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Cal wrote this, I won't participate much but here goes his CRT.
So recently, Sonic has been upgraded to scale to the power of 4 Chaos Emeralds due to beating Chaos 4, with others beating Chaos 2 and Chaos 1.
Now that's normally okay. You beat a character, you scale to a character. Easy, right?
Well, there's a major problem with that, and that's that the franchise has no idea how to treat Chaos. The most consistent form the characters have been matched with is Chaos 0, the one that absorbed zero Chaos Emeralds. This is the case in Sonic Battle, where it's Chaos 0 that the cast is portrayed equal to (and while this is pure game mechanics, Chaos 0 hits the hardest out of everyone in the game). Sonic Adventure 2 Battle portrays Chaos 0 as equal to Knuckles and Rouge, despite SA having Knux beat Chaos 2. Then Generations comes out and has Sonic beat Perfect Chaos despite Super Sonic being required to take him down. Yet in Forces, despite everyone seemingly having gotten stronger, it's Chaos 0 that people are scared of.
And that's the thing. Nobody takes Chaos 0 lightly in any appearance he shows up in, despite the fact that he should be fodder to Big the Cat if we're being realistic.
And being honest, scaling to higher Chaos forms creates a massive matter of inconsistencies. For example, Cheese, a Chao, scales to Sonic, who according to the profiles is Chaos 4 level. Chaos is the Chao's god. Yet this random Chao is equal to an amped version of its god? I don't think so. And it also leads to some other inconsistencies, like Eggman's casual robots that he pilots, like the Egg Mobiles, or things like his fodder Eggrobos (and not the one from Lost World) being stronger than his doomsday weapons like the one in Sonic Advance 3. That would be like if a TIE Fighter wound up being stronger than the Death Star. It's a massive inconsistency.
People are going to bring up the argument of "Oh, Chaos 0 must've just gotten stronger over time!" No, that's pure headcanon. This is never stated once in the series, and it's ridiculous to say that a character somehow became stronger than he was when he absorbed four godlike items despite nothing saying he got stronger.
The cast should only scale from Chaos 0, not Chaos 4. And if this is the only feat they have that scales to the power of an Emerald, they should be scaled to the baseline planetary statements of Emerl and the other numerous planet busting statements like the one in Riders.
So recently, Sonic has been upgraded to scale to the power of 4 Chaos Emeralds due to beating Chaos 4, with others beating Chaos 2 and Chaos 1.
Now that's normally okay. You beat a character, you scale to a character. Easy, right?
Well, there's a major problem with that, and that's that the franchise has no idea how to treat Chaos. The most consistent form the characters have been matched with is Chaos 0, the one that absorbed zero Chaos Emeralds. This is the case in Sonic Battle, where it's Chaos 0 that the cast is portrayed equal to (and while this is pure game mechanics, Chaos 0 hits the hardest out of everyone in the game). Sonic Adventure 2 Battle portrays Chaos 0 as equal to Knuckles and Rouge, despite SA having Knux beat Chaos 2. Then Generations comes out and has Sonic beat Perfect Chaos despite Super Sonic being required to take him down. Yet in Forces, despite everyone seemingly having gotten stronger, it's Chaos 0 that people are scared of.
And that's the thing. Nobody takes Chaos 0 lightly in any appearance he shows up in, despite the fact that he should be fodder to Big the Cat if we're being realistic.
And being honest, scaling to higher Chaos forms creates a massive matter of inconsistencies. For example, Cheese, a Chao, scales to Sonic, who according to the profiles is Chaos 4 level. Chaos is the Chao's god. Yet this random Chao is equal to an amped version of its god? I don't think so. And it also leads to some other inconsistencies, like Eggman's casual robots that he pilots, like the Egg Mobiles, or things like his fodder Eggrobos (and not the one from Lost World) being stronger than his doomsday weapons like the one in Sonic Advance 3. That would be like if a TIE Fighter wound up being stronger than the Death Star. It's a massive inconsistency.
People are going to bring up the argument of "Oh, Chaos 0 must've just gotten stronger over time!" No, that's pure headcanon. This is never stated once in the series, and it's ridiculous to say that a character somehow became stronger than he was when he absorbed four godlike items despite nothing saying he got stronger.
The cast should only scale from Chaos 0, not Chaos 4. And if this is the only feat they have that scales to the power of an Emerald, they should be scaled to the baseline planetary statements of Emerl and the other numerous planet busting statements like the one in Riders.