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Isamu vs Kamen Rider Geats (Tiersetter Tourney R1M7)

And since Kokken's attacks are not faster than herself, Geats would easily dodge them via analytic prediction as long as they come from a far distance. Like, the radius of the AoE is 80m or so, judging by her AP feat. A guy that is supposed to be able to dodge attacks from a dozen sources simultaneously without trouble won't have any problem avoiding that until he is less than 100m away.
And thanks to the RPL being argued he probably has the stats to just tank a hit or two at that point... or y'know, the luck.
Ehhh dunno, he can easily dodge when it’s still 2–4 kilometers away ig, but if it’s less than 1 km, he should get hit. He can only run like a athletic human (baseline athletic it seems), so he can not dash 80 meters away from a slash coming at him in seconds. His Desire thing only makes him comparable to Kokken, so mass destruction stuff still hurt. She still has a chance even if it’s low I suppose
 
Ehhh dunno, he can easily dodge when it’s still 2–4 kilometers away ig, but if it’s less than 1 km, he should get hit. He can only run like a athletic human (baseline athletic it seems), and his combat speed isn’t enough for him to dash 80 meters away from a slash coming at him in seconds. His Desire thing only makes him comparable to Kokken, so mass destruction stuff still hurt. She still has a chance even if it’s low I suppose
I thought his speed was just Supersonic+ all around as Kamen Rider Geats, giving him the speed to dodge it, especially if he can predict it.
 
Ok I'm here to clear the air.
Geats will at least have the minimum lose rate of 5% against Kokken Sabi.
Firstly, Kokken completely outranges Geats' attack range. It may say hundreds of ms to kms with guns and cannons but I assume the kilometers should be for the cannons rather than guns. This comes into play because he has to be in direct confrontation for his luck to kick in, since there hasn't been cases where luck has aided him from getting sniped or get defeated by a surprise attack from far away.
Secondly, the AoE of her slash seems big enough for Geats to get hurt while closing in. Sure, he can get a few dodges here and there, but the chance of getting hit is pretty even to the chances of him dodging it. I mean look at the radius.
Like, the radius of the AoE is 80m or so, judging by her AP feat.


And thanks to the RPL being argued he probably has the stats to just tank a hit or two at that point... or y'know, the luck.
Geats' Empowerment actually just makes him on par with his opponent; if he's outstatted in some way, his desires will allow him to be on equal grounds with his opponents and give them a run for their money, unlike my other Rider submission that can go 3x his AP due to his actual RPL. And as with both of them, they do not happen immediately. Give them a very dire situation, a life or death kind of shtick and it'd accelerate. It can be argued that Geats' desire (which is the strongest in his respective series) will allow him to be empowered faster but by no means is he going to be like that just a few minutes in.

The supernatural luck that is argued would include things like making her drop her sword or randomly slip, which would prevent her slashes regardless of their AoE.
To be fair, people were arguing here that the supernatural luck can do relevant things, but wouldn't do so very often.
I don't think something that fends of several attackers while they are statistically way superior and the user "doesn't know how to fight at all", can logistically only activate to save him 5% of the time.
Geats' supernatural luck is minor because it only serves to inconvenience and mildly annoy the opponent; it doesn't match the scale of the likes of Higashikawa or Ladybug's charm. What his luck brings is completely limited by the environment that Ace will be in. It also relies on Ace's surrounding and the potency of his luck can summon outside help at its maximum, which it can't happen in matches anyway. This won't save his ass from certain defeat as seen when this version of Ace in this scan who can only rely on his luck to get out of a sticky situation gets absorbed by the villains. The OG Ace himself has canonically died by screwing up, and his luck wasn't there to save him at that point.

I thought his speed was just Supersonic+ all around as Kamen Rider Geats, giving him the speed to dodge it, especially if he can predict it.
I assume that Geats would have his speed equalised to Kokken, no? Since the whole tourney turned into a speed equal one.
He can only run like a athletic human (baseline athletic it seems), and his combat speed isn’t enough for him to dash 80 meters away from a slash coming at him in seconds
That should be his speed untransformed.
 
