Jinsye
She/Her- 10,461
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So brought to my attention by the Touhou thread, there are some kinks in Acausality type 4 that I don't necessarily agree with.
Acausality Type 4 for Naturally Existing in "Warped Time"
As far as I know, this affects a total of two whole verses (DMC and Touhou) so I'll keep this brief. If there are more then bring them to my attention.
Apparently we accept Acausality type 4 for existing in a world with slightly warped time (examples here and here). The main problem I have with these scans, is that while time is slower (which I will be dubbing as Narnia time)/irregular in the speed that it flows, there is no proof it has any bearing on causality at all.
The reason why we give Acausality to realms with strange time is because causality is affected too. For example if time were to move backwards then that would be some kind of irregular cause and effect.
But, I feel like we absolutely need specifications on the way time works to judge how it affects causality. So naturally existing in a realm with warped time that is never elaborated on shouldn't give type 4 acausality by default, and Narnia time should definitely not give any form of acausality.
The main reason for the latter is that cause and effect are absolutely not different from a slower flow of time. If you punch someone under a time slow, the cause and effect system is still the same. Time is still linearly going in a straight line, regardless of how fast it's going. This means you're still in a very similar cause and effect system with absolutely no irregularities.
The only way Narnia Time would qualify is if it effects causality in a very specific way that makes it irregular so to speak, for example having cause and effect be reversed. Otherwise, the ability shouldn't be given.
Acausality Type 4 for Moving in "Warped Causality"
This is a bit different, and affects a lot more characters. What if a world is proven to have a different system of causality, and an outsider functions completely normally within it?
This shouldn't be grounds for type 4 acausality for the outsider either. The biggest example are the Sonic Super Forms moving normally in a realm with nonlinear time.
Acausality Type 4 is surprisingly not "super resistance to causality manipulation", but it's being on a different system of causality altogether. If you have normal cause and effect in a world with warped cause and effect, that isn't proof of you having the same warped cause and effect. Acausality by it's definition, would require you to function on the same cause and effect as the world.
Coming from a world with normal cause and effect would already act as a pretty big counterpoint to you functioning on the same system as this new world. If it is shown to be a property of the world and not of the character, then the character would at most have resistance to causality being messed with. Not anything that comes from type 4 acausality.
So, the real question is: Why do we assume you function on an entirely different system of causality even in your base world because at one point you walked in a different, weird, world?
Acausality Type 4 for Naturally Existing in "Warped Time"
As far as I know, this affects a total of two whole verses (DMC and Touhou) so I'll keep this brief. If there are more then bring them to my attention.
Apparently we accept Acausality type 4 for existing in a world with slightly warped time (examples here and here). The main problem I have with these scans, is that while time is slower (which I will be dubbing as Narnia time)/irregular in the speed that it flows, there is no proof it has any bearing on causality at all.
The reason why we give Acausality to realms with strange time is because causality is affected too. For example if time were to move backwards then that would be some kind of irregular cause and effect.
But, I feel like we absolutely need specifications on the way time works to judge how it affects causality. So naturally existing in a realm with warped time that is never elaborated on shouldn't give type 4 acausality by default, and Narnia time should definitely not give any form of acausality.
The main reason for the latter is that cause and effect are absolutely not different from a slower flow of time. If you punch someone under a time slow, the cause and effect system is still the same. Time is still linearly going in a straight line, regardless of how fast it's going. This means you're still in a very similar cause and effect system with absolutely no irregularities.
The only way Narnia Time would qualify is if it effects causality in a very specific way that makes it irregular so to speak, for example having cause and effect be reversed. Otherwise, the ability shouldn't be given.
Acausality Type 4 for Moving in "Warped Causality"
This is a bit different, and affects a lot more characters. What if a world is proven to have a different system of causality, and an outsider functions completely normally within it?
This shouldn't be grounds for type 4 acausality for the outsider either. The biggest example are the Sonic Super Forms moving normally in a realm with nonlinear time.
Acausality Type 4 is surprisingly not "super resistance to causality manipulation", but it's being on a different system of causality altogether. If you have normal cause and effect in a world with warped cause and effect, that isn't proof of you having the same warped cause and effect. Acausality by it's definition, would require you to function on the same cause and effect as the world.
Coming from a world with normal cause and effect would already act as a pretty big counterpoint to you functioning on the same system as this new world. If it is shown to be a property of the world and not of the character, then the character would at most have resistance to causality being messed with. Not anything that comes from type 4 acausality.
So, the real question is: Why do we assume you function on an entirely different system of causality even in your base world because at one point you walked in a different, weird, world?