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Well unless being beyond Fate makes it irrelevant if the Fate is more potent then Sonic probably stomps.
 
Don't see resistance to Death on his profile, even in his 2-A forms. That's why I thought of using Super Sonic at first.

Waiting for people who have ideas.
 
Power Rings and Chaos Emeralds are Standard Equipment, so I'm assuming you aren't restricting them or else the match can't be added.

Anyways, the moment Sonic is killed and comes back is the moment he stops playing around. Meaning that it's as good as Chaos Control GG, or banishment from Power Rings to the Zone of Silence or a seperate multiverse, or Power Null on a 2-A scale, etc. etc.

Trying to incap wont work either, as Sonic can use Chaos Emeralds to rewind time and just do it over again the moment he realizes that he's being forced into an unwinable situation. Or he can just stop it altogether, as that works too. And before somebody tries to say Immeasurable speed renders that numb, it doesn't. Sonic is rewinding time, not travelling through it, which would restore his physical body if nothing else.

Sonic eventually wins, just less so because of Fate and more because of rewinding time until he gets it right.
 
Rewinding time does not work agaisnt ID, it is an inescapable event that the HRE could not escape after doing so.

How does sonic come back after death?
 
Not to mention Ultra Sonic gets a passive stat amp which will help immensely.

Shake summed up my reasons as to why Sonic would win.

Voting Sonic.
 
Ah... So this is why people wanted me to make it base Sonic. It'd be violently humiliating if he lost in Ultra Form.
 
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