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Even that would be iffy, since some creations feats are made with not a pebble being hurt.Jokes aside, I think "4-A with Creation" should work
This.Can we add a paragraph on the creation feats on whether creation feats can be translated into attack potency for a specific move or a character in general?
It has been on a case by case basis but it makes no sense a character which can casually create a universe is not impressive in power. More impressive as a space-time continuum or constructs at a higher dimensional level. Some inclusion of general principles is welcome.
This seems fine to me.Jokes aside, I think "4-A with Creation" should work
I just woke up. First off I wanna say I support and have supported Hop's idea for quite some time, long before it was Hop's idea.Would DontTalk, Antoniofer, or any calc group members be willing to help out with this? Our mountain and island sizes explanation page would likely be useful.
What was Hop's idea again?I just woke up. First off I wanna say I support and have supported Hop's idea for quite some time, long before it was Hop's idea.
Secondly, in what way is GBE unusable for things smaller than our moon? I've not heard of any arbitrary lower bound that invalidates smaller celestial bodies.
'pologies if this stuff has been moved past. Regarding the mountains vs island thing, I don't have much in the way of criticisms or contributions as to what, specifically, should be the lower bounds of Mountain/Island/etc level.
Yes, but you mention something on the order of tectonic plates not having GBE. While obviously we likely couldn't calculate the GBE of such a thing, why specifically do you believe they don't have it?Celestial bodies, sure, I recall agreeing to that some point in this thread.
This seems a rough guide for the energy level required to destroy an existing mountain or island into flat land.I am referring to this page btw: https://vsbattles.fandom.com/wiki/Mountain_and_Island_level_requirements
But think about it.Isn't creating a single human tier 7 with mass-energy conversion? That's ridicolous
Which is why we should list out at least a list of guidelines of creation feats that should be calculable in particular ways instead of straight out assuming them as whatever their pulverisation values are. But in case they are comparable to some destruction characters who can destroy things at a clearly defined and calculated value, there is still a way of ascertaining their attack potency yields.We only use Mass-Energy conversion if it's explicitly stated to convert mass into pure energy or if mass energy conversion was the method.
I think the only thing left here to do is mostly to address the mass-energy conversion stuff mentioned by JasonsithCan you summarise what is left to do here please?
Okay.I think the only thing left here to do is mostly to address the mass-energy conversion stuff mentioned by Jasonsith
@DontTalkDTWhich is why we should list out at least a list of guidelines of creation feats that should be calculable in particular ways instead of straight out assuming them as whatever their pulverisation values are. But in case they are comparable to some destruction characters who can destroy things at a clearly defined and calculated value, there is still a way of ascertaining their attack potency yields.
Say, we have a creation god who can make one punch with a shockwave which can miraculously restore the Earth surface which is destroyed (say surface wipe in one go) previously by a destruction god. If the attack potency of the destruction god can be calculated, then the creation god will be comparable to the destruction god, instead of assuming the restoration feat or recreation feat having the same yield as the Earth surface wiping feat the or recreating them.
Oh now I have raised another topic: Restoration feat should be different from a creation feats and yields, while calculable, should be different from a creation feat and again should be viewed on a case by case basis.
...... So what is actually agreed upon here and what addition/deletion/change we have to apply? Say, do we need to add an ability called restoration and have it different from the creation ability or creation feat?
Necro bump but I believe this particular topic has been dealt with in this thread