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I think this is ideal.LordXcano said:No, battle board does represent what's happening as Azzy has said at least 100 times. It'd be "Unknown, at least 8-B scaling from Vulkin"
The God Tiers would remain as they are.
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I think this is ideal.LordXcano said:No, battle board does represent what's happening as Azzy has said at least 100 times. It'd be "Unknown, at least 8-B scaling from Vulkin"
Nothing that contradicts it, though.Penguinkingpin said:If this goes through, there is going to be a drastic power spike between the top tiers and the god tiers.
The gameplay battles are extremely loose interpretations, and cannot be quantified.Matthew Schroeder said:I think we musn't ignore what happens within the gameplay battles, as that is where all of Undertale's combat takes place.
We can't ignore them as we'd be ingoring 90% of the game's feats.HIT IT said:The gameplay battles are extremely loose interpretations, and cannot be quantified.Matthew Schroeder said:I think we musn't ignore what happens within the gameplay battles, as that is where all of Undertale's combat takes place.
It is quite simply impossible to say 2 sec in bullet board=2 real sec.
In the fight against Asriel who is a 2-A and omnipresent, his attacks move like molasses while San's gaster blasters move faster than all other attacks in the game, so what are we gonna do, make Sans omnipresent?HIT IT said:The gameplay battles are extremely loose interpretations, and cannot be quantified.Matthew Schroeder said:I think we musn't ignore what happens within the gameplay battles, as that is where all of Undertale's combat takes place.
It is quite simply impossible to say 2 sec in bullet board=2 real sec.
But we have to, as it has been shown several times that they are very loose interpretations of what is happening in reality. If you get hit by one of undyne's spears during one of those chase sequences, do they suddenly split into a massive rain and hail down on u you for several seconds? No.Matthew Schroeder said:We can't ignore them as we'd be ingoring 90% of the game's feats.HIT IT said:The gameplay battles are extremely loose interpretations, and cannot be quantified.Matthew Schroeder said:I think we musn't ignore what happens within the gameplay battles, as that is where all of Undertale's combat takes place.
It is quite simply impossible to say 2 sec in bullet board=2 real sec.
If we do that, we're literally ignoring a good amount of the game's feats. We learn about the characters and their powers from the game itself. Same goes for turn based RPG's and such.HIT IT said:But we have to, as it has been shown several times that they are very loose interpretations of what is happening in reality. If you get hit by one of undyne's spears during one of those chase sequences, do they suddenly split into a massive rain and hail down on u you for several seconds? No.
I've seen footage and playthroughs of the game. Also, what about times like the battles with Papyrus and Undyne? Is that mean their fights last in a millisecond or something because of the bullet board then? Also, the Undyne chase wasn't really any issue about time, just a different attack than what was shown. It wasn't even an actual fight. In fact, majority of game battles don't reflect real time, you can beat a boss in 5 minutes but the game would make it seem like hours.HIT IT said:Why has noone here played or even seen footage of the game?
There are SEVERAL times where it is shown that bullet board time does not equal realtime, such as during the Undyne chase sequences.
We cannot quantify bullet board feats. End of story.
That's good to know. But how do we know Mettaton's bomb would be that powerful if it never went off?Matthew Schroeder said:Yes we can quantify them. I have listed several building level feats. Even if we don't know what bombs they are, lowballing is building level. Vulkin's lightining would be around that,and Mettaton's bomb as well.
Tier 8-B Undertale.
When you get hit by one of her spears in that chase sequence, you get a short Bullet Board scene where hundreds of spears rain down on u. Did that spear split into hundreds? No. And I have several more examples of the difference between bullet board reality and real reality. And those could have taken 1 min or like several hours, we can't quantify them because we don't have a non-bullet board timeframe.MarvelFanatic119 said:I've seen fottage and playthorughs of the game. Also, what about times like the battles with Papyrus and Undyne? Is that mean their fights last in a millisecond or something? Also, the Undyne chase wasn't really any issue about time, just a different attack than what was shown. It wasn't even an actual fight.HIT IT said:Why has noone here played or even seen footage of the game?
There are SEVERAL times where it is shown that bullet board time does not equal realtime, such as during the Undyne chase sequences.
