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Does anyone know how one might go about doing calcs for the Old Birds AP? I have tried to do a little bit of it myself, but my results seem to be either very low or very high depending on the method. Here are the outlines of the strategies I used.
Method 1
On a different note, CRTs need to be done at some point due to the V50 update. Forest Keepers need to have their durability downgraded since they can be killed with shovels now. They also may need a weakness to fire since they get set on fire by Old Birds while players do not.
Method 1
- Get a picture of an Old Bird with a fired rocket and full height visible. I used the picture of it on the Fandom wiki for this.
- Get height in pixels of the Old Bird and use the canon height of 19 feet to get a inches per pixel ratio.
- Pixel scale parts of the rocket and calculate volume by assuming it is a cylinder with a truncated cone on top.
- Convert cubic inches to cubic meters.
- Assume the rocket is made of steel, as I do not know what one might expect it to be made out of and it looks vaguely like it could be metal, and use that to get a mass.
- Get 2 frames of an Old Bird firing rockets.
- Layer the images on top of each other and compare the distance the rocket moved in pixels.
- Calculate inches per pixel by using the Old Bird in the second frame as reference.
- Use the pixel distance to get distance and multiply it by 60 to get meters per second. I had the video set to 720p60, so it would have been 60 frames per second I think.
- With the mass and velocity known, use the KE formula of KE = 9.5 * m * v^2.
- Get a frame of an Old Bird rocket exploding with an Old Bird's full height in frame.
- Pixel scale the Bird to get inches per pixel, once again using 19 feet as canon height.
- Measure radius in pixels, then convert to inches, then meters. I think the issue I have is here, as I don't know where the radius is supposed to end. When the animation for the explosion plays, the blast moves outwards then disappears and I don't know which moment in this animation is the right place to get the radius.
- Use this formula for calculating explosion damage that is against ground.
W = P^3 * ((27136 * 1.37895+8649)^(1/2)/13568-93/13568)^2
On a different note, CRTs need to be done at some point due to the V50 update. Forest Keepers need to have their durability downgraded since they can be killed with shovels now. They also may need a weakness to fire since they get set on fire by Old Birds while players do not.