Mr. Bambu
Suffer-Not-Injustice Bambu
VS Battles
Joke Battles
Bureaucrat
Administrator
Calculation Group
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We're back baby.
What Is This
In essence, this thread is the hub of a play-and-report series in the game-and-story-generator Rimworld. The game is set in a colony on a distant rimworld (that is, a technically non-unified frontier planet) as part of a fractured and spread-thin empire, where civilizations clash against one another and other dangers such as monsters, mutant insects, and rampaging mechanoids. These civilizations range from primitive cave dwellers to futuristic societies. As part of the game, you control your colony and colonists and try to survive and perhaps escape this Rimworld to a more stable harbor... although I tend to prefer just creating a civilization on the rimworld itself.
Your part in this is to create a colonist. You are invited to generate one, known as a "pawn", which I will then include in my save and report any happenings with said pawn to you here. Your pawn can be as incredible or incredibly awful as you like, with the simple requirement that it must include one positive quality and one negative quality (which is to say, they can neither be perfect nor objectively useless). To do so, you have two options:
The Lore
Less lore, more premise. Previous BMRP threads have had interconnected lore via characters appearing in different saves (such as PsychoWarper's character appearing in BMRP Season 1 and 2, or Crabwhale's character appearing in BMRP Season 1 and 3); in this case, I have no predetermined character who will certainly appear, but this is in the same universe.
The save is going to be full moral bankruptcy: the goal is to create a functioning drug and crime empire on an unsuspecting Rimworld, where we will get rich or die trying. We will be hostile to the Empire and will have to deal with that. We're going Breaking Bad mode, only we have the option to build mechs and advanced combat aircraft; Walter White could never. If there is a set point at which I would consider the save a success, it is that we would have 1,000,000 silver in our vaults.
The Cast
Your characters will be listed here. Good luck and godspeed.
What Is This
In essence, this thread is the hub of a play-and-report series in the game-and-story-generator Rimworld. The game is set in a colony on a distant rimworld (that is, a technically non-unified frontier planet) as part of a fractured and spread-thin empire, where civilizations clash against one another and other dangers such as monsters, mutant insects, and rampaging mechanoids. These civilizations range from primitive cave dwellers to futuristic societies. As part of the game, you control your colony and colonists and try to survive and perhaps escape this Rimworld to a more stable harbor... although I tend to prefer just creating a civilization on the rimworld itself.
Your part in this is to create a colonist. You are invited to generate one, known as a "pawn", which I will then include in my save and report any happenings with said pawn to you here. Your pawn can be as incredible or incredibly awful as you like, with the simple requirement that it must include one positive quality and one negative quality (which is to say, they can neither be perfect nor objectively useless). To do so, you have two options:
- Describe them! They can be a version of yourself or simply a character you have created. If you'd like to describe them in game terms, they would have a xenotype (or be a baseliner), childhood and adult backstory, skill passions, and possibly some traits.
- Go through this handy-dandy Google form I wrote up that allows more in-depth customization, and includes some of the modded options available for characters (such as different xenotypes).
The Lore
Less lore, more premise. Previous BMRP threads have had interconnected lore via characters appearing in different saves (such as PsychoWarper's character appearing in BMRP Season 1 and 2, or Crabwhale's character appearing in BMRP Season 1 and 3); in this case, I have no predetermined character who will certainly appear, but this is in the same universe.
The save is going to be full moral bankruptcy: the goal is to create a functioning drug and crime empire on an unsuspecting Rimworld, where we will get rich or die trying. We will be hostile to the Empire and will have to deal with that. We're going Breaking Bad mode, only we have the option to build mechs and advanced combat aircraft; Walter White could never. If there is a set point at which I would consider the save a success, it is that we would have 1,000,000 silver in our vaults.
The Cast
Your characters will be listed here. Good luck and godspeed.
- Golachab (Topaz404): A high-intelligence Baseliner with a bionic arm that will serve as equal parts enforcer and drug producer.
- Armorchompy (Armorchompy): An artistic Android that was designed by the Ancients as a combat model that ultimately failed.
- Povar (Arceus0x): A good-natured Brawnum with skills in cooking and plants.
- Macro (Phoenks): A Genie virtual reality engineer from a distant glitterworld who fled after he was trapped in his creation for several years.
- Llama (Llamasatemydad; non-VSBW user): Eccentric Stoneborn medieval lord who has joined up with the druglords.
- Hampter (DMUA): A Dirtmole ex-ring fighter who joined with organized crime to avoid death.
- Gray (Epiccheev): An Yttakin shepherd who joined the druglord colony out of a healthy interest in other cultures.
- Shadow (Shadowslash125): A drifter with an interest in art and inflicting pain.
- Xol (Psychowarper): A Waster hailing from the Urbworlds that serves as muscle in the gang.
- Eldritch (Grave; non-VSBW user): An ex-mech pilot stranded with the mob.
- Aetta-28 (Crabwhale): A lab-designed super soldier meant to inherit the legacy of an Imperial General.
- Shady (Lawiegg): Another Android, this one a scouting and sniping specialist, purchased just before the mob fled law enforcement and created this new colony.
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