I thought his speed was just Supersonic+ all around as Kamen Rider Geats, giving him the speed to dodge it, especially if he can predict it.
His Supersonic+ section only mentions that he dodged bullets, so not sure if it also includes travel speed. I guess we should just ask the KR fellas lol

Edit: nvm
 
I assume that Geats would have his speed equalised to Kokken, no? Since the whole tourney turned into a speed equal one.
What he meant by "all around" is that the pfp might indicate he is Supersonic+ in both combat and travel speed. So when speed is equalized, both of these speeds get multiply up or down. This is important because if his travel speed scale to his combat, he could cover the entire 4 km in exactly 10 secs 😭
That should be his speed untransformed.
Cool, so when transformed, is he just slightly above athletic human's running speed or does he become Mach >2 all around?
 
I assume that Geats would have his speed equalised to Kokken, no? Since the whole tourney turned into a speed equal one.
Yeah, but for dodging an 80m wide attack, it's still relevant what his travel speed is, and that isn't equalised, it's just moved proportionally.

If his combat speed is made 4x slower, his travel speed will be made 4x slower, instead of being set to his opponent's travel speed.

Your reasons do kinda err on having me let him stay, if he's gonna need to really drop in to fight back. Still, the heights his analytical prediction are being argued to are spooky. Do note that, since Kokken's combat and projectile speeds are the same, he'd only need to be as far away from Kokken as the attack is wide to have the raw speed to dodge it.

But I gotta sleep, will look at this later.
 
Your reasons do kinda err on having me let him stay, if he's gonna need to really drop in to fight back. Still, the heights his analytical prediction are being argued to are spooky. Do note that, since Kokken's combat and projectile speeds are the same, he'd only need to be as far away from Kokken as the attack is wide to have the raw speed to dodge it.
Just saying this in case, but if his travel speed doesn’t scale to his combat, personally i think Kokken still has a chance, perhaps at worst five percent like the rules suggest. He's ~1.5 times weaker than her at first, and there are other reasons I stated above. So Geats can still stay aye
 
Ok so for his travel speed.
On their own, Monster Form is superhuman with the values being 12.98m/s and Magnum Form has the same rating with 13.33m/s.
When he uses it together, the speed is taken from the form that comprises his legs. So if Geats' in MagnumMonster form, he'll be travelling at 12.98m/s and vice versa.
Though he can travel faster by riding Boostriker, which can travel 333km/h, which is subsonic.

Your reasons do kinda err on having me let him stay, if he's gonna need to really drop in to fight back. Still, the heights his analytical prediction are being argued to are spooky.
In a tourney where someone can tear apart the space the target inhabits and all in all warp space-time and a rat can have an entire army with the chockful of haxes that is packed into warpstone, I think a guy who can dodge well can very well have a place to stay and belong. Also Geats doesn't get AnPr until he uses the Magnum Buckle.

Do note that, since Kokken's combat and projectile speeds are the same, he'd only need to be as far away from Kokken as the attack is wide to have the raw speed to dodge it.
I'm not clear on this, can you please explain?
 
Ok so for his travel speed.
On their own, Monster Form is superhuman with the values being 12.98m/s and Magnum Form has the same rating with 13.33m/s.
When he uses it together, the speed is taken from the form that comprises his legs. So if Geats' in MagnumMonster form, he'll be travelling at 12.98m/s and vice versa.
Though he can travel faster by riding Boostriker, which can travel 333km/h, which is subsonic.
I've been pointed out that Geats is able to physically move out of Dapaan's bullets and the latter's combat speed is supersonic+ and has AnPr due to Magnum Form. Would that be considered as travel speed or does it still remain in the realms of combat/reaction speed?
 
Ok so for his travel speed.
On their own, Monster Form is superhuman with the values being 12.98m/s and Magnum Form has the same rating with 13.33m/s.
When he uses it together, the speed is taken from the form that comprises his legs. So if Geats' in MagnumMonster form, he'll be travelling at 12.98m/s and vice versa.
Though he can travel faster by riding Boostriker, which can travel 333km/h, which is subsonic.
Yeah okay so he'd probably be slow enough for Kokken to take some wins.

