he didn't fought the events of this game alone, and that's right, but Castlevania's lore during the games made one thing very clear: not everything can damage Dracula, that's one of the reasons for why the Vampire Killer is so important, since he's capable of doing just that, games like Order of Ecclesia showed how the humans had to try different tricks in order to fight Dracula, that being the Dominus. Now, with that mind, we can safely say that Sypha and Grant may help as backup, but they couldn't really be scaled to Trevor or Dracula (Or Alucard), because they lack the means to damage him, Trevor and Alucard (As showed in later games) had weapons that could successfully harm Drac, the scaling should work with these two. I know that in gameplay, Sypha and Grant are capable of even soloing Dracula, but when we have actual Lore going against such thing, that should be count as game mech, against Death, however, there isn't such invulnerability, so Sypha and Grant should be around comparable to Death by being to fight, react and damage him, while Trevor and Alucard scale a little higher for being able to fight Dracula, while not being exactly as powerful as him
Trevor and Alucard fought, but they obviously didn't used their full power, so instead of scaling one higher than the other, they should downscale a little from Dracula
So our list goes to:
C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon > Death = Sypha = Grant =?= Walter > WoA Leon > Succubus, Joachim, Medusa
Curse of Darkness
The third game is very interesting scaling wiseThere is one very clear cut statement about Hector and Isaac's power: They have a power that rivals that of Death, that alone makes our job easier here
During the story, Trevor defeats Hector rather easily at first (Hector didn't had his full power), fights Isaac (And had a upper hand), and finally fought Full Power Hector in the end, and still was just a test for him. That does show us that Trevor is stronger than Death (Already clear to us) and the Forgemasters. Now, the real implication of Trevor's power in CoD is Hector's statement to Julia, since when Dracula comes back, Hector says they need to call Trevor, and says he can defeat Dracula again.
Now a list of Hector's bases for this statement: He saw Trevor's might first hand, he didn't knew Dracula was weakened, he lived with dracula for many years and has a good idea of his power
With that in mind, CoD Trevor should be capable of defeating C3 Dracula (The Dracula that Hector has in mind), we see how he is stronger than before, has much more magic powers and can fight Death level characters without using his full power, and one of these (Hector) actually defeated the weakened Dracula, so the scaling makes sense
About the other new character, Saint Germain, he is seen fighting Zead (Death in disguise) and fought Hector, so he should be around their level at first, eventually going one step above
CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon > Vampire and Demons of the Night
Christopher Belmont
The forgotten Belmont has the two next games, Adventure and Belmont's Revenge, in both, Chris defeats Death and Dracula by himselfOne important note, however, is that here is the start of Dracula's resurrections, and with that, his power growth. As stated multiple times during the games, Dracula gets stronger with every full resurrection, meaning the scaling starts to get a bit bigger now
Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon > Vampire and Demons of the Night
Worth noting that Dracula didn't revived twice with these games, he escaped in Adventure and died during Belmont's Revenge
Simon Belmont
Much similar to Christopher, Simon has two games where he defeats, by himself, the good old Drac, who fully resurrected again during Castlevania 1 and revived again in Castlevania Simon's Quest. Similar feats, similar scaling, however, we can't say for sure how Christopher compares to Castlevania 1 Dracula, since both are just one ">" above C3 Dracula, since they have basically the same advantage, they end up being equal in terms of scalingSimon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon > The Night
Harmony of Dissonance
Juste's game unfortunately doesn't have a full resurrection of Dracula, only his Wraith, but he does defeat both Death and Maxim, and while we can't say how strong Wraith Dracula is, we can say he is above Death, and Maxim would be at best around Death's level when Dracula's taken hold of his being.Our scaling leaves the game like this:
Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Juste Belmont > Death = Maxim = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon > The Night
Rondo of Blood
Richter actually fights a Full Power/resurrection Dracula this time, so the scaling can go onThe current canonical fight of Richter vs Dracula, plot wise, is the SOTN one, why? Because that game is the direct sequel to Rondo of Blood with the final boss of the game being in the very beginning of the game, and despite Richter's battle being showed in many different games (Dracula X, Dracula X Chronicles, Rondo of Blood, etc), there's several statements on Maria aiding Richter in the final fight with Dracula and rivaling the powers of a Belmont, which is best shown in SOTN where she aids him when he's in need of help, therefore the most canonical showing of the scaling has to be SOTN's.
With that in mind, both RoB Drac and Richter should be equal, and Maria should scale from them. Maria's alternate mode isn't an actual ending done by player choice (The case of Dark Lord Soma and Richter's death), so it can't be used
Our scaling ends like this:
RoB Dracula = RoB Richter = Maria > Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Juste Belmont > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon > The Night
Symphony of the Night
Now this one should be pretty easy to explain.Alucard defeats a much stronger Maria and Richter as well as defeat Dracula in SOTN when he resurrects all by himself with no outside help unlike his victory back in C3. So by default he scales far above everyone in the list thus far. As for anyone who's skeptical on using the PSP version of SOTN to justify Alucard fighting Maria as canonical when the original PS1 version didn't have it, It's canonical that they've fought as stated by Alucard himself. Also this time Maria isn't capable of keeping up with Richter as Alucard himself alongside many others believe Richter's the strongest vampire hunter at the time, and Maria entrusts Alucard to stop Richter's rule over the castle. Also due to Richter's inner desires to keep fighting Dracula for eternity, and all of the previous statements of him being the strongest Vampire hunter at the time, it's not much of a stretch to assume SOTN Richter should be at least comparable to SOTN Dracula.
