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Battle for the strongest Mega Bug part 1

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So, i decided to do a showdown to see who is the strongest Bug type Mega Evolution, this means that it will be 12 battles to see who is the strongest and who is the weakest!

Bug because is my favorite type, i may do this to other type to in the end make a giant Brackets of the strongest Mega for every type excluding Legendaries, but only time can tell that.

Anyway, on this round we have the tops megas for Monotype Bug, Mega Scizor vs Mega Pinsir and go!

Speed Unequalized and both start 15 meters apart

SBA for the rest

M pinsir
M Scizor


Mega Pinsir: 1 (Henry)

Mega Scizor: 5 (Imaginym, Pachi, Dusty, Gyro, Roachman)

Thunder Mcqueen: 1 (TGOP)
 
In all seriousness, Aerialate is a very good advantage for Pinsir, seeing as it turns its normal type moves into boosted unresisted flying moves.
 
His best attacks to boost are Trash,Vice Grip and Quick Attack, seeing that this is Pinsir, Vice Grip may be more IC
 
Both can amp their AP, but only Scizor can amp its speed with agility and utilise moves like double team to become much harder to hit. He's also the only of the two to utilise super effective moves like aerial ace or wing attack (or air slash if Scizor wants to play a ranged game, since Pinsir has no real ranged moves), plus bullet punch to blitz, given that all moves I listed bar air slash are given a solid damage boost via technician. Pinsir's normal moves are either quite weak or have a downside like Thrash, which makes Pinsir a sitting duck while/after using it. Guillotine could give Pinsir an easy win though, and it seems to be in-character, but it's hard to get off, especially if Mega Scizor is given a chance to speed amp.

Either inconclusive or Mega Scizor high-diff, not too sure.
 
I always thought that Priority Moves could be used to evade moves, in this case, Bullet Punch to evade Guillotine
 
Something like quick attack or extreme speed could, Bullet Punch is more just star platinum style punches
 
Mega Pinsir has one advantage of Mega Scizor and that's the fact the Scizor can't stay Mega for long. To quote Bulbapedia, "While Mega Scizor is formidable, it cannot maintain this form for extended periods of time; its body starts to melt and it loses the strength to wield its heavy pincers."
 
Just wanna point out that if scizor fights for more rhan a few minutes it will melt itself to death
 
The best move Mega Pinsir has is Thrash while the best move Mega Scizor has is Wing Attack. STAB + Aerilate Thrash is more powerful then Super-Effective + Technician Wing Attack.
 
I'll vote Pinsir, just because it's a very close match anyway and the longer the match goes on, the weaker Scizor becomes until it eventually just melts.

God, why'd the lore give one of my favourite Pokemon such a stupid weakness
 
Yeah, **** lores, M Scizor all the way and i will count your vote to him 1 for the cockroach
 
Mega Scizor's weakness is to it overheating, but I'm gonna say it has the advantage because of their natural tactics.

Scizor is neutral or resistant (Bug STAB) against all of Mega Pinsir's moves, whereas Scizor has SE Flying-type moves, & many of Pinsir's moves are detrimental to it:

Thrash will make Pinsir use only that exclusively for a while, & possibly become confused after. Submission inflicts recoil. Superpower drops ATK & DEF, Close Combat drops Physical & Special Defense....

Pinsir also has NO range outside of possibly Me First, unlike Scizor, with Vaccuum Wave, Razor Wind, Air Slash, Bug Buzz & Silver Wind.

Also, some Pokedex entries for Scizor:

Scizor:

This POKéMON's pincers, which contain steel, can crush any hard object it gets a hold of into bits.

Mega Scizor:


Due to the effects of Mega Evolution, its pincers have taken on a more diabolical form, ripping anything they pinch to shreds.


Admittedly, it's also stated its better at using them to smash than grab. But still: Unless it spams Me First and status moves, Pinsir WILL go into Close Combat, and try to pinch/imaple Scizor.

Now, what happens if Scizor decides to claw this flying pests's wings?

I'd question how well Aerilate can turn Normal-type moves into Flying-type moves if Pinsir gets its wings clipped & is unable to fly.

Scizor having access to Counter could also be rough on Pinsir.

Iron Defense, Swords Dance & Agility are also useful. (Although, Storm Throw can counter Iron Defense.)

And yes, Scizor gradually overheats because of its stored Mega Evolution energy... but I doubt that's fun for Pinsir to try & grip either.

One thing about Pinsir is it has Seismic Toss, which our wiki claims: "throws the opponent high into the Earth's atmosphere, to come crashing down." Supposing Scizor can't return (I doubt it. Gravity is a thing.) that might be a means of victory.

Also, Guillotine, but that's done by going for the head; Mega Scizor is a whole foot/0.3 meters taller than Mega Pinsir, might also be able to fly, and probably isn't going to let Mega Pinsir pinch its head, given its huge pincers of its own and how head on the fight would be.


So yeah. Voting Scizor, High Difficulty for range, more flexible statistics manipulation, less moves that aren't detrimental, actual Super-Effective moves, the fact that touching overheating Mega Scizor probably hurts Pinsir, too.

...And the fact that Mega Pinsir's huge wings not only seem necessary for Aerilate, but are easy targets to pinch off (Which Scizor should be able to do easily.) in the close combat it'll try to enter, whereas Scizor's wings probably aren't as easy to access with Pinsir's pincers.
 
