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Dargoo_Faust

Blue Doggo Enthusiast
VS Battles
Retired
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5,392
Gildedguy has been haunted by visions and temptations from a green-eyed cowboy. While he's running away from the specter, he happens across a field with pillars and an arena, where sits down. It seems everything has calmed down for now.

Just as he begins to relax, a bullet flies over his head.

He jumps up, grabbing his sword, noticing the cowboy... was this the cause of his visions?

It's a blond-haired kid with a red gun and blue eyes. The kid shots him a grin, before aiming another shot.

7-B Gildedguy, Thunderer is restricted. Speed is equalized, battle takes place in the area linked above, 20 meters apart. This theme is playing for obvious reasons.

Gildedguy -

Archer (Billy the Kid) -

Incon -

Billy the Kid final ascension
62076961 2516814628642135 7715421291396719764 n
 
A refreshing match in comparison to the more higher tier Nasu threads happening rn...I just find those weird to see if anything tho at least it gives them more match options I guess.

Anyways onto this, I had to watch some of the Gildedguy animations to get an idea of how he fights and stuff. Pretty lit animations tho, kinda miss watching stick figure animations like I use to.

So with how he fights, he'll dominate CQC combat with or without his sword as I don't ever recall Billy fighting in CQC (I only know him as being a heck of a gunslinger, both IRL and in-game here) and even if Billy did fight CQC I don't see him doing well enough to keep up with GG.

At long-range Billy would have had the advantage especially as that's where he'll want to play the game at for here if not for GildedGuy having his swords ability to enlarge itself and cover a lot of distance and, going by his profiles range on that, it should be able to cover the 20m gap between them in short time. Billy's got his NP restricted (especially since his time deceleration perception thing is tied to it as well iirc) so the only best he's got is having EoM, his skill to quick draw with his gun, and just hopefully he can put a bullet through GG's helmet hole.

Overall for me, it's a matter of who gets the first shot connected. GG enlarging his sword to hit Billy (or decapitate him as I picture it) or Billy putting a bullet through the hole which I don't doubt he'll miss. It could also end in a draw if that's what happens also.
 
Doesn't Billy have a skill that specifically gives him an advantage in "who draws first" scenarios?

Quick Draw: Specialisation of Billy's shooting techniques. He can see his opponent draw or start to attack, draw himself and always have time to spare.
 
Yeah that's pretty much it.

I only wrote that whole thing in case that's not a deciding factor...which given some min thought into it actually should be but I want to see what the others think for GG on this.
 
Yeah that part is kinda confusing. I tried to write down in a way that's somewhat similar to what his mats said that was recently TL'd on Reddit this other day.

This is what it says in its entirety.

"Noble Phantasm

Thunderer: Thunderclap of Breaking Sound

Rank: C++

Type: Anti-Personnel

Range: 1~100

Maximum Number of Targets: 1 person

A counter triple-burst shot by means of a Colt M1877 double-action revolver (nicknamed "Thunderer"), which is said to have been favoured by Billy the Kid. To be precise, it is not that the revolver is the Noble Phantasm, but it is when the entirety of "Billy the Kid's marksmanship when he holds this revolver" is completely covered that it would then be regarded as the Noble Phantasm, and it is almost the same as a personal Skill as well.

With a Servant's perception, the flow of time in his surroundings can be slowed down, and by doing so, he completely grasps the situation he is in before he hits a counter shot into his opponent, all before their attack has reached him. Whether it is an Archer's shot or a Saber's slash heading towards him, he completely grasps his opponent's location and their attack before firing a maximum of three shots to penetrate their vital points. By becoming a Servant, the range of his shots has been extended several times further than when he was alive. However, this is understood as a counter only to an "avoidable attack" ― attacks he can actually dodge in other words ― and it is meaningless against measures that result in an unavoidable attack.

The craftiest aspect of this Noble Phantasm is that it has a low amount of magical energy consumption due to the fact that the Noble Phantasm's concept is using a large part of "technique" to work. Specifically, it is no more than the same amount of consumption of using a Rank E Noble Phantasm."
 
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