So the scaling is as follows:
SOTN Alucard > SOTN Dracula = SOTN Richter > SOTN Maria > RoB Dracula = RoB Richter = RoB Maria > Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Juste Belmont > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon > The Night
Order of Ecclesia
Now this one gets a little bit tricky as this is gonna heavily rely on Judgement scaling to justify Shanoa's rating here.So unlike the rest of the main cast who can take on and flat out defeat Dracula, Shanoa doesn't have the power to do so on her own, and she needs Dominus' full power, which is a suicide move in order to destroy Dracula. She does however manage to take on Maria in between her RoB and SOTN state in her story mode, on top of this being an early game Shanoa that does this, it does help with the scaling for her. Albus and Barlowe can somewhat keep up with her and they've clashed against each other so they downscale from her.
So here's the scaling.
Dominus' full power > OoE Dracula = SOTN Alucard > SOTN Dracula = SOTN Richter > SOTN Maria =?= Shanoa > RoB Dracula = RoB Richter = RoB Maria =?= Albus = Barlowe > Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Juste Belmont > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon > The Night
Bram Stoker's Dracula
Yeah surprisingly enough Castlevania takes its roots of Dracula a bit more literal as the events of Bram Stoker's novel is canonical to the series given Quincy Morris is John Morris' father.So scaling goes like this.
Bram Stoker Dracula >= Dominus' full power > OoE Dracula = SOTN Alucard > SOTN Dracula = SOTN Richter > SOTN Maria =?= Shanoa > RoB Dracula = RoB Richter = RoB Maria =?= Albus = Barlowe > Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Juste Belmont > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon > The Night
Bloodlines
Getting back to the games, this one should be easy enough. John Morris and Eric Lecarde take on Dracula and win, hell John had to unlock the full power of the vampire killer just like his son, which meant he had to defeat Richter in the process.So scaling will be this.
John Morris = Eric Lecarde > Bram Stoker Dracula >= Dominus' full power > OoE Dracula = SOTN Alucard > SOTN Dracula = SOTN Richter > SOTN Maria =?= Shanoa > RoB Dracula = RoB Richter = RoB Maria =?= Albus = Barlowe > Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Juste Belmont > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon > The Night
Portrait of Ruins
Now this is the last tricky one to do as the next two games onward isn't as conflicting to scale to.For starters, Jonathan at the beginning of the game is unable to utilize the full power of the Vampire Killer to the point that his fight with Death was against a held back Death, meaning he and Charlotte at this time don't go past Death. However after the Lecarde sisters are saved, Jonathan takes in a trial to defeat the Memory of Richter Belmont, which is required in order for the user to utilize the full power of the whip, and yes this is canonical if anyone asks. At the end of the game Jonathan and Charlotte are capable of defeating Dracula when fully resurrected and with death's powers absorbed into him.
So here's the scaling.
Jonathan and Charlotte (End game) > PoR Dracula > John Morris = Eric Lecarde > Bram Stoker Dracula >= Dominus' full power > OoE Dracula = SOTN Alucard > SOTN Dracula = Jonathan and Charlotte (Mid Game) > SOTN Richter > SOTN Maria =?= Shanoa > RoB Dracula = RoB Richter = RoB Maria =?= Albus = Barlowe > Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Juste Belmont > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon = Jonathan and Charlotte (Early Game) > The Night
1999
The last time Dracula shows up in the series before his reincarnation is broken. This one is also easy enough, Julius defeats Dracula and is stated to be the most powerful vampire hunter ever. Alucard also shows up to fight Dracula in this era so he upscales too.So the scaling goes like this.
1999 Julius > 1999 Dracula >= 1999 Alucard > Jonathan and Charlotte (End game) > PoR Dracula > John Morris = Eric Lecarde > Bram Stoker Dracula = Dominus' full power > OoE Dracula = SOTN Alucard > SOTN Dracula = Jonathan and Charlotte (Mid Game) > SOTN Richter > SOTN Maria =?= Shanoa > RoB Dracula = RoB Richter = RoB Maria =?= Albus = Barlowe > Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Juste Belmont > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula > WoA Leon = Jonathan and Charlotte (Early Game) > The Night
Aria/Dawn of Sorrow
Now we're close to the end, so let's get this out of the way.Soma is stated to be one in the same with Dracula's power, and he believed that Julius is still capable of defeating him even if he turned into the Dark Lord should he fail in defeating Chaos due to how much he was holding back. In Dawn of Sorrow, Soma as the Dark Lord becomes so powerful that Alucard had to break his limiter to stop Soma with the aid of Julius. Yoko downscales as she's not as noteworthy as Julius and Alucard are in their powers. Dmitrii and Dario isn't as easy to upscale given in the end of the game Dmitrii wasn't able to handle all the souls of the Abyss when he absorbed their powers. Not only that but Dario being able to beat Julius is just a result of his immortality being unnegged by Julius' powers on top of it being a potential outlier for him if he was that powerful.