If you did this in the actual game, Mega-Pinsir would two-shot Mega-Scizor with Thrash. In the actual game, they can both two-shot, but Mega-Pinsir is faster.
 
@HenryWong122:

Yes, but this isn't the games. We don't take base stats as canon, & just as easily as Mega Pinsir could lead by Thrashing (of all its moves) Scizor could lead by using Air Slash (Among other ranged options, like Silver Wind and Razor Wind.), and even while retreating.

Heck, aren't they scaled to the same speed feat anyway?

Or just dodge or speed boost (Agility is a thing, for one.), since Pinsir might not exactly be precise & attack optimally while "rampaging".

Or use Iron Defense. Or Double Team.

Yes, Pinsir can also boost its attack with Swords Dance, but it has no ranged offense. Any time it's not trying to get closer, Scizor can be setting up or attacking it.

With even a little set up, Thrash isn't very useful, and that's assuming it doesn't hit an afterimage from Double Team.

If we went by the game mechanics you're citing, one Iron Defense renders Thrash WEAKER than Iron Defense, and while Pinsir has to cross the 4 KM starting distance to hit a thrash, Scizor can Iron Defense anywhere, presumably, even while dodging.

Just because Thrash is strong doesn't mean it'll win the match, especially when you consider Pinsir will be doing nothing BUT Thrashing & has a 50% chance to become Confused.

Also, if we are supposing Thrash is a 2HKO, given what could be argued as game mechanics above, we could also say Scizor could just use Counter and hit back with DOUBLE the force Pinsir's Thrash hit it with, and one-shot.
 
Mega Scizor has options like piercing off Pinsir's wings, but he's slower without using agility and less mobile. They scale to the same speed feat, doesn't mean they're the same speed, especially when the Pokedex describes Mega Pinsir as 'blisteringly fast'. The range doesn't matter as much due to the fact they're starting 15m apart, which is practically CQC range.
 
To answer some questions, yes, they are scaled to the same speed feat But the revision on composite profiles might change this but some are faster than others, in this case, we use the In game stats to see who is faster between the two

I set the starting range to be 15 meters apart

Edit: And Gyro Ninja'd me...
 
For some reason I imagine Pinsir tackling scizor and putting him inside his horns, beginning to cut scizor but then scizor uses his claws and decapitates pinsir. Because, you know, scizor is made of steel, unlike pinsir.

Let's vote scizor.
 
@ GyroNutz: Thanks for the information.

That is a hilariously small starting distance, considering both are Relativistic or somewhere around there. At a minimum, they're both moving somewhere around 29,979,245.8 meters per second.

('course, I guess that means 4 KM/4,000 meters distance wouldn't be very relevant either. Point is, either can cross 15 meters in under one 1,998,616.38667th of a second, lol.)

Short range does mean Pinsir has less room to dodge, though, I guess.

Still, keeping my vote for Scizor, since better options at range, better stat boosting, Pinsir having a lot of self-detrimental moves, resisting several of Pinsir's moves, & if it literally clips Pinsir's wings (Which it could have the opportunity to in close combat or when Pinsir is trying to use its pincers on it.), it probably devastates Pinsir.
 
The God Of Procrastination said:
Imaginym said:
We don't take base stats as canon
When has a battle ever contradicted them? </div>
I do hope you're not being serious. I mean, even among the speeds the Pokedex claims for some Pokemon vs their base stats, or some Pokemon going up against one another in the anime in canon & one outspeeding another....
 
@Drite77: I don't have a source on it. But the only Pokemon with Aerilate both fly. (The other being Mega Salamence, a Pokemon's who's base form, funnily enough, like Mega Pinsir is happy about being able to fly.)

"The influence of Mega Evolution leaves it in a state of constant excitement. It pierces enemies with its two large horns before shredding them."

"After Mega Evolution, it becomes able to fly. Perhaps because it's so happy, it rarely touches the ground."

The only difference between Pinsir and Mega Pinsir is one flies and the other doesn't.

I would assume its ability to fly influences making moves Flying type, especially when all of them are contact moves. (Excluding TM, HM & Tutor moves (Which we don't use on the profile, but for different reasons, AFAIK.)

It's possible I'm wrong. Although, getting its wings clipped probably would be physically & emotionally devastating for Mega Pinsir.
 
Yeah, that is headcannon mate, they become Flying type just because unless you have a proof of otherwise

Physically yes, but not so emotionally that he would end up losing the battle because of it
 
I suppose that's fair. I assumed it was reasonable that the ability that makes Normal type moves Flying involves flying to do so, especially given the only two Pokemon with the ability have similar outlooks on being able to fly.

But there isn't much official statement regarding the ability, unfortunately, & its translated Japanese name of "Sky Skin" isn't very useful either, nor is its description. Maybe it's detailed on in the manga, since there are some Pokemon with it that appear there.

(Also, I wasn't arguing it'd lose because it was emotionally devastated. Just stating it probably would be very upset.)
 
I would think that destroying his wings would angry him more than ever.

And, unfortunate, no, they just turn Normal moves into Flying moves with no explanation
 
You've read the relevant manga chapters? (& possibly watched any episodes of the anime where Aerilate is featured? Though, anime may be less relevant, since I've seen less mention of it there.)
 
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