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Some additions to the cursed immortals of Fairy Tail.
Both:
Immortality type 4 (Not Combat Applicable, at some point within a year, Zeref along with Mavis reincarnated after their deaths)
Resistance to Purification (Law/Fairy Law is unable to kill him/remove their curse despite it's main purpose being able to eradicate evil such as Yuri's curse)
Mavis:
Analytical Prediction (Mavis is capable of memorizing the magic, strength, psychology, and movement patterns of everyone participating in the Grand Magic Games which she used to calculate millions of Battle Simulations in her mind. This allows her to basically tell the immediate future based on those probabilities of success which are even able to out do magic specifically designed for calculation based fighting. This allowed her to predict all of the actions of the competitors as well as the battles in the early portion of the GMG Royal with perfect accuracy. She has also shown great on the fly calculations as well where she was able to instantly come of with 49 counter strategies to counter a trap that she predicted. She even came up with a plan to solve the Berserk Alvarez Soldiers almost instantly after the spell was cast despite these soldiers being strong enough to take hits from Erza at the time. Even back when Mavis was only a teenager she was capable of accurately predicting that she would win a game in the first round moments after learning about how to play it against an opponent who has played for years. Although there is a limit to this ability as she can only predict so far ahead before inaccuracies start to appear. Although given Mavis's nature of being rather playful and deceiving, it is entirely possible that she just allowed the guild to believe her plans failed as part of her plan given she said it herself that everything went according to the plan, but this is just speculation)
Information Analysis (Capable of learning and memorizing the magic, strength, psychology, and movement patterns of everyone participating in the Grand Magic Games, despite not everyone participating in combat, or showing off the full capabilities of their magic. Was able to look at an entire battlefield and instantly came up with 49 counter strategies by analyzing based on how they act in battle)
Zeref:
Immortality Type 8 (As long as he possess the Fairy Heart and the Space Between Time, Zeref can passively rewind time to revive himself)
Analytical Prediction (Zeref has been shown to be comparable if not superior to Mavis in tactical skills. During the events of the Alvarez Arc he was capable of developing an invasion strategy that Mavis was unable to find even a single strategy to counter with. Mavis herself had a full year to prepare for the war with Zeref and had some prior knowledge about some of their adversaries several hours before the invasion even started. Zeref himself has even shown great instant prediction prowess as he was able to perfectly predict his entire conversation with Mavis as he couldn't hear her at the time.)
Information Analysis (Due to Zeref’s intellect when it comes to magic he is capable of understanding the magical abilities of others within a short amount of time by sensing the spell itself, Zeref did this against Mavis where he almost instantly learned that she possessed the Curse of Ankseram. Easily comparable to Mavis in mental prowess who could learn and memorize the magic, strength, psychology, and movement patterns of everyone participating in the Grand Magic Games)
Stealth Mastery and Resistance to Extrasensory Perception (He surprised Natsu multiple times despite his enhanced senses and Magic sensing, He snuck onto Hades’s ship and was only noticed when he wanted to be seen.)
Overwhelming Aura (Being in the mere presence of Zeref caused the 2 remaining 7 of purgatory to become paralyzed and trembling in Fear)
Paralysis Inducement (Being in the mere presence of Zeref caused the 2 remaining 7 Kin of Purgatory to be unable to move a muscle)
Fear Manipulation (Zeref created the nemesis spell, which causes all those around the user to experience crippling fear, caused the 2 of the 7 kin to tremble in fear at his feet.)
Social Influencing (Zeref was able to greatly influence his public reception which cause both the military and populace to nearly worship him despite being absent for years at a time, and said control was only gained through a brutal military campaign, convinced the Spriggan 12 to go along with his plan to destroy humanity despite them being fully aware that they are merely pawns, and convinced God Serena to betray and wage war on his homeland)
Zeref should have the eclipse gate and the R-System as Optional Equipment as he invented both Machines, The eclipse gate should also get concept manipulation as it created the Space Between Time, and it's use damaged the concept of Time.
Preparation (Zeref is a master at info gathering as it was one of his basic strategies going into the War arc against Fairy Tail, said knowledge greatly improves his analytical abilities as well as gathering the necessary magic power required for the Eclipse Gate and the R-System)
Time Travel via the Eclipse Gate
Resurrection via the R-System (The R-System can be used to revive the dead)
Matter Manipulation via the R-System (The R-System requires a sacrifice which will break down the body whoever is sacrificed to their smallest components and be converted into the body of the person you are trying to revive)
The possibly on Zeref's resistance to EE and Concept manip should be removed because Zeref himself directly says that Momento Mori can't kill him.
His intelligence should be upgraded to Super Genius, given he created the Eclipse Gate and the Neo Eclipse which were able to manipulate the SBT a type 2 concept, as well as the the concept of time.
