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Be My Rimworld Pawns Season 2

Alright:

  • @PsychoWarper accidentally killed @Armorchompy by my orders: I had been working on Crab's Hermit Tower (which I've decided will really just be an extremely beautiful place to be filled with money and a meditation spot for him) when Armor, one of the builders, decided to tantrum and beat the hell out of our castle gate. I wanted him to knock it off, and none of the attempts to calm him worked, so I had Psycho mana-drain him, because usually it just incapacitates the target. This time it sucked his entire brain out of his skull and killed him instantly. Classic mistake, right? I had @Da3ggman regenerate his brain for him but like. Man. It really Escalated Quickly.
  • @Mad_Dog_of_Fujiwara is in gay love with her gay lover. They're together now, is what I'm saying, after I personally witnessed three failed attempts at variable chances of success. I don't know if I'd call it "rizz" but whatever it was it got there eventually.
  • Breakfast, our best smith alongside @Epiccheev, has been turned into a Mind Flayer. It matches his psionic abilities. I like it. Because he was geared up in some of our Hardened Adamantine gear, this has trickled down to the riff-raff, including Psycho's undead. He's now called Yelin, because Breakfast is a stupid name for a Mind Flayer.
  • A horrifying moment ensued when the game wouldn't run. Like at all. I checked the bug logs and from what I can understand, the game was trying hundreds of times a second to generate a pawn for the Treasure Hunter faction that was incapable of medical labor. However, their list of acceptable backstories could not support such a requirement. And as such, it was generating an impossible pawn to generate for thousands upon thousands of ticks, causing the game to be incapable of running. I removed their faction entirely.
  • I just had @PsychoWarper go out alone to deal with the small bases, man, **** it. The disparity in kills and damage output literally isn't even close anymore, Necromancer is absurdly overpowered and would be even if he did start as weak as everyone else. He's going to an EMI post now- these things disable electronics, which affects us absolutely 0 because our highest form of produced technology is a pair of trebuchets we built and a windmill. Still, fuckem.
  • Because our pawns do not understand technology, we have not researched anything electrical or industrial in nature. Still, we have acquired a number of artifacts that are beyond science that consume or create power. So one of the rooms of the college are dedicated to just... electrical thingies. That work, but we know not how. There's four vanometric power cells and an unstable power cell in there, generating a pretty large amount of power, and only connected to an infinite chemreactor one of the kingdoms had for some reason.

I haven't had time to work on this lately, as I am beleaguered by the several major discussions I am entrenched in. These all happened a bit ago, I just was working on more.

In spite of my low time for this, we continue with profiles as we reach the end of the playthrough. @Arceus0x @Comiphorous and @Armorchompy profiles, recently.
 
Alright:

  • @PsychoWarper accidentally killed @Armorchompy by my orders: I had been working on Crab's Hermit Tower (which I've decided will really just be an extremely beautiful place to be filled with money and a meditation spot for him) when Armor, one of the builders, decided to tantrum and beat the hell out of our castle gate. I wanted him to knock it off, and none of the attempts to calm him worked, so I had Psycho mana-drain him, because usually it just incapacitates the target. This time it sucked his entire brain out of his skull and killed him instantly. Classic mistake, right? I had @Da3ggman regenerate his brain for him but like. Man. It really Escalated Quickly.

what the hell man
 
I just had @PsychoWarper go out alone to deal with the small bases, man, **** it. The disparity in kills and damage output literally isn't even close anymore, Necromancer is absurdly overpowered and would be even if he did start as weak as everyone else. He's going to an EMI post now- these things disable electronics, which affects us absolutely 0 because our highest form of produced technology is a pair of trebuchets we built and a windmill. Still, fuckem.
Lmao

Yeah Necromancer is ******* ridiculous, its just so OP I honestly feel kinda bad for choosing it.
 
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