Necromercer said:
Yeah, he's not limitless.
So-
AP: Even, oddly enough. Shin has amps, but is overall around x2 stronger than Crystal's durability, yet Crystal is x2 stronger than Shin's dura, because NT be like that. Scary Face also lowers Shin's dura by around 20%, and Laser Brain amps Crystal's laser damage.
Speed: Hard to say. Crystal has various small buffs for speed and can teleport, but Shin (might) have some good debuffs and amps.
Range: Crystal and it's not particularly close. She'll spam the hell out of this advantage.
Skill: Crystal is massively skilled with guns and danmaku, and has advanced senses and perception, while Shin is likely more skilled in basic hand-to-hand (though Crystal isn't bad in that, too.)
Abilities: Crystal. Her danmaku, range spam, and teleporting far surpasses Shin and his "run up and punch" and Shin's 'health bar' is next to irrelevant. Shin has his Summons, but we've never really seen them do jack.
Stamina: Crystal. Training for days is nice, but training is a whole different thing from nonstop, lethal combat. Not to mention, his actual battle/mana resources are lower, and he has shown to get tired while fighting alongside Han. Meanwhile, Crystal has massive stockpiles of ammo and can easily switch out weapons, alongside fighting and living in an immensely dangerous nuclear wasteland her entire life, capable of running through waves of dozens upon dozens of enemies capable of horribly damaging her with ease, nonstop.
Overall, Shin has some potential options- key word, potential. His debuffs and his clones are completely unconfirmed advantages, so they aren't his starting move, nor do we know they exist as we assume. Crystal's wincons are true and tried. She will rangespam, and this is the first thing she'll try, and it will be hell. Shin is going to be bombarded by massive lobs of energy and explosion, and while Shin can run out of 'mana', Crystal has a metric crap ton of ammo and many other weapons to resort to.
Shin has his melee skill and debuffs, but his advantages end there. AP is equal, speed is mitigated by teleport spam (which isn't costing Crystal anything), range is easily in her favor, range skill is beyond in her favor, abilities is in her favor and many of Shin's abilities are hypotheticals, not facts, and stamina marginally favors her, too. Even if Shin manages to go blow-for-blow, Crystal's Stress amps will result in her overtaking him in melee with up to x2 melee and firing speed.