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I'll take you up on this offer. I'm lazy, & you know the benchmarks to overcome when fighting D&D better than I probably do anyway.Mr. Bambu said:also, for the people who entered characters but don't really want to write up their opinions on it, I'm happy to take a gander if you'll correct any mistakes I happen to make for the person. many thanks for the entries.
If I had to advocate as to what'd make Machoke/Kadabra/Cryogonal/Haunter potent.... Well to start, I tried to use stuff that's capable through stuff independent of resistances: Machoke has strength, stamina, lifting & martial arts skill, & can make itself stronger by taking off its belt, the other 3 can regenerate. Kadabra is incredibly haxed, especially with Abra's abilities, etc.
Cryogonal can freeze things to set up kills via brute force, & both it & Haunter can fly, with the latter having decent offensive hax if that proves useful.
Being able to be intangible & go through walls may also be nice.
(And also being in Tier 7 might help.)