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Yobobojojo said:
Well, I think one of the main differences is this:

Imagine that if I go back to the past and kill you, but in the presnt, you survive: that's Time Paradox immunity.

Immagine now that I can wish while I'm in the present, that you were never born, and you survive: that's Acausality.

So basically, Acausality can counter this types of things, even if they don't involve Time-Travel.
 
I personally wouldn't mind if we only had acausality, but:

1) Profiles need an explanation of how the character's acausality work.

You can't simply slap "acausal" with no explanation when it ranges from Sol tanking a paradox to Lavos who needs a whole blog to explain it.

2) The page for the power itself probably needs to be rewritten in order to explain that
 
But i need an explanation, Manipulate the Causality isn't always linked to the time, Kumagawa Manipulate the causality but even a "Temporal Acausality" don't Stop his causality (the majority of Acausality in this site is linked to Time effect like SS or other franchise)
 
Is Acausality gonna have different types? Because, if so, the description should be pretty good, so that users can actually understand it. At the moment, I'm pretty sure a lot of them don't know what qualifies under the current "Acausality", me included.
 
@ThisIsMySwagPack Acausality = Not affected by cause and consequences but our definition talk globaly concerning temporal effect, TPI = Acausality in a temporal way but he exist other Acausality abilities
 
People exist on different levels of acausality as is. Not very many people are as acausal and abstract as the chaos Gods and Lovecraft gods, for instance. A general acausality revision, along with including TPI as a weaker type of acausality, seems good to me.
 
Matthew Schroeder said:
So we need this to be organized into a proper revision.
We do. First step would be to make a page explaining in detail the possible applications of the ability, then removing TPI and replacing it with Acausality
 
Yeah, there's a big difference between resistance and immunity; and it's a subcategory of Acausality either way. But I agree that we'll need a detailed blog explaining it and all the different versions.
 
TPI is like really low end acausality.
 
Wokistan said:
TPI is like really low end acausality.
But both fit in the same thing at the end, making Acausaility likely redundant, which means that we should just replace acausality with TPI, as that term is far easier to grasp for users.
 
Acausaliry is far more all encompassing. TPI being a low end form is a reason to not discard it. Acausaliry isn't even hard to get. It takes the prefix A, meaning without or against, and combines it with causality.
 
Acausality = You'll be immune to changes in your past or future as you transcend Causality and hence you don't have a past or future.

TPI = You'll be immune to changes in your past only but people with Fate, Causality, Probability Manipulation would still affect you as you still have a future.
 
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