Anything I don't directly comment on I don't have anything to say about.
- Users need to have the capacity to use their powers to directly channel their power through physical objects in a way that quantifiably enhances them such as:
- Empowering and enhancing weapons
I hard disagree with this, part, but not so much about the enhancing your physical punches with it. But I see no reason why you NEED to have Empowerment to prove a universal energy system.
Feeling the power radiate throughout their body
Weirdly specific, no real reason for this to be a criteria, which by definition is a requirement.
Direct correlation needs to be established between the universal system and outright power or potential power (Midichlorians)
What exactly did you mean by this? That someone doing something with their "power" needs to be confirmed to connect to the universal power system? Doesn't that defeat the point of having a universal power system?
- A removal of said power source needs to be represented as a dramatic loss in power for the user (even to the point of being no stronger than a normal human)
- Needs to explicitly be a common source of power within the verse
- Not necessarily a main one but it needs to serve as a powersource for several characters
Fine with these.
- The powersource being a massive underpinning of the universe itself would certainly be an argument for it applying
- E.G, the Force “binding the Universe” together and being directly tied to all life in the setting.
...eh. This is a bit weird and definitely shouldn't be a downside if it's not stated/shown somehow, but should be a plus if it is.
- Needs to be an internal source of energy within the character
- Simply put; the loss of internal energy needs to be reflected by a severe lack of internal power.
- Care needs to be taken in showing that abilities are mostly relative to each other in order to reliably qualify
Why internal? I think this is a weirdly specific and not very relevant thing to make a requirement.
Eh on the 2nd part, because in universal power systems, you should still be able to funnel more power into bigger attacks (i.e., Kamehameha, giant Rasengans, just any big concentrated energy blast or the like).
- Certain attacks being overwhelmingly stronger than others
- Higher feats only being represented in environmental effects would simply make the instance Environmental Destruction
I feel like this makes "ultimate attacks" a counter-point to universal energy systems. I think that's extremely wrong, if someone in a universal energy system can use a lot of that energy in a single attack to make it more powerful than their general output, then that shouldn't be proof against a universal energy system.
Also, isn't this note just basically saying creation feats aren't applicable overall, or something like earthquake feats? I don't see how that's better than how we currently have it, not inherently scaling but if there's reason that it should be able to scale (i.e., being casually done therefore in a UES they should be able to do something else of the same tier relatively easily) then it should scale.
Attacks being "outliers" for a character's physical statistics can be used as evidence against it qualifying
This is... ok. As long as it's not used to disqualify a featless character's feats, for example, if a featless villain fights an unquantifiably stronger version of someone who, in a weaker state, did a tier 8 feat, if the villain then performs a tier 6 feat, it should scale.
- Characters losing their energy source and still being capable of replicating the same feats
- Power sources being limited to only or two characters could imply it’s simply a an individual quirk, rather then anything larger
What if they lose the energy and perform, though still superhuman feats, but nowhere near their previous capabilities? Like, if a character lost all their power and were tier 5 previously, but showcase tier 8 feats afterwards, would that still be against the energy system qualifying?
Okay with the 2nd thing.