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That's just statistics amplification since it just raises their resistance.TheHadouCyberspaceWitch said:Shield Creation(or whatever it's called), via Magic Shell and Magic Shield.
It should still be added to his abilities, just put "not combat applicable".Theglassman12 said:Also, I don't think move or his telekinetic skills are useful in combat since it doesn't harm the opponents at all.
Fair enough.Theglassman12 said:Also, the void beam should be just power nullification instead of void manipulation since it just seals the psynergy of the target. http://goldensun.wikia.com/wiki/Void_Beam
There are items he can hold that bypass that effect, isn't there?Theglassman12 said:Some of the weapons, like the darksword is stated to be cursed, meaning Isaac can't unequip the weapon.
"The user summons a series of red drops that fall from the sky to form a red pool under the enemy party, and the pool erupts into a flurry of red skull shapes that float off the top of the screen."Theglassman12 said:The Wyrd curse doesn't manipulate bones, it just causes the haunt effect on the opponent.
Vine is another stat debuff since it only drops enemies agility, which is a stat.TheHadouCyberspaceWitch said:Can slow enemies via Vine.
Can stop an enemy from attacking with Ground.
Mind Control/Possession with Mold. (Forces enemy to attack itself.)
There's some Venus Djinn that turns the whole battlefield into a ball and throws it at the opponent, leaving the black background, so possibly Gravity Manipulation.
Invulnerability with Flash, you only take 1/10 damage.
BFR, via Gale, the Djinni, not the spell.
Curse Manipulation, many ways.
Can hit non-corporeal beings with Haures. (It can split apart darkness).
Well it did say red skull Shapes, not red skulls.TheHadouCyberspaceWitch said:"The user summons a series of red drops that fall from the sky to form a red pool under the enemy party, and the pool erupts into a flurry of red skull shapes that float off the top of the screen."Theglassman12 said:The Wyrd curse doesn't manipulate bones, it just causes the haunt effect on the opponent.
This was the description I found for the attack.
Ok.TheHadouCyberspaceWitch said:And Haures's description says "a beast that sunders darkness".
I know that, But in the game, the djinns (at least the first ones), go directly to the adepts of their element.TheHadouCyberspaceWitch said:Yeah, I was indecisive about what to make Mold, that's why I put a slash.
And you do know every character can potentially use every Djinn, right? Isaac can use Gale.