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Fire Emblem Discussion thread: New Forum, New Mystery of the Emblem

Definitely going to take a while to get used to references and knowing what needs one and what probably doesn't...
 
Actually, I believe I found a way to finally quantify the Divine Weapons in Elibe, something came to me playing it today
 
I just thought about this and it's been bothering me, at the end of Heirs of Fate, Anankos undoes everything that has happened over the DLC and sends the kids back home, everyone gets all sad about how they won't be able to see each other again, but then we later see Shigure meeting with both Kanas
 
Kind of a reach, but if Ninian's attack could be calced, the weapons could possibly scale to At Most 1/3 of the result
 
Seems kinda unlikely, since Ninian one-shot two of them, and left a single weakened Fire Dragon in which I'm pretty sure they struggled against.
 
Hence the At Most 1/3 of the result. Also I don't recall anything saying the dragon was left weakened.

Again, it's still kind of a reach
 
I mean, Binding Blade, Fa, and Idenn could likely upscale given that Divine Dragons are arguably stronger than Ice Dragons, but we don't consider getting one-shotted a feat at all but an anti-feat. Not even if it was one 1/3rd of it that hit them. You don't scale from something that literally one-shots you.
 
That's kinda more of the reason for them to not to scale to Ninian's attack. (The fe7 cast anyways)

just scale Roy above Marth via statements from heroes and be done with it
 
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The one in the back kind of took the least of it tbh kind of appears to be the reason for that.
 
It would appear that they all got encased in ice at the exact same time, for the same amount of time, and were already being effected by her blizzard at the same time.

Appears to me that the one in the middle is just stronger
 
There can definitely be stronger individuals within a species, all I'm suggesting here is that the Fire Dragon the party proceeds to fight is some unknown amount stronger than the other 2, just being able to withstand an entire third of Ninian's attack, I wouldn't go as far as to call the entire one showing a character has to be PIS with the only basis being that 2 dragons that are similar in appearance got oneshotted
 
Don't personally know about MTFL+, but it definitely takes a lot less time than light travels from the sun

I'd say it's probably not an outlier either, there's a decent amount of attacks that appear to be real light imo
 
I made a list for the best characters for every FE game; only using main games and here are some general rules. This is assumed the Iron Man/Speed run type of play style. And they need to have Generally Universal availability to be on the spot; meaning they appear in all routes if any and cannot be too late to recruit in their respective games.

  • FE 1: Marth (AS Mechanic made sword users broken in that game, but especially true for Marth due to Rapiers, Mercurius, and especially Falchion. Stat boosting items also make it super easy to max every stat in the game. Might be the most OP old school Lord in the entire franchise surpassing even Sigurd)
  • FE 2: Silque (Warp is a must with everyone having shit tier movement stat in otherwise giant maps. Infinite usage of it even better)
  • FE 3: Palla (Focused on Book 2 specifically, but she has such badass base stats that make most Jagen characters look like jokes and mostly really good growths that can be improved via orb frags in rough spots. She can cap her speed easily despite low base growth as she starts out so close to cap)
  • FE 4: Sigurd and Seliph (The former especially, he can almost dominate the 1st half of the game. And his son Seliph can still grow to be astronomically strong)
  • FE 5: Safy (Most available Healer in the game, and Warp Staff Utility is a must in what basically has some of the roughest maps in the series)
  • FE 6: Marcus and Rutger 1st half, Miredy and Percival the 2nd half (Marcus will Rescue and carry weight of the party 1st half of the game, but sucky growths will then slow him down. But Miredy and Percival pick up. Also, Rutger is the ultimate boss killer throughout the overwhelming majority of the game)
  • FE 7: Marcus (He's way better than he was in FE 6 and is basically early game Percival now)
  • FE 8: Seth (Kind of like if FE 7 Marcus also had some of the best growths in the game to go with overleveled base. With stat boost investment, it's easy to get him to max most of his stats and could often clear out maps single handedly)
  • FE 9: Titania (Is basically a must for Maniac Mode especially and is otherwise similar to Seth for the most part though not as broken)
  • FE 10: Jill and Haar (Former is an MVP for early game and has potiential to also be a Tower of Guidance MvP. Though Haar requires much less investment and is just as broken with the Canto and ranged axe strategy)
  • FE 11: Caeda and Lena (Forged Wing Spear and Warp Staff, all you need to know)
  • FE 12: Kris and Palla (Reclassed Wyvern Lords with maxed stats all around and forged weapons? They earn these spots)
  • FE 13: Robin (Duel type physical and magical shit can dominate almost any army, especially mass class wide abilities and especially Galeforce)
  • FE 14: Corrin (Well, Camilla is better on Conquest, but she's unavailable in Birthright. But Corrin has potential to enemy phase through the entire game of Brithright and Revelations especially, while one of the strongest Conquest fighters.
  • FE 15: Silque again (Though, she's even more broken thanks to having a better party to warp all over the battlefield)
  • FE 16: Byleth (This video and this one say it all. The hardest of all the routes which has no Claude, Dimitri, or Edelgard can be solo'd by Byleth)
 
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Ah yes, Seth Emblem: Sacred Seth.