So the scaling will look like this.
Old Julius >= Dark Lord Soma >= 2036 Alucard =?= DoS Soma > 1999 Julius > AoS Soma = 1999 Dracula >= 1999 Alucard =?= Graham = Yoko > Jonathan and Charlotte (End game) > PoR Dracula > John Morris = Eric Lecarde > Bram Stoker Dracula >= Dominus' full power > OoE Dracula = SOTN Alucard > SOTN Dracula = Jonathan and Charlotte (Mid Game) > SOTN Richter > SOTN Maria =?= Shanoa > RoB Dracula = RoB Richter = RoB Maria =?= Albus = Barlowe > Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Juste Belmont > Death = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter > CoD (Weakened) Dracula >=? Dario = Dmitrii > WoA Leon = Jonathan and Charlotte (Early Game) > The Night
Miscelanneous scaling
Alright, now here's the remaining stuff when it comes to scaling, this includes the remaining noteworthy characters as well as the non canon characters like Nathan Graves, Cornell, Sonia Belmont, etc.Aeon is capable of keeping up with post Rondo of Blood Dracula. Carmilla's best and more consistent feat is being able to defeat the Time Reaper who threatened to erase the eras of Castlevania where dracula exists, which scales to every single character in Judgement as they can all defeat Time Reaper so Death upscales from him. Cornell upscales by being able to defeat Dracula of his era. Reinhardt and Carrie upscale from Cornell given the resurrection amp Dracula gets. Nathan and Sonia scales from Dracula in their respective eras, Shaft's capable of granting Richter the power of the castle and can sustain the inverted castle on his own. Kid Dracula upscales from Galamoth who's servant is the Time reaper. Olrox is capable of keeping up with Death, and Death himself considers him an equal.
For the Lords of Shadow scaling this should be easy. Death, alongside the rest of the Lords of Shadow is the weakest out of the noteworthy characters in the series given Death was effortlessly beaten by Satan and still believed he isn't strong enough to beat him, further stated by Dracula himself. Gabriel is capable of beating Satan even when he had the God Mask, which would make him far stronger than his base, and then as Dracula he'd gain immense power to the point no one in the Brotherhood or the creatures of the night can stand up to him. Trevor in his human state at best would scale to human Gabriel just for the fact he was specifically trained to be the chosen warrior to beat his father, while he failed to beat Dracula, he should be at least comparable to his father's human state given the similar training they've both went through. Simon and Alucard scales to being around Dracula's level.
Mainline scaling
Old Julius >= Dark Lord Soma >= 2036 Alucard =?= DoS Soma > 1999 Julius > AoS Soma = 1999 Dracula >= 1999 Alucard =?= Graham = Yoko > Jonathan and Charlotte (End game) > PoR Dracula > John Morris = Eric Lecarde > Bram Stoker Dracula = Dominus' full power > OoE Dracula = Aeon = SOTN Alucard > SOTN Dracula = Jonathan and Charlotte (Mid Game) > SOTN Richter > SOTN Maria =?= Shanoa > RoB Dracula = RoB Richter = RoB Maria =?= Albus = Barlowe > Simon > Simon's Quest Dracula > C1 Dracula = Christopher > Adventure Dracula > CoD Trevor = C3 Dracula > C3 Trevor = C3 Alucard > Vampire Killer Leon = Hector (Full Power) = Kid Dracula =?= Juste Belmont > Carmilla = Death = Olrox = Sypha = Grant = Hector = Isaac = Saint Germain =?= Walter =?= Galamoth > Time Reaper =?= CoD (Weakened) Dracula > Shaft >=? Dario = Dmitrii > WoA Leon = Jonathan and Charlotte (Early Game) > The Night
N64 scaling
Carrie and Reinhardt > N64 Dracula > Cornell > Legacy of Darkness Dracula > Death > Time Reaper > The Night
Circle of the Moon
Nathan > Dracula > Death = Carmilla > Time Reaper > The Night
Legends
Sonia > Dracula >= Alucard > Death > Time Reaper > The Night
Lords of Shadow
Dracula >= Alucard = Simon > Gabriel = Trevor > Satan (God Mask) > Satan (Base) > Lords of Shadow
AGREE: 15 (Schnee, Dalesean, Starbrand, Medeus, Chariot, Tony, Deonment, Lightning, Shmooply, SOULOFCINDER, Axiom, KLOL, Winston, Sheev, XVII)
DISAGREE:
NEUTRAL:
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