Zeref's range should be hundreds of Kilometers possibly higher as a he can manipulate the space between time which is over top of a sea. The closest large body of water is near Hargeon which is 370 Km away from Magnolia
Both:
Immortality type 4 (Not Combat Applicable, at some point within a year, Zeref along with Mavis reincarnated after their deaths)
Resistance to Purification (Law/Fairy Law is unable to kill him/remove their curse despite it's main purpose being able to eradicate evil such as Yuri's curse)
Mavis:
Analytical Prediction (Mavis is capable of memorizing the magic, strength, psychology, and movement patterns of everyone participating in the Grand Magic Games which she used to calculate millions of Battle Simulations in her mind. This allows her to basically tell the immediate future based on those probabilities of success which are even able to out do magic specifically designed for calculation based fighting. This allowed her to predict all of the actions of the competitors as well as the battles in the early portion of the GMG Royal with perfect accuracy. She has also shown great on the fly calculations as well where she was able to instantly come of with 49 counter strategies to counter a trap that she predicted. She even came up with a plan to solve the Berserk Alvarez Soldiers almost instantly after the spell was cast despite these soldiers being strong enough to take hits from Erza at the time. Even back when Mavis was only a teenager she was capable of accurately predicting that she would win a game in the first round moments after learning about how to play it against an opponent who has played for years. Although there is a limit to this ability as she can only predict so far ahead before inaccuracies start to appear. Although given Mavis's nature of being rather playful and deceiving, it is entirely possible that she just allowed the guild to believe her plans failed as part of her plan given she said it herself that everything went according to the plan, but this is just speculation)
Information Analysis (Capable of learning and memorizing the magic, strength, psychology, and movement patterns of everyone participating in the Grand Magic Games, despite not everyone participating in combat, or showing off the full capabilities of their magic. Was able to look at an entire battlefield and instantly came up with 49 counter strategies by analyzing based on how they act in battle)
Zeref:
Immortality Type 8 (As long as he possess the Fairy Heart and the Space Between Time, Zeref can passively rewind time to revive himself)
Analytical Prediction (Zeref has been shown to be comparable if not superior to Mavis in tactical skills. During the events of the Alvarez Arc he was capable of developing an invasion strategy that Mavis was unable to find even a single strategy to counter with. Mavis herself had a full year to prepare for the war with Zeref and had some prior knowledge about some of their adversaries several hours before the invasion even started. Zeref himself has even shown great instant prediction prowess as he was able to perfectly predict his entire conversation with Mavis as he couldn't hear her at the time.)
Information Analysis (Due to Zeref’s intellect when it comes to magic he is capable of understanding the magical abilities of others within a short amount of time by sensing the spell itself, Zeref did this against Mavis where he almost instantly learned that she possessed the Curse of Ankseram. Easily comparable to Mavis in mental prowess who could learn and memorize the magic, strength, psychology, and movement patterns of everyone participating in the Grand Magic Games)
Stealth Mastery and Resistance to Extrasensory Perception (He surprised Natsu multiple times despite his enhanced senses and Magic sensing, He snuck onto Hades’s ship and was only noticed when he wanted to be seen.)
Overwhelming Aura (Being in the mere presence of Zeref caused the 2 remaining 7 of purgatory to become paralyzed and trembling in Fear)
Paralysis Inducement (Being in the mere presence of Zeref caused the 2 remaining 7 Kin of Purgatory to be unable to move a muscle)
Fear Manipulation (Zeref created the nemesis spell, which causes all those around the user to experience crippling fear, caused the 2 of the 7 kin to tremble in fear at his feet.)
Social Influencing (Zeref was able to greatly influence his public reception which cause both the military and populace to nearly worship him despite being absent for years at a time, and said control was only gained through a brutal military campaign, convinced the Spriggan 12 to go along with his plan to destroy humanity despite them being fully aware that they are merely pawns, and convinced God Serena to betray and wage war on his homeland)
Zeref should have the eclipse gate and the R-System as Optional Equipment as he invented both Machines, The eclipse gate should also get concept manipulation as it created the Space Between Time, and it's use damaged the concept of Time.
Preparation (Zeref is a master at info gathering as it was one of his basic strategies going into the War arc against Fairy Tail, said knowledge greatly improves his analytical abilities as well as gathering the necessary magic power required for the Eclipse Gate and the R-System)
Time Travel via the Eclipse Gate
Resurrection via the R-System (The R-System can be used to revive the dead)
Matter Manipulation via the R-System (The R-System requires a sacrifice which will break down the body whoever is sacrificed to their smallest components and be converted into the body of the person you are trying to revive)
The possibly on Zeref's resistance to EE and Concept manip should be removed because Zeref himself directly says that Momento Mori can't kill him.
His intelligence should be upgraded to Super Genius, given he created the Eclipse Gate and the Neo Eclipse which were able to manipulate the SBT a type 2 concept, as well as the the concept of time.
Zeref's range should be hundreds of Kilometers possibly higher as a he can manipulate the space between time which is over top of a sea. The closest large body of water is near Hargeon which is 370 Km away from Magnolia
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