The second most powerful unit in the game...Next to Amelia spec'd into General.
 
Ah yes, Amelia is the best FE 8 character similar to how Bartre the Farter is the best FE7 character with his base 3 speed.
 
I'd say Seliph isn't quite as good as Shannan (at least not before promotion and Tyrfing) or Lewyn!Arthur

I'd mention Lewyn!Ced due to Ced's generally bonkers base stats, but his lack of availability and mount somewhat throws him off. Same with Shannan to be completely honest, who has availability from Chapter 7 onward rather than nearing the end of Chapter 8.

I'd say Lewyn!Arthur is generally better than Seliph from the start due to perfect availability and instant access to Forseti nuking and keeps up with Seliph with a horse on promotion, arguably surpassing Shannan at that point.

But yeah, Seth is definitely the best unit in Sacred Stones with base stats good enough for the entire game
 
Haven't played FE4, but going to after I finish replaying FE3. But I do have high anticipations for it. I otherwise relied on Mekkah's videos and what not regarding Sigurd and Seliph. I saw his top 15 best FE units list.
 
That's fine. I definitely agree with Sigurd being the strongest character in the first generation, good bases, weapon type (Swords), Silver Sword in the Prologue, growths, and movement.
 
Ah yes, Amelia is the best FE 8 character similar to how Bartre the Farter is the best FE7 character with his base 3 speed.
It's not about bases, or growths...it's about POTENTIAL

I'm convinced that the team behind Heroes keeps an eagle eye on the community and the various memes/jokes/debateswe have. A reasonable developer would've stuck to Amelia's focus on her lance, the fact she has a (technically) unique class similar to the soldier playstyle, and made her a lance infantry unit.

The Heroes team picked the class entire video essays were made to say 'this is a bad idea', and spawn entire comment sections arguing 'but it's fun'.
 
I made a list for the best characters for every FE game; only using main games and here are some general rules. This is assumed the Iron Man/Speed run type of play style. And they need to have Generally Universal availability to be on the spot; meaning they appear in all routes if any and cannot be too late to recruit in their respective games.

  • FE 1: Marth (AS Mechanic made sword users broken in that game, but especially true for Marth due to Rapiers, Mercurius, and especially Falchion. Stat boosting items also make it super easy to max every stat in the game. Might be the most OP old school Lord in the entire franchise surpassing even Sigurd)
  • FE 2: Silque (Warp is a must with everyone having shit tier movement stat in otherwise giant maps. Infinite usage of it even better)
  • FE 3: Palla (Focused on Book 2 specifically, but she has such badass base stats hat make most Jagen characters look like jokes and mostly really good growths that can be improved via orb frags in rough spots. She can cap her speed easily despite low base growth as she starts out so close to cap)
  • FE 4: Sigurd and Seliph (The former especially, he can almost dominate the 1st half of the game. And his son Seliph can still grow to be astronomically strong
  • FE 5: Safy (Most available Healer in the game, and Warp Staff Utility is a must in what basically has some of the roughest maps in the series)
  • FE 6: Marcus and Rutger 1st half, Miredy and Percival the 2nd half (Marcus will Rescue and carry weight of the party 1st half of the game, but sucky growths will then slow him down. But Miredy and Percival pick up. Also, Rutger is the ultimate boss killer throughout the overwhelming majority of the game)
  • FE 7: Marcus (He's way better than he was in FE 6 and is basically early game Percival now)
  • FE 8: Seth (Kind of like if FE 7 Marcus also had some of the best growths in the game to go with overleveled base. With stat boost investment, it's easy to get him to max most of his stats and could often clear out maps single handedly)
  • FE 9: Titania (Is basically a must for Maniac Mode especially and is otherwise similar to Seth for the most part though not as broken)
  • FE 10: Jill and Haar (Former is an MVP for early game and has potiential to also be a Tower of Guidance MvP. Though Haar requires much less investment and is just as broken with the Canto and ranged axe strategy)
  • FE 11: Caeda and Lena (Forged Wing Spear and Warp Staff, all you need to know)
  • FE 12: Kris and Palla (Reclassed Wyvern Lords with maxed stats all around and forged weapons? They earn these spots)
  • FE 13: Robin (Duel type physical and magical shit can dominate almost any army, especially mass class wide abilities and especially Galeforce)
  • FE 14: Corrin (Well, Camilla is better on Conquest, but she's unavailable in Birthright. But Corrin has potential to enemy phase through the entire game of Brithright and Revelations especially, while one of the strongest Conquest fighters.
  • FE 15: Silque again (Though, she's even more broken thanks to having a better party to warp all over the battlefield)
  • FE 16: Byleth (This video and this one say it all. The hardest of all the routes which has no Claude, Dimitri, or Edelgard can be solo'd by Byleth)
Oh wow, the Avatars are the most broken character in the new gen games, big surprise there 😂
 
Excludes Heroes and BS FE; I could sort of understand Heroes but never understood why BS Fire Emblem isn't a spinoff. But most servers still do not consider Heroes or BS FE to be main entries. Though, I know Intelligent Systems does.
 
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