See, here's the difference between what I said and yours in regards to Moro and Granola's popularity. One's actually sourced off actual quantifiable numbers between Youtube views and Manga Sales, and one's just anecdotal assertive bullshit with no actual citation for it.
Toei may be aware of overseas market, but never has it prioritized them. It's always been that way. Z being more iconic only helps my point in regards to them having no reason to bother with UE and Moro, and if I recall correctly I asked you to elaborate on these supposed """"gameplay reasons""" which you never did, probably knowing it's literal meaningless bullshit and there isn't any special gameplay reason that'd cause those results.
Though if you were trying to talk about how advanced/popular the game was, well, that's completely shooting yourself in the foot here.
Aside from #3 and #6, all of these released before LR AGL UI Goku at the bottom of the list, some years before it. Compared to the rest of the 7, both the gameplay and the animation/art quality and budget is literally leaps and bounds beyond them, not to mention the game being bigger on the 6th year UI dropped. Hell some of these releases came out before active skills were even a thing
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UI literally had the higher ground as far as "gameplay reasons" goes by every metric imaginable, and still proved to be nowhere near a top profitable option. When Anime UI with a once in a lifetime hype debut in the Anime couldn't cut it like that, it goes without saying they have no reason to use the even less popular variants of TUI and UE from the manga. ToP and Broly are Anime/Movie material and have the recognition to be usable, unlike the Manga. We already know they have the license to use the manga, and that legality isn't the reason.
ToP and Broly are anime and movie material, of course they'd be used.