Although, this really should be on his page.
In a tourney where someone can tear apart the space the target inhabits and all in all warp space-time and a rat can have an entire army with the chockful of haxes that is packed into warpstone, I think a guy who can dodge well can very well have a place to stay and belong.
This tourney's a bit of an experiment, trying to decide who can enter by some relatively hard-and-fast criteria (who can lose to the tiersetter), rather trying to subjectively decide which entries are fair.
Also Geats doesn't get AnPr until he uses the Magnum Buckle.
That also makes things more fair!
I'm not clear on this, can you please explain?
If an attack is 80 meters wide, and you move as fast as that attack, and you can't predict that attack before it is made, then you would become unable to dodge it when it's 40 meters away, as you wouldn't be able to cross the 40 meter gap necessary to be outside of its AoE before it would hit you.
I've been pointed out that Geats is able to physically move out of Dapaan's bullets and the latter's combat speed is supersonic+ and has AnPr due to Magnum Form. Would that be considered as travel speed or does it still remain in the realms of combat/reaction speed?
Still combat/reaction I'd say.
 
So the idea is Geats has lower travel speed than combat speed, do I get that right?

In other words, Isamu gets to dictate combat distance?

Also, which tier and abilities does he have access to with the Magnum Buckle? What's his range like with that one?
 
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So the idea is Geats has lower travel speed than combat speed, do I get that right?

In other words, Isamu gets to dictate combat distance?
  • He has lower travel speed (although this isn't really clear with the current profile, so maybe we wanna leave this point out).
  • His Analytical Prediction doesn't function until he activates Magnum Form (which isn't much of a hindrance against Isamu since Isamu gets outranged).
  • His effective retaliatory range is in the hundreds of meters span, while his luck is probably even shorter (again, not much of a hindrance against Isamu).
  • His Reactive Power Level takes a fair bit of time to ramp up, unless the opponent's doing something like destroying the world.
Also, which tier and abilities does he have access to with the Magnum Buckle? What's his range like with that one?
EDIT: Oh right lol, Magnum Buckle's only 8-B, so his long-range option would be absolutely stonewalled by Isamu's Transparent Film. For actual Low 7-C blows, he's stuck at melee range.

EDIT 2: This idea has been responded to, with claims that it does scale.
 
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To some extent, profiles could have lower ranges if the character hasn't been shown to effectively use firearms at that range. But idk if we actually generally apply that.
 
Man, i should have followed this from the start. If it's not troublesome, can someone summary the current arguments please?
 
From what I got; Isamu has the numbers advantage (4v1) and has the initial AP/Speed advantage.

Ace has a massive skill edge (See reply ~20 for Ace’s skill chain) and precog. He also can close the gap between him and Isamu via Desire Amps and RPL.
 
Oh right lol, Magnum Buckle's only 8-B, so his long-range option would be absolutely stonewalled by Isamu's Transparent Film. For actual 7-C blows, he's stuck at melee range.
Technically, if he's only using Magnum Form. Geats Riders can mix and match buckles and use two buckles at once, though which Buckle becomes which part of his armor depends on the placement of his buckles. He can go into Magnum Form only or use it together with Monster Form by putting the magnum on the left or right side of his belt. This is Geats using Monster on his right side and Magnum on his left side. Utilising Monster and Magnum in this order allows him to keep his AP/Dura while benefitting from Magnum's abilities like his range. The same can be said for when he uses Magnum for his upper body armor and Monster lower body armor.
And this is normal Monster.

EDIT: Monster and Magnum Form allows Geats to also shoot energy projections of his fist in the same manner as his Monster Form (just without the arm following his gigantic fist). Still the usage case is the same so Kokken won't be seeing this.

For actual 7-C blows, he's stuck at melee range.
Just letting you know now, Geats Monster Form can do this via his elasticity and density manip exclusive to Monster Buckle. Though this takes a while to activate and is only seen being used against a megazord-sized opponent, so he usually won't use this in one vs one threads (so Kokken won't be seeing any fists coming her way in the desert). And increasing the size of his fists also gives his enemies a bigger target to attack if they're ready.

This looks tens of meters rather than something like a hundred. I can see Isamu's projectiles going for hundreds but his spider arms don't look to be able to go that far.
 
Technically, if he's only using Magnum Form. Geats Riders can mix and match buckles and use two buckles at once, though which Buckle becomes which part of his armor depends on the placement of his buckles. He can go into Magnum Form only or use it together with Monster Form by putting the magnum on the left or right side of his belt. This is Geats using Monster on his right side and Magnum on his left side. Utilising Monster and Magnum in this order allows him to keep his AP/Dura while benefitting from Magnum's abilities like his range. The same can be said for when he uses Magnum for his upper body armor and Monster lower body armor.
And this is normal Monster.

