• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

High 8-C Brackets Round 26

Status
Not open for further replies.

Dargoo_Faust

Blue Doggo Enthusiast
VS Battles
Retired
Messages
15,637
Reaction score
5,392
3PLsgp
Twenty-sixth round of the High 8-C Brackets Begins! The last round was a psuedo-tie given that it would have been a stomp one way or the other depending on keys used. A coin was flipped and landing on Han Jee-Han as the technical winner.

The winner of this round will progress to the semifinals.

Current Standings (A "-1" indicates the fighter was disqualified or was stomped)

Hub

The contenders for this round are Neo (The Matrix), submitted by Overlord775, and Starman (Earthbound), submitted by DaBigP.

Matrix Reloaded Neo and Starman Deluxe are used. Speed is equalized, battle takes place at this mountain from Earthbound.

Neo is 7.38 Tons, Starman Deluxe is > 6.16 Tons.

Neo (The Matrix) -

Starman (Earthbound) -

Incon -

Matrix-neo
4db451821f926b323314cb153e642e22 original
 
Oh boi, this will be interesting...

I'll just wait here for now.


How good is Neo's Resistance to psychic attacks?
 
If it helps I don't think Neo can combust something that isn't technically alive
 
Agent Smith being a hivemind that controls fucktons of Agents

So pretty good
 
Pretty sure Starman's attacks being psychic doesn't actually change anything about the attack itself
 
It's not really possession as it's his mind being overriden/rewritten by Smith.

So it's more of a general resistance to mindhax as opposed to just being possessed; the profile hasn't been updated despite the last discussion. I'll add it in.
 
Hm, If that's the case:

Starman opens with PK Starstorm + Brainshock (Basically confusion status), then proceeds to call in other Starmans for assistance (If in any chance within the fight that DX is greatly harmed, the other Starmans can heal it. With the assistance, this can do great harm to Neo as they all have similar PSI abilities and AP).
 
It should be noted that, and I'm speaking as a person who ******* adores The Matrix, Neo's skill isn't really a hard counter to extremely unconventional fighting styles including tons of supernatural aspects.
 
To be fair, Neo is no stranger to fighting off swarms of enemies comparable to himself, and his bulletspam + skills basically translate to Damaku for practical purposes.

Not to mention Flight and TK providing him with methods of abusing range and keeping enemies out of close range.
 
I'm aware, just saying that his skill advantage is less notable when his enemies are using strategies/abilities he has no experience with. While I'm not voting yet, I'm fully expecting Neo to take this and the entire tournament.
 
I also feel like Danmaku spam is also a good compensation for a skill gap, as that itself is both something that takes massive skill just to combat and something that someone can't just martial art their way out of. In addition, it seems to be a metric apart of skill on it's own
 
Iapitus The Impaler said:
I also feel like Danmaku spam is also a good compensation for a skill gap, as that itself is both something that takes massive skill just to combat and something that someone can't just martial art their way out of.
Neo just uses his telekinesis to stop the attacks mid air and throws them back at him.
 
Most Earthbound characters are capable of telekinesis iirc, but they cannot catch the projectiles. Also, tossing projectiles back at him just feeds his absorbsion, and I am not even sure Neo can grab in tangible attacks to begin with
 
Iapitus The Impaler said:
I also feel like Danmaku spam is also a good compensation for a skill gap, as that itself is both something that takes massive skill just to combat and something that someone can't just martial art their way out of. In addition, it seems to be a metric apart of skill on it's ow
How big are the projectiles? Like bullets, yeah, Neo can dodge pretty absurdly easy.
 
Here (note that it's very flashy) or Smash bros Interpretatio.

Though, if it happens to be the case that Neo catches the attack, then it won't work against DX as it has a psychic shield in the beginning of the fight (DX can also turn it into a reflective shield).
 
Iapitus The Impaler said:
I also feel like Danmaku spam is also a good compensation for a skill gap
flashbacks to Trigger Happy in the 7-B Bracket

I'll post this agai as for Neo's ability to deal with danmaku/projectile spam from multiple targets.
 
To be perfectly honest, that just looks like horrible stormtrooper levels of aiming.

I get the point, and that is more due to the limitations back then, but still.
 
@Bambu

They are described as stars falling, so I would assume something like asteroids, and based on the animation, massive energy bursts. They are also supposed to have large AoE
 
@Dargoo

I mean yeah, so he doesn't get one shot, but that is from far less skilled beings who are slower, and Starman himself has shields to not get one shot. He cannot martial arts his way into a win when he is using all of his abilities just to not get hit
 
Iapitus The Impaler said:
@Dargoo
I mean yeah, so he doesn't get one shot, but that is from far less skilled beings who are slower, and Starman himself has shields to not get one shot. He cannot martial arts his way into a win when he is using all of his abilities just to not get hit
And yet he's able to fight off an entire army of Smiths, who are just as fast as and as strong as Neo. He doesn't have to use that many abilities to "not get hit", flying alongside good dodging skill should do the trick for a well-coreographed attack that calls down projectiles from the sky, which don't move any faster than Neo.
 
Also, all the projectiles cannot physically hit Neo at once. They're much too large and Neo much too small. Unless we're assuming they're going to stack on top of each other. But them being physically larger does make them more difficult to dodge than a bunch of Smiths, to be fair. Each of the Smiths aren't swinging hands that are the size of comets. I'd imagine it's pretty hard to sidestep a comet.

Though I love PK starstorm as an attack, so I may just ask Neo to take a hit for the team brackets .
 
Iapitus The Impaler said:
@Overlord
Why would it be game mechanics? If they could simply catch attacks then their shields would be pointless
Because in-game you can't even try to do that, as a counter attack option is not avaible in that game. so Neo could just block the star shower since he's not bound by game mechanins
 
Overlord775 said:
Iapitus The Impaler said:
and I am not even sure Neo can grab in tangible attacks to begin with
I'd like you to post proof of the attack being intangible
I think he might have confused Ghost Starman's abilities with Deluxe's abilities
 
Gonna go ahead and vote Neo. While Starman's tactics may be unusual they seem to be perfectly corporeal meteors- nothing stops Neo from TKing them, plus Danmaku isn't a skill Neo is new to, he deals with bullet hell all the time. He's got the obvious h2h skill advantage should it come down to that. Like I said, I don't think Neo can combust or anything like that on something that is ultimately not alive/inanimate, but Neo's got like every other ability thing here.
 
Status
Not open for further replies.
Back
Top