We cannot quantify bullet board feats. End of story.
I know how that attack works, I've seen it lots of times. The ones that come from the ground can't do that, but the one she throws possibly can split apart. If they're more examples, what are they then? Also, hundreds is exaggerating a bit, there weren't that many coming at you.HIT IT said:When you get hit by one of her spears in that chase sequence, you get a short Bullet Board scene where hundreds of spears rain down on u. Did that spear split into hundreds? No. And I have several more examples of the difference between bullet board reality and real reality. And those could have taken 1 min or like several hours, we can't quantify them because we don't have a non-bullet board timeframe.
The thing is though, while not an exact representation, it still can possibly be real time. Like what Matthew said, Frisk has conversations with their opponents, and unless everything is happening so fast the conversatons all happen in a microsecond. The battles against Mettaton for example had many of the Underground watching the fight, it had to be real time in order for everyone to watch it, even the non combat able monsters. You also need to do various acts like petting and playing with the Dogs, the game gives you a message for each act explaining how you do them in each battle.HIT IT said:Sorry. The thing is, the bullet board is not an exact representation of reality, attacks may appear magnified or different from reality, and the timeframes for attacks may also differ, so like an attack which takes like 2 secs in reality can appear a bit longer on the bullet board. We cannot use calcing techniques for bullet board attacks.
I'm not saying it happened in a microsecond, just that the timeframes are different.MarvelFanatic119 said:The thing is though, while not an exact representation, it still can possibly be real time. Like what Matthew said, Frisk has conversations with their opponents, and unless everything is happening so fast the conversatons all happen in a microsecond. The battles against Mettaton for example had many of the Underground watching the fight, it had to be real time in order for everyone to watch it, even the non combat able monsters.HIT IT said:Sorry. The thing is, the bullet board is not an exact representation of reality, attacks may appear magnified or different from reality, and the timeframes for attacks may also differ, so like an attack which takes like 2 secs in reality can appear a bit longer on the bullet board. We cannot use calcing techniques for bullet board attacks.
But don't people call Mettaton DURING the battle right after he says he'll take callers? Unless the whole Underground was sucked into that fight too (which sounds even more ridiculous), it needed to happen in real time in order for that to be possible.HIT IT said:I'm not saying it happened in a microsecond, just that the timeframes are different.
Does anyone think my Toby Fox idea might be good?
They do. Mettaton's fight, along with several other important ones, very clearly happen in real time and not a fraction of a second.MarvelFanatic119 said:But don't people call Mettaton DURING the battle right after he says he'll take callers?
You know, I actually completely forgot Frisk can just walk through and dodge the lasers, if they so choose. It's just annoying and takes way too long.HIT IT said:What about Undyne and those lasers?
If it's not to a very large degree, then the timeframe won't affect the calc that much then unless it was shown otherwise. Non combat monsters can see everything in the Mettaton fights happening fine so there's no need to assume the timeframe is any different then.HIT IT said:I am not saying it takes place completely outside of real time, just that the timeframes FOR ATTACKS are different and NOT to an extremely large amount or something.
So everyone's on board with that TF idea?
In certain fights, yes. In others, no. For example, in the Mettaton fight, the bullet board is clearly the exact same reality and not just a visual representation of things happening. In fact, Mettaton's heart fires electricity directly into the box, implying no real difference between the two spaces. This seems to be true for most boss fights, but not for a lot of regular enemy fights.HIT IT said:Hold on I'm confused.
Disregard that statement I made. All I mean is that attacks may be different in reality than in the bullet board.
Having them be Father of All Bombs is fairly reasonable in my opinion, and I agree with it.Crazystarf said:https://en.wikipedia.org/wiki/Father_of_All_Bombs
The bombs that were released during Tsunderplane's attacks may be these bombs as these bombs were used during conventional bombing and warfare. With regards to Matt's suggestions that Undertale's tiering may be lower than Island level, we can find out number of bombs that were dropped during Tsunderplane's attack, therefore determine Tsunderplane's tiering.
Really wouldn't be surprising, considering an enemy almost immediately after makes miniature suns.Crazystarf said:snip