EDIT: Monster and Magnum Form allows Geats to also shoot energy projections of his fist in the same manner as his Monster Form (just without the arm following his gigantic fist). Still the usage case is the same so Kokken won't be seeing this.
What substance is there behind the idea that using Monster and Magnum would give the projectiles 7-C AP?
 
What substance is there behind the idea that using Monster and Magnum would give the projectiles 7-C AP?
The Monster Buckle on its own is stronger than the other regular buckles in terms of the stat it brings. Using it in tandem with other buckles (in this case, the Magnum) allows Geats's stats to be dictated by the stronger buckle, hence his low 7-C stats are applied to his whole arsenal, including his Magnum Shooter (which is only 8-B when he's using it untransformed or in his non-monster rider forms, save for Boost which is another can of worms that doesn't need to be opened here). Otherwise, it's like saying Geats Monster Form is just donning a low 7-C armor while his exposed non-monster parts are still being an 8-B body in AP and durability, which isn't the case.
 
The Monster Buckle on its own is stronger than the other regular buckles in terms of the stat it brings. Using it in tandem with other buckles (in this case, the Magnum) allows Geats's stats to be dictated by the stronger buckle, hence his low 7-C stats are applied to his whole arsenal, including his Magnum Shooter (which is only 8-B when he's using it untransformed or in his non-monster rider forms, save for Boost which is another can of worms that doesn't need to be opened here). Otherwise, it's like saying Geats Monster Form is just donning a low 7-C armor while his exposed non-monster parts are still being an 8-B body in AP and durability, which isn't the case.
I'm not saying that his durability is lower, he is transforming after all, just that his projectiles from the Magnum Buckle might be.

Could you link the thing indicating that sort of scaling between buckles?
 
That is not.... melee combat
Oh right. Normally Melee (or extended melee) without his other abilities.
Just letting you know now, Geats Monster Form can do this via his elasticity and density manip exclusive to Monster Buckle. Though this takes a while to activate and is only seen being used against a megazord-sized opponent, so he usually won't use this in one vs one threads (so Kokken won't be seeing any fists coming her way in the desert). And increasing the size of his fists also gives his enemies a bigger target to attack if they're ready.
 
Oh right. Normally Melee (or extended melee) without his other abilities.
I mean, sure, but that just makes him a bigger target to get frozen, riddled with holes, or cut up.

In melee range, Geats won’t actually be able to get close without leaving himself open to attacks due to the range and numbers disadvantage. Isamu has a significant advantage.
 
Could you link the thing indicating that sort of scaling between buckles?
The monster buckle gives the users monster-class striking power (for his fists only) and fighting ability in general, and if it somehow doesn't affect Magnum Shooter, it'd definitely affect his armored guns on his wrists or shins depending on where its armor is formed at, since it's apart of the body rather than a separate equipment (even then the Magnum Booster is actually part of the Magnum Buckle, which is the one being enhanced in the first place). This should also apply to his forcefields via the Magnum Buckle. Better yet, Magnum Shooter also allows Geats to insert any buckle into it to enhance his attacks so it'll make sense that Geats can boost the AP of his gun by inserting the Monster Buckle into it and also hypothetically utilise its elasticity and density manip (though it's not shown because he hasn't used it like that in series).

Using it in tandem with other buckles (in this case, the Magnum) allows Geats's stats to be dictated by the stronger buckle
It's actually not just the Monster Buckle; Buckles stronger than the Monster Buckle are shown to boost those weaker than it, as seen when this random GM Rider uses Magnum with a Jyamato Buckle (which is far stronger than any other buckles at that point of the story) is able to significantly damage this Rider who's at the top tiers at the time, being able to no-sell these two. Hence my statement.

I mean, sure, but that just makes him a bigger target to get frozen, riddled with holes, or cut up.
Firstly, this is assuming all his gear wouldn't just fly from the sheer force of the punch since it was able to launch this guy up into the air who at his maximum weights 71100000 kg. None of his attacks are going to stop Geats' fist from flying right at him and even if it does, his whole arm is large and just flick his gear away with his fingers.
I won't deny that Geats can't get damaged like this (his target is bigger now, thus the target is bigger).
Secondly, his freezing wouldn't be able to cover his whole fist and if he ends up freezing the arm guards rather than the actual fist underneath, it'd do jack shit. And let's say he does freeze it successfully, he can y'know, just make his fists bigger and break the ice that way, along with the fact that he can still control his arm especially if he fires his fist from far away. And it's not just one arm he